--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/src/audio/SDL_audiocvt.c Thu Apr 26 16:45:43 2001 +0000
@@ -0,0 +1,642 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public
+ License along with this library; if not, write to the Free
+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+
+ Sam Lantinga
+ slouken@devolution.com
+*/
+
+#ifdef SAVE_RCSID
+static char rcsid =
+ "@(#) $Id$";
+#endif
+
+/* Functions for audio drivers to perform runtime conversion of audio format */
+
+#include <stdio.h>
+
+#include "SDL_error.h"
+#include "SDL_audio.h"
+
+
+/* Effectively mix right and left channels into a single channel */
+void SDL_ConvertMono(SDL_AudioCVT *cvt, Uint16 format)
+{
+ int i;
+ Sint32 sample;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting to mono\n");
+#endif
+ switch (format&0x8018) {
+
+ case AUDIO_U8: {
+ Uint8 *src, *dst;
+
+ src = cvt->buf;
+ dst = cvt->buf;
+ for ( i=cvt->len_cvt/2; i; --i ) {
+ sample = src[0] + src[1];
+ if ( sample > 255 ) {
+ *dst = 255;
+ } else {
+ *dst = sample;
+ }
+ src += 2;
+ dst += 1;
+ }
+ }
+ break;
+
+ case AUDIO_S8: {
+ Sint8 *src, *dst;
+
+ src = (Sint8 *)cvt->buf;
+ dst = (Sint8 *)cvt->buf;
+ for ( i=cvt->len_cvt/2; i; --i ) {
+ sample = src[0] + src[1];
+ if ( sample > 127 ) {
+ *dst = 127;
+ } else
+ if ( sample < -128 ) {
+ *dst = -128;
+ } else {
+ *dst = sample;
+ }
+ src += 2;
+ dst += 1;
+ }
+ }
+ break;
+
+ case AUDIO_U16: {
+ Uint8 *src, *dst;
+
+ src = cvt->buf;
+ dst = cvt->buf;
+ if ( (format & 0x1000) == 0x1000 ) {
+ for ( i=cvt->len_cvt/4; i; --i ) {
+ sample = (Uint16)((src[0]<<8)|src[1])+
+ (Uint16)((src[2]<<8)|src[3]);
+ if ( sample > 65535 ) {
+ dst[0] = 0xFF;
+ dst[1] = 0xFF;
+ } else {
+ dst[1] = (sample&0xFF);
+ sample >>= 8;
+ dst[0] = (sample&0xFF);
+ }
+ src += 4;
+ dst += 2;
+ }
+ } else {
+ for ( i=cvt->len_cvt/4; i; --i ) {
+ sample = (Uint16)((src[1]<<8)|src[0])+
+ (Uint16)((src[3]<<8)|src[2]);
+ if ( sample > 65535 ) {
+ dst[0] = 0xFF;
+ dst[1] = 0xFF;
+ } else {
+ dst[0] = (sample&0xFF);
+ sample >>= 8;
+ dst[1] = (sample&0xFF);
+ }
+ src += 4;
+ dst += 2;
+ }
+ }
+ }
+ break;
+
+ case AUDIO_S16: {
+ Uint8 *src, *dst;
+
+ src = cvt->buf;
+ dst = cvt->buf;
+ if ( (format & 0x1000) == 0x1000 ) {
+ for ( i=cvt->len_cvt/4; i; --i ) {
+ sample = (Sint16)((src[0]<<8)|src[1])+
+ (Sint16)((src[2]<<8)|src[3]);
+ if ( sample > 32767 ) {
+ dst[0] = 0x7F;
+ dst[1] = 0xFF;
+ } else
+ if ( sample < -32768 ) {
+ dst[0] = 0x80;
+ dst[1] = 0x00;
+ } else {
+ dst[1] = (sample&0xFF);
+ sample >>= 8;
+ dst[0] = (sample&0xFF);
+ }
+ src += 4;
+ dst += 2;
+ }
+ } else {
+ for ( i=cvt->len_cvt/4; i; --i ) {
+ sample = (Sint16)((src[1]<<8)|src[0])+
+ (Sint16)((src[3]<<8)|src[2]);
+ if ( sample > 32767 ) {
+ dst[1] = 0x7F;
+ dst[0] = 0xFF;
+ } else
+ if ( sample < -32768 ) {
+ dst[1] = 0x80;
+ dst[0] = 0x00;
+ } else {
+ dst[0] = (sample&0xFF);
+ sample >>= 8;
+ dst[1] = (sample&0xFF);
+ }
+ src += 4;
+ dst += 2;
+ }
+ }
+ }
+ break;
+ }
+ cvt->len_cvt /= 2;
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+
+
+/* Duplicate a mono channel to both stereo channels */
+void SDL_ConvertStereo(SDL_AudioCVT *cvt, Uint16 format)
+{
+ int i;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting to stereo\n");
+#endif
+ if ( (format & 0xFF) == 16 ) {
+ Uint16 *src, *dst;
+
+ src = (Uint16 *)(cvt->buf+cvt->len_cvt);
+ dst = (Uint16 *)(cvt->buf+cvt->len_cvt*2);
+ for ( i=cvt->len_cvt/2; i; --i ) {
+ dst -= 2;
+ src -= 1;
+ dst[0] = src[0];
+ dst[1] = src[0];
+ }
+ } else {
+ Uint8 *src, *dst;
+
+ src = cvt->buf+cvt->len_cvt;
+ dst = cvt->buf+cvt->len_cvt*2;
+ for ( i=cvt->len_cvt; i; --i ) {
+ dst -= 2;
+ src -= 1;
+ dst[0] = src[0];
+ dst[1] = src[0];
+ }
+ }
+ cvt->len_cvt *= 2;
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+
+/* Convert 8-bit to 16-bit - LSB */
+void SDL_Convert16LSB(SDL_AudioCVT *cvt, Uint16 format)
+{
+ int i;
+ Uint8 *src, *dst;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting to 16-bit LSB\n");
+#endif
+ src = cvt->buf+cvt->len_cvt;
+ dst = cvt->buf+cvt->len_cvt*2;
+ for ( i=cvt->len_cvt; i; --i ) {
+ src -= 1;
+ dst -= 2;
+ dst[1] = *src;
+ dst[0] = 0;
+ }
+ format = ((format & ~0x0008) | AUDIO_U16LSB);
+ cvt->len_cvt *= 2;
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+/* Convert 8-bit to 16-bit - MSB */
+void SDL_Convert16MSB(SDL_AudioCVT *cvt, Uint16 format)
+{
+ int i;
+ Uint8 *src, *dst;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting to 16-bit MSB\n");
+#endif
+ src = cvt->buf+cvt->len_cvt;
+ dst = cvt->buf+cvt->len_cvt*2;
+ for ( i=cvt->len_cvt; i; --i ) {
+ src -= 1;
+ dst -= 2;
+ dst[0] = *src;
+ dst[1] = 0;
+ }
+ format = ((format & ~0x0008) | AUDIO_U16MSB);
+ cvt->len_cvt *= 2;
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+
+/* Convert 16-bit to 8-bit */
+void SDL_Convert8(SDL_AudioCVT *cvt, Uint16 format)
+{
+ int i;
+ Uint8 *src, *dst;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting to 8-bit\n");
+#endif
+ src = cvt->buf;
+ dst = cvt->buf;
+ if ( (format & 0x1000) != 0x1000 ) { /* Little endian */
+ ++src;
+ }
+ for ( i=cvt->len_cvt/2; i; --i ) {
+ *dst = *src;
+ src += 2;
+ dst += 1;
+ }
+ format = ((format & ~0x9010) | AUDIO_U8);
+ cvt->len_cvt /= 2;
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+
+/* Toggle signed/unsigned */
+void SDL_ConvertSign(SDL_AudioCVT *cvt, Uint16 format)
+{
+ int i;
+ Uint8 *data;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting audio signedness\n");
+#endif
+ data = cvt->buf;
+ if ( (format & 0xFF) == 16 ) {
+ if ( (format & 0x1000) != 0x1000 ) { /* Little endian */
+ ++data;
+ }
+ for ( i=cvt->len_cvt/2; i; --i ) {
+ *data ^= 0x80;
+ data += 2;
+ }
+ } else {
+ for ( i=cvt->len_cvt; i; --i ) {
+ *data++ ^= 0x80;
+ }
+ }
+ format = (format ^ 0x8000);
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+
+/* Toggle endianness */
+void SDL_ConvertEndian(SDL_AudioCVT *cvt, Uint16 format)
+{
+ int i;
+ Uint8 *data, tmp;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting audio endianness\n");
+#endif
+ data = cvt->buf;
+ for ( i=cvt->len_cvt/2; i; --i ) {
+ tmp = data[0];
+ data[0] = data[1];
+ data[1] = tmp;
+ data += 2;
+ }
+ format = (format ^ 0x1000);
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+
+/* Convert rate up by multiple of 2 */
+void SDL_RateMUL2(SDL_AudioCVT *cvt, Uint16 format)
+{
+ int i;
+ Uint8 *src, *dst;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting audio rate * 2\n");
+#endif
+ src = cvt->buf+cvt->len_cvt;
+ dst = cvt->buf+cvt->len_cvt*2;
+ switch (format & 0xFF) {
+ case 8:
+ for ( i=cvt->len_cvt; i; --i ) {
+ src -= 1;
+ dst -= 2;
+ dst[0] = src[0];
+ dst[1] = src[0];
+ }
+ break;
+ case 16:
+ for ( i=cvt->len_cvt/2; i; --i ) {
+ src -= 2;
+ dst -= 4;
+ dst[0] = src[0];
+ dst[1] = src[1];
+ dst[2] = src[0];
+ dst[3] = src[1];
+ }
+ break;
+ }
+ cvt->len_cvt *= 2;
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+
+/* Convert rate down by multiple of 2 */
+void SDL_RateDIV2(SDL_AudioCVT *cvt, Uint16 format)
+{
+ int i;
+ Uint8 *src, *dst;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting audio rate / 2\n");
+#endif
+ src = cvt->buf;
+ dst = cvt->buf;
+ switch (format & 0xFF) {
+ case 8:
+ for ( i=cvt->len_cvt/2; i; --i ) {
+ dst[0] = src[0];
+ src += 2;
+ dst += 1;
+ }
+ break;
+ case 16:
+ for ( i=cvt->len_cvt/4; i; --i ) {
+ dst[0] = src[0];
+ dst[1] = src[1];
+ src += 4;
+ dst += 2;
+ }
+ break;
+ }
+ cvt->len_cvt /= 2;
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+
+/* Very slow rate conversion routine */
+void SDL_RateSLOW(SDL_AudioCVT *cvt, Uint16 format)
+{
+ double ipos;
+ int i, clen;
+
+#ifdef DEBUG_CONVERT
+ fprintf(stderr, "Converting audio rate * %4.4f\n", 1.0/cvt->rate_incr);
+#endif
+ clen = (int)((double)cvt->len_cvt / cvt->rate_incr);
+ if ( cvt->rate_incr > 1.0 ) {
+ switch (format & 0xFF) {
+ case 8: {
+ Uint8 *output;
+
+ output = cvt->buf;
+ ipos = 0.0;
+ for ( i=clen; i; --i ) {
+ *output = cvt->buf[(int)ipos];
+ ipos += cvt->rate_incr;
+ output += 1;
+ }
+ }
+ break;
+
+ case 16: {
+ Uint16 *output;
+
+ clen &= ~1;
+ output = (Uint16 *)cvt->buf;
+ ipos = 0.0;
+ for ( i=clen/2; i; --i ) {
+ *output=((Uint16 *)cvt->buf)[(int)ipos];
+ ipos += cvt->rate_incr;
+ output += 1;
+ }
+ }
+ break;
+ }
+ } else {
+ switch (format & 0xFF) {
+ case 8: {
+ Uint8 *output;
+
+ output = cvt->buf+clen;
+ ipos = (double)cvt->len_cvt;
+ for ( i=clen; i; --i ) {
+ ipos -= cvt->rate_incr;
+ output -= 1;
+ *output = cvt->buf[(int)ipos];
+ }
+ }
+ break;
+
+ case 16: {
+ Uint16 *output;
+
+ clen &= ~1;
+ output = (Uint16 *)(cvt->buf+clen);
+ ipos = (double)cvt->len_cvt/2;
+ for ( i=clen/2; i; --i ) {
+ ipos -= cvt->rate_incr;
+ output -= 1;
+ *output=((Uint16 *)cvt->buf)[(int)ipos];
+ }
+ }
+ break;
+ }
+ }
+ cvt->len_cvt = clen;
+ if ( cvt->filters[++cvt->filter_index] ) {
+ cvt->filters[cvt->filter_index](cvt, format);
+ }
+}
+
+int SDL_ConvertAudio(SDL_AudioCVT *cvt)
+{
+ /* Make sure there's data to convert */
+ if ( cvt->buf == NULL ) {
+ SDL_SetError("No buffer allocated for conversion");
+ return(-1);
+ }
+ /* Return okay if no conversion is necessary */
+ cvt->len_cvt = cvt->len;
+ if ( cvt->filters[0] == NULL ) {
+ return(0);
+ }
+
+ /* Set up the conversion and go! */
+ cvt->filter_index = 0;
+ cvt->filters[0](cvt, cvt->src_format);
+ return(0);
+}
+
+/* Creates a set of audio filters to convert from one format to another.
+ Returns -1 if the format conversion is not supported, or 1 if the
+ audio filter is set up.
