README.iphoneos
branchgsoc2008_iphone
changeset 2465 f429ccf8e35f
parent 2459 c330dcd78e3a
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2464:836790b9fcf1 2465:f429ccf8e35f
     2 Building the Simple DirectMedia Layer for iPhone OS 2.0
     2 Building the Simple DirectMedia Layer for iPhone OS 2.0
     3 ==============================================================================
     3 ==============================================================================
     4 
     4 
     5 Requirements: Mac OS X v10.5 or later and the iPhone SDK.
     5 Requirements: Mac OS X v10.5 or later and the iPhone SDK.
     6 
     6 
     7 To build SDL for iPhone, just open the XCode Project (XCodeiPhoneOS/SDL/SDLiPhoneOS.xcodeproj), select the target you wish to build, and hit 'build'.  You can also build in a CLI environment using the xcodebuild command line tool, if you wish. 
     7 Instructions:
       
     8 1.  Open SDLiPhoneOS.xcodeproj (located in XCodeiPhoneOS/SDL) in XCode.
       
     9 2.  Set Project->Set Active SDK to "Use Project Settings"
       
    10 3.  Select your desired target, and hit build.
     8 
    11 
     9 There are three build targets:
    12 There are three build targets:
    10 - StaticLibiPhoneOS:
    13 - StaticLibiPhoneOS:
    11 	Build SDL as a statically linked (armv6) library for iPhone OS 2.0.
    14 	Build SDL as a statically linked (armv6) library for iPhone OS 2.0.
    12 - StaticLibSimulator:
    15 - StaticLibSimulator: