test/testoverlay.c
changeset 1895 c121d94672cb
parent 1439 4d3bb026cd16
child 2267 c785543d1843
--- a/test/testoverlay.c	Thu Jul 06 18:01:37 2006 +0000
+++ b/test/testoverlay.c	Mon Jul 10 21:04:37 2006 +0000
@@ -22,22 +22,23 @@
 int w, h;
 
 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
-static void quit(int rc)
+static void
+quit(int rc)
 {
-	SDL_Quit();
-	exit(rc);
+    SDL_Quit();
+    exit(rc);
 }
 
 /* NOTE: These RGB conversion functions are not intended for speed,
          only as examples.
 */
 
-void RGBtoYUV(Uint8 *rgb, int *yuv, int monochrome, int luminance)
+void
+RGBtoYUV(Uint8 * rgb, int *yuv, int monochrome, int luminance)
 {
-    if (monochrome)
-    {
-#if 1 /* these are the two formulas that I found on the FourCC site... */
-        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
+    if (monochrome) {
+#if 1                           /* these are the two formulas that I found on the FourCC site... */
+        yuv[0] = 0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2];
         yuv[1] = 128;
         yuv[2] = 128;
 #else
@@ -45,13 +46,11 @@
         yuv[1] = 128;
         yuv[2] = 128;
 #endif
-    }
-    else
-    {
-#if 1 /* these are the two formulas that I found on the FourCC site... */
-        yuv[0] = 0.299*rgb[0] + 0.587*rgb[1] + 0.114*rgb[2];
-        yuv[1] = (rgb[2]-yuv[0])*0.565 + 128;
-        yuv[2] = (rgb[0]-yuv[0])*0.713 + 128;
+    } else {
+#if 1                           /* these are the two formulas that I found on the FourCC site... */
+        yuv[0] = 0.299 * rgb[0] + 0.587 * rgb[1] + 0.114 * rgb[2];
+        yuv[1] = (rgb[2] - yuv[0]) * 0.565 + 128;
+        yuv[2] = (rgb[0] - yuv[0]) * 0.713 + 128;
 #else
         yuv[0] = (0.257 * rgb[0]) + (0.504 * rgb[1]) + (0.098 * rgb[2]) + 16;
         yuv[1] = 128 - (0.148 * rgb[0]) - (0.291 * rgb[1]) + (0.439 * rgb[2]);
@@ -59,536 +58,505 @@
 #endif
     }
 
-    if (luminance!=100)
-    {
-        yuv[0]=yuv[0]*luminance/100;
-        if (yuv[0]>255)
-            yuv[0]=255;
+    if (luminance != 100) {
+        yuv[0] = yuv[0] * luminance / 100;
+        if (yuv[0] > 255)
+            yuv[0] = 255;
     }
 
     /* clamp values...if you need to, we don't seem to have a need */
     /*
-    for(i=0;i<3;i++)
-    {
-        if(yuv[i]<0)
-            yuv[i]=0;
-        if(yuv[i]>255)
-            yuv[i]=255;
-    }
-    */
+       for(i=0;i<3;i++)
+       {
+       if(yuv[i]<0)
+       yuv[i]=0;
+       if(yuv[i]>255)
+       yuv[i]=255;
+       }
+     */
 }
 
-void ConvertRGBtoYV12(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+void
+ConvertRGBtoYV12(SDL_Surface * s, SDL_Overlay * o, int monochrome,
+                 int luminance)
 {
-	int x,y;
-	int yuv[3];
-	Uint8 *p,*op[3];
+    int x, y;
+    int yuv[3];
+    Uint8 *p, *op[3];
 
-	SDL_LockSurface(s);
-	SDL_LockYUVOverlay(o);
+    SDL_LockSurface(s);
+    SDL_LockYUVOverlay(o);
 
-	/* Black initialization */
-	/*
-	memset(o->pixels[0],0,o->pitches[0]*o->h);
-	memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
-	memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
-	*/
+    /* Black initialization */
+    /*
+       memset(o->pixels[0],0,o->pitches[0]*o->h);
+       memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
+       memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
+     */
 