+*/
+
+int SDL_BuildAudioCVT(SDL_AudioCVT *cvt,
+ Uint16 src_format, Uint8 src_channels, int src_rate,
+ Uint16 dst_format, Uint8 dst_channels, int dst_rate)
+{
+ /* Start off with no conversion necessary */
+ cvt->needed = 0;
+ cvt->filter_index = 0;
+ cvt->filters[0] = NULL;
+ cvt->len_mult = 1;
+ cvt->len_ratio = 1.0;
+
+ /* First filter: Endian conversion from src to dst */
+ if ( (src_format & 0x1000) != (dst_format & 0x1000)
+ && ((src_format & 0xff) != 8) ) {
+ cvt->filters[cvt->filter_index++] = SDL_ConvertEndian;
+ }
+
+ /* Second filter: Sign conversion -- signed/unsigned */
+ if ( (src_format & 0x8000) != (dst_format & 0x8000) ) {
+ cvt->filters[cvt->filter_index++] = SDL_ConvertSign;
+ }
+
+ /* Next filter: Convert 16 bit <--> 8 bit PCM */
+ if ( (src_format & 0xFF) != (dst_format & 0xFF) ) {
+ switch (dst_format&0x10FF) {
+ case AUDIO_U8:
+ cvt->filters[cvt->filter_index++] =
+ SDL_Convert8;
+ cvt->len_ratio /= 2;
+ break;
+ case AUDIO_U16LSB:
+ cvt->filters[cvt->filter_index++] =
+ SDL_Convert16LSB;
+ cvt->len_mult *= 2;
+ cvt->len_ratio *= 2;
+ break;
+ case AUDIO_U16MSB:
+ cvt->filters[cvt->filter_index++] =
+ SDL_Convert16MSB;
+ cvt->len_mult *= 2;
+ cvt->len_ratio *= 2;
+ break;
+ }
+ }
+
+ /* Last filter: Mono/Stereo conversion */
+ if ( src_channels != dst_channels ) {
+ while ( (src_channels*2) <= dst_channels ) {
+ cvt->filters[cvt->filter_index++] =
+ SDL_ConvertStereo;
+ cvt->len_mult *= 2;
+ src_channels *= 2;
+ cvt->len_ratio *= 2;
+ }
+ /* This assumes that 4 channel audio is in the format:
+ Left {front/back} + Right {front/back}
+ so converting to L/R stereo works properly.
+ */
+ while ( ((src_channels%2) == 0) &&
+ ((src_channels/2) >= dst_channels) ) {
+ cvt->filters[cvt->filter_index++] =
+ SDL_ConvertMono;
+ src_channels /= 2;
+ cvt->len_ratio /= 2;
+ }
+ if ( src_channels != dst_channels ) {
+ /* Uh oh.. */;
+ }
+ }
+
+ /* Do rate conversion */
+ cvt->rate_incr = 0.0;
+ if ( (src_rate/100) != (dst_rate/100) ) {
+ Uint32 hi_rate, lo_rate;
+ int len_mult;
+ double len_ratio;
+ void (*rate_cvt)(SDL_AudioCVT *cvt, Uint16 format);
+
+ if ( src_rate > dst_rate ) {
+ hi_rate = src_rate;
+ lo_rate = dst_rate;
+ rate_cvt = SDL_RateDIV2;
+ len_mult = 1;
+ len_ratio = 0.5;
+ } else {
+ hi_rate = dst_rate;
+ lo_rate = src_rate;
+ rate_cvt = SDL_RateMUL2;
+ len_mult = 2;
+ len_ratio = 2.0;
+ }
+ /* If hi_rate = lo_rate*2^x then conversion is easy */
+ while ( ((lo_rate*2)/100) <= (hi_rate/100) ) {
+ cvt->filters[cvt->filter_index++] = rate_cvt;
+ cvt->len_mult *= len_mult;
+ lo_rate *= 2;
+ cvt->len_ratio *= len_ratio;
+ }
+ /* We may need a slow conversion here to finish up */
+ if ( (lo_rate/100) != (hi_rate/100) ) {
+#if 1
+ /* The problem with this is that if the input buffer is
+ say 1K, and the conversion rate is say 1.1, then the
+ output buffer is 1.1K, which may not be an acceptable
+ buffer size for the audio driver (not a power of 2)
+ */
+ /* For now, punt and hope the rate distortion isn't great.
+ */
+#else
+ if ( src_rate < dst_rate ) {
+ cvt->rate_incr = (double)lo_rate/hi_rate;
+ cvt->len_mult *= 2;
+ cvt->len_ratio /= cvt->rate_incr;
+ } else {
+ cvt->rate_incr = (double)hi_rate/lo_rate;
+ cvt->len_ratio *= cvt->rate_incr;
+ }
+ cvt->filters[cvt->filter_index++] = SDL_RateSLOW;
+#endif
+ }
+ }
+
+ /* Set up the filter information */
+ if ( cvt->filter_index != 0 ) {
+ cvt->needed = 1;
+ cvt->src_format = src_format;
+ cvt->dst_format = dst_format;
+ cvt->len = 0;
+ cvt->buf = NULL;
+ cvt->filters[cvt->filter_index] = NULL;
+ }
+ return(cvt->needed);
+}