include/SDL_video.h
changeset 5380 2de85077eb0b
parent 5297 1800dc39b74c
child 5403 424f036f7c68
--- a/include/SDL_video.h	Mon Feb 21 21:32:11 2011 -0800
+++ b/include/SDL_video.h	Mon Feb 21 22:03:39 2011 -0800
@@ -97,13 +97,14 @@
  */
 typedef enum
 {
-    SDL_WINDOW_FULLSCREEN = 0x00000001,         /**< fullscreen window, implies borderless */
+    SDL_WINDOW_FULLSCREEN = 0x00000001,         /**< fullscreen window */
     SDL_WINDOW_OPENGL = 0x00000002,             /**< window usable with OpenGL context */
     SDL_WINDOW_SHOWN = 0x00000004,              /**< window is visible */
-    SDL_WINDOW_BORDERLESS = 0x00000008,         /**< no window decoration */
-    SDL_WINDOW_RESIZABLE = 0x00000010,          /**< window can be resized */
-    SDL_WINDOW_MINIMIZED = 0x00000020,          /**< window is minimized */
-    SDL_WINDOW_MAXIMIZED = 0x00000040,          /**< window is maximized */
+    SDL_WINDOW_HIDDEN = 0x00000008,             /**< window is not visible */
+    SDL_WINDOW_BORDERLESS = 0x00000010,         /**< no window decoration */
+    SDL_WINDOW_RESIZABLE = 0x00000020,          /**< window can be resized */
+    SDL_WINDOW_MINIMIZED = 0x00000040,          /**< window is minimized */
+    SDL_WINDOW_MAXIMIZED = 0x00000080,          /**< window is maximized */
     SDL_WINDOW_INPUT_GRABBED = 0x00000100,      /**< window has grabbed input focus */
     SDL_WINDOW_INPUT_FOCUS = 0x00000200,        /**< window has input focus */
     SDL_WINDOW_MOUSE_FOCUS = 0x00000400,        /**< window has mouse focus */