-	/* Convert */
-	for(y=0; y<s->h && y<o->h; y++)
-	{
-		p=((Uint8 *) s->pixels)+s->pitch*y;
-		op[0]=o->pixels[0]+o->pitches[0]*y;
-		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
-		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
-		for(x=0; x<s->w && x<o->w; x++)
-		{
-			RGBtoYUV(p, yuv, monochrome, luminance);
-			*(op[0]++)=yuv[0];
-			if(x%2==0 && y%2==0)
-			{
-				*(op[1]++)=yuv[2];
-				*(op[2]++)=yuv[1];
-			}
-			p+=s->format->BytesPerPixel;
-		}
-	}
+    /* Convert */
+    for (y = 0; y < s->h && y < o->h; y++) {
+        p = ((Uint8 *) s->pixels) + s->pitch * y;
+        op[0] = o->pixels[0] + o->pitches[0] * y;
+        op[1] = o->pixels[1] + o->pitches[1] * (y / 2);
+        op[2] = o->pixels[2] + o->pitches[2] * (y / 2);
+        for (x = 0; x < s->w && x < o->w; x++) {
+            RGBtoYUV(p, yuv, monochrome, luminance);
+            *(op[0]++) = yuv[0];
+            if (x % 2 == 0 && y % 2 == 0) {
+                *(op[1]++) = yuv[2];
+                *(op[2]++) = yuv[1];
+            }
+            p += s->format->BytesPerPixel;
+        }
+    }
 
-	SDL_UnlockYUVOverlay(o);
-	SDL_UnlockSurface(s);
+    SDL_UnlockYUVOverlay(o);
+    SDL_UnlockSurface(s);
 }
 
-void ConvertRGBtoIYUV(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+void
+ConvertRGBtoIYUV(SDL_Surface * s, SDL_Overlay * o, int monochrome,
+                 int luminance)
 {
-	int x,y;
-	int yuv[3];
-	Uint8 *p,*op[3];
+    int x, y;
+    int yuv[3];
+    Uint8 *p, *op[3];
 
-	SDL_LockSurface(s);
-	SDL_LockYUVOverlay(o);
+    SDL_LockSurface(s);
+    SDL_LockYUVOverlay(o);
 
-	/* Black initialization */
-	/*
-	memset(o->pixels[0],0,o->pitches[0]*o->h);
-	memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
-	memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
-	*/
+    /* Black initialization */
+    /*
+       memset(o->pixels[0],0,o->pitches[0]*o->h);
+       memset(o->pixels[1],128,o->pitches[1]*((o->h+1)/2));
+       memset(o->pixels[2],128,o->pitches[2]*((o->h+1)/2));
+     */
 
-	/* Convert */
-	for(y=0; y<s->h && y<o->h; y++)
-	{
-		p=((Uint8 *) s->pixels)+s->pitch*y;
-		op[0]=o->pixels[0]+o->pitches[0]*y;
-		op[1]=o->pixels[1]+o->pitches[1]*(y/2);
-		op[2]=o->pixels[2]+o->pitches[2]*(y/2);
-		for(x=0; x<s->w && x<o->w; x++)
-		{
-			RGBtoYUV(p,yuv, monochrome, luminance);
-			*(op[0]++)=yuv[0];
-			if(x%2==0 && y%2==0)
-			{
-				*(op[1]++)=yuv[1];
-				*(op[2]++)=yuv[2];
-			}
-			p+=s->format->BytesPerPixel;
-		}
-	}
+    /* Convert */
+    for (y = 0; y < s->h && y < o->h; y++) {
+        p = ((Uint8 *) s->pixels) + s->pitch * y;
+        op[0] = o->pixels[0] + o->pitches[0] * y;
+        op[1] = o->pixels[1] + o->pitches[1] * (y / 2);
+        op[2] = o->pixels[2] + o->pitches[2] * (y / 2);
+        for (x = 0; x < s->w && x < o->w; x++) {
+            RGBtoYUV(p, yuv, monochrome, luminance);
+            *(op[0]++) = yuv[0];
+            if (x % 2 == 0 && y % 2 == 0) {
+                *(op[1]++) = yuv[1];
+                *(op[2]++) = yuv[2];
+            }
+            p += s->format->BytesPerPixel;
+        }
+    }
 
-	SDL_UnlockYUVOverlay(o);
-	SDL_UnlockSurface(s);
+    SDL_UnlockYUVOverlay(o);
+    SDL_UnlockSurface(s);
 }
 
-void ConvertRGBtoUYVY(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+void
+ConvertRGBtoUYVY(SDL_Surface * s, SDL_Overlay * o, int monochrome,
+                 int luminance)
 {
-	int x,y;
-	int yuv[3];
-	Uint8 *p,*op;
+    int x, y;
+    int yuv[3];
+    Uint8 *p, *op;
 
-	SDL_LockSurface(s);
-	SDL_LockYUVOverlay(o);
+    SDL_LockSurface(s);
+    SDL_LockYUVOverlay(o);
 
-	for(y=0; y<s->h && y<o->h; y++)
-	{
-		p=((Uint8 *) s->pixels)+s->pitch*y;
-		op=o->pixels[0]+o->pitches[0]*y;
-		for(x=0; x<s->w && x<o->w; x++)
-		{
-			RGBtoYUV(p, yuv, monochrome, luminance);
-			if(x%2==0)
-			{
-				*(op++)=yuv[1];
-				*(op++)=yuv[0];
-				*(op++)=yuv[2];
-			}
-			else
-				*(op++)=yuv[0];
+    for (y = 0; y < s->h && y < o->h; y++) {
+        p = ((Uint8 *) s->pixels) + s->pitch * y;
+        op = o->pixels[0] + o->pitches[0] * y;
+        for (x = 0; x < s->w && x < o->w; x++) {
+            RGBtoYUV(p, yuv, monochrome, luminance);
+            if (x % 2 == 0) {
+                *(op++) = yuv[1];
+                *(op++) = yuv[0];
+                *(op++) = yuv[2];
+            } else
+                *(op++) = yuv[0];
 
-			p+=s->format->BytesPerPixel;
-		}
-	}
+            p += s->format->BytesPerPixel;
+        }
+    }
 
-	SDL_UnlockYUVOverlay(o);
-	SDL_UnlockSurface(s);
+    SDL_UnlockYUVOverlay(o);
+    SDL_UnlockSurface(s);
 }
 
-void ConvertRGBtoYVYU(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+void
+ConvertRGBtoYVYU(SDL_Surface * s, SDL_Overlay * o, int monochrome,
+                 int luminance)
 {
-	int x,y;
-	int yuv[3];
-	Uint8 *p,*op;
+    int x, y;
+    int yuv[3];
+    Uint8 *p, *op;
 
-	SDL_LockSurface(s);
-	SDL_LockYUVOverlay(o);
+    SDL_LockSurface(s);
+    SDL_LockYUVOverlay(o);
 
-	for(y=0; y<s->h && y<o->h; y++)
-	{
-		p=((Uint8 *) s->pixels)+s->pitch*y;
-		op=o->pixels[0]+o->pitches[0]*y;
-		for(x=0; x<s->w && x<o->w; x++)
-		{
-			RGBtoYUV(p,yuv, monochrome, luminance);
-			if(x%2==0)
-			{
-				*(op++)=yuv[0];
-				*(op++)=yuv[2];
-				op[1]=yuv[1];
-			}
-			else
-			{
-				*op=yuv[0];
-				op+=2;
-			}
+    for (y = 0; y < s->h && y < o->h; y++) {
+        p = ((Uint8 *) s->pixels) + s->pitch * y;
+        op = o->pixels[0] + o->pitches[0] * y;
+        for (x = 0; x < s->w && x < o->w; x++) {
+            RGBtoYUV(p, yuv, monochrome, luminance);
+            if (x % 2 == 0) {
+                *(op++) = yuv[0];
+                *(op++) = yuv[2];
+                op[1] = yuv[1];
+            } else {
+                *op = yuv[0];
+                op += 2;
+            }
 
-			p+=s->format->BytesPerPixel;
-		}
-	}
+            p += s->format->BytesPerPixel;
+        }
+    }
 
-	SDL_UnlockYUVOverlay(o);
-	SDL_UnlockSurface(s);
+    SDL_UnlockYUVOverlay(o);
+    SDL_UnlockSurface(s);
 }
 
-void ConvertRGBtoYUY2(SDL_Surface *s, SDL_Overlay *o, int monochrome, int luminance)
+void
+ConvertRGBtoYUY2(SDL_Surface * s, SDL_Overlay * o, int monochrome,
+                 int luminance)
 {
-	int x,y;
-	int yuv[3];
-	Uint8 *p,*op;
+    int x, y;
+    int yuv[3];
+    Uint8 *p, *op;
 
-	SDL_LockSurface(s);
-	SDL_LockYUVOverlay(o);
+    SDL_LockSurface(s);
+    SDL_LockYUVOverlay(o);
 
