equal
deleted
inserted
replaced
95 /*load brush texture */ |
95 /*load brush texture */ |
96 initializeTexture(renderer); |
96 initializeTexture(renderer); |
97 |
97 |
98 /* fill canvass initially with all black */ |
98 /* fill canvass initially with all black */ |
99 SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); |
99 SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); |
100 SDL_RenderClear(); |
100 SDL_RenderClear(renderer); |
101 SDL_RenderPresent(renderer); |
101 SDL_RenderPresent(renderer); |
102 |
102 |
103 done = 0; |
103 done = 0; |
104 while (!done && SDL_WaitEvent(&event)) { |
104 while (!done && SDL_WaitEvent(&event)) { |
105 switch (event.type) { |
105 switch (event.type) { |