-	for(y=0; y<s->h && y<o->h; y++)
-	{
-		p=((Uint8 *) s->pixels)+s->pitch*y;
-		op=o->pixels[0]+o->pitches[0]*y;
-		for(x=0; x<s->w && x<o->w; x++)
-		{
-			RGBtoYUV(p,yuv, monochrome, luminance);
-			if(x%2==0)
-			{
-				*(op++)=yuv[0];
-				*(op++)=yuv[1];
-				op[1]=yuv[2];
-			}
-			else
-			{
-				*op=yuv[0];
-				op+=2;
-			}
+    for (y = 0; y < s->h && y < o->h; y++) {
+        p = ((Uint8 *) s->pixels) + s->pitch * y;
+        op = o->pixels[0] + o->pitches[0] * y;
+        for (x = 0; x < s->w && x < o->w; x++) {
+            RGBtoYUV(p, yuv, monochrome, luminance);
+            if (x % 2 == 0) {
+                *(op++) = yuv[0];
+                *(op++) = yuv[1];
+                op[1] = yuv[2];
+            } else {
+                *op = yuv[0];
+                op += 2;
+            }
 
-			p+=s->format->BytesPerPixel;
-		}
-	}
+            p += s->format->BytesPerPixel;
+        }
+    }
 
-	SDL_UnlockYUVOverlay(o);
-	SDL_UnlockSurface(s);
+    SDL_UnlockYUVOverlay(o);
+    SDL_UnlockSurface(s);
 }
 
-void Draw()
+void
+Draw()
 {
-	SDL_Rect rect;
-	int i;
-        int disp;
+    SDL_Rect rect;
+    int i;
+    int disp;
 
-	if(!scale)
-	{
-		rect.w=overlay->w;
-		rect.h=overlay->h;
-		for(i=0; i<h-rect.h && i<w-rect.w; i++)
-		{
-			rect.x=i;
-			rect.y=i;
-			SDL_DisplayYUVOverlay(overlay,&rect);
-		}
-	}
-	else
-	{
-		rect.w=overlay->w/2;
-		rect.h=overlay->h/2;
-		rect.x=(w-rect.w)/2;
-		rect.y=(h-rect.h)/2;
-                disp=rect.y-1;
-		for(i=0; i<disp; i++)
-		{
-                        rect.w+=2;
-                        rect.h+=2;
-                        rect.x--;
-                        rect.y--;
-			SDL_DisplayYUVOverlay(overlay,&rect);
-		}
-	}
-	printf("Displayed %d times.\n",i);
+    if (!scale) {
+        rect.w = overlay->w;
+        rect.h = overlay->h;
+        for (i = 0; i < h - rect.h && i < w - rect.w; i++) {
+            rect.x = i;
+            rect.y = i;
+            SDL_DisplayYUVOverlay(overlay, &rect);
+        }
+    } else {
+        rect.w = overlay->w / 2;
+        rect.h = overlay->h / 2;
+        rect.x = (w - rect.w) / 2;
+        rect.y = (h - rect.h) / 2;
+        disp = rect.y - 1;
+        for (i = 0; i < disp; i++) {
+            rect.w += 2;
+            rect.h += 2;
+            rect.x--;
+            rect.y--;
+            SDL_DisplayYUVOverlay(overlay, &rect);
+        }
+    }
+    printf("Displayed %d times.\n", i);
 }
 
-static void PrintUsage(char *argv0)
+static void
+PrintUsage(char *argv0)
 {
-	fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
-	fprintf(stderr, "Where 'arg' is one of:\n");
-	fprintf(stderr, "	-delay <seconds>\n");
-	fprintf(stderr, "	-width <pixels>\n");
-	fprintf(stderr, "	-height <pixels>\n");
-	fprintf(stderr, "	-bpp <bits>\n");
-	fprintf(stderr, "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
-	fprintf(stderr, "	-hw\n");
-	fprintf(stderr, "	-flip\n");
-	fprintf(stderr, "	-scale (test scaling features, from 50%% upto window size)\n");
-	fprintf(stderr, "	-mono (use monochromatic RGB2YUV conversion)\n");
-	fprintf(stderr, "	-lum <perc> (use luminance correction during RGB2YUV conversion,\n");
-	fprintf(stderr, "	             from 0%% to unlimited, normal is 100%%)\n");
-	fprintf(stderr, "	-help (shows this help)\n");
-	fprintf(stderr, "	-fullscreen (test overlay in fullscreen mode)\n");
+    fprintf(stderr, "Usage: %s [arg] [arg] [arg] ...\n", argv0);
+    fprintf(stderr, "Where 'arg' is one of:\n");
+    fprintf(stderr, "	-delay <seconds>\n");
+    fprintf(stderr, "	-width <pixels>\n");
+    fprintf(stderr, "	-height <pixels>\n");
+    fprintf(stderr, "	-bpp <bits>\n");
+    fprintf(stderr,
+            "	-format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
+    fprintf(stderr, "	-hw\n");
+    fprintf(stderr, "	-flip\n");
+    fprintf(stderr,
+            "	-scale (test scaling features, from 50%% upto window size)\n");
+    fprintf(stderr, "	-mono (use monochromatic RGB2YUV conversion)\n");
+    fprintf(stderr,
+            "	-lum <perc> (use luminance correction during RGB2YUV conversion,\n");
+    fprintf(stderr,
+            "	             from 0%% to unlimited, normal is 100%%)\n");
+    fprintf(stderr, "	-help (shows this help)\n");
+    fprintf(stderr, "	-fullscreen (test overlay in fullscreen mode)\n");
 }
 
-int main(int argc, char **argv)
+int
+main(int argc, char **argv)
 {
-	char *argv0 = argv[0];
-	int flip;
-	int delay;
-	int desired_bpp;
-	Uint32 video_flags, overlay_format;
-	char *bmpfile;
+    char *argv0 = argv[0];
+    int flip;
+    int delay;
+    int desired_bpp;
+    Uint32 video_flags, overlay_format;
+    char *bmpfile;
 #ifdef BENCHMARK_SDL
-	Uint32 then, now;
+    Uint32 then, now;
 #endif
-	int i;
+    int i;
+
+    /* Set default options and check command-line */
+    flip = 0;
+    scale = 0;
+    monochrome = 0;
+    luminance = 100;
+    delay = 1;
+    w = WINDOW_WIDTH;
+    h = WINDOW_HEIGHT;
+    desired_bpp = 0;
+    video_flags = 0;
+    overlay_format = SDL_YV12_OVERLAY;
 
-	/* Set default options and check command-line */
-	flip = 0;
-	scale=0;
-        monochrome=0;
-        luminance=100;
-	delay = 1;
-	w = WINDOW_WIDTH;
-	h = WINDOW_HEIGHT;
-	desired_bpp = 0;
-	video_flags = 0;
-	overlay_format = SDL_YV12_OVERLAY;
+    while (argc > 1) {
+        if (strcmp(argv[1], "-delay") == 0) {
+            if (argv[2]) {
+                delay = atoi(argv[2]);
+                argv += 2;
+                argc -= 2;
+            } else {
+                fprintf(stderr, "The -delay option requires an argument\n");
+                return (1);
+            }
+        } else if (strcmp(argv[1], "-width") == 0) {
+            if (argv[2] && ((w = atoi(argv[2])) > 0)) {
+                argv += 2;
+                argc -= 2;
+            } else {
+                fprintf(stderr, "The -width option requires an argument\n");
+                return (1);
+            }
+        } else if (strcmp(argv[1], "-height") == 0) {
+            if (argv[2] && ((h = atoi(argv[2])) > 0)) {
+                argv += 2;
+                argc -= 2;
+            } else {
+                fprintf(stderr, "The -height option requires an argument\n");
+                return (1);
+            }
+        } else if (strcmp(argv[1], "-bpp") == 0) {
+            if (argv[2]) {
+                desired_bpp = atoi(argv[2]);
+                argv += 2;
+                argc -= 2;
+            } else {
+                fprintf(stderr, "The -bpp option requires an argument\n");
+                return (1);
+            }
+        } else if (strcmp(argv[1], "-lum") == 0) {
+            if (argv[2]) {
+                luminance = atoi(argv[2]);
+                argv += 2;
+                argc -= 2;
+            } else {
+                fprintf(stderr, "The -lum option requires an argument\n");
+                return (1);
+            }
+        } else if (strcmp(argv[1], "-format") == 0) {
+            if (argv[2]) {
+                if (!strcmp(argv[2], "YV12"))
+                    overlay_format = SDL_YV12_OVERLAY;
+                else if (!strcmp(argv[2], "IYUV"))
+                    overlay_format = SDL_IYUV_OVERLAY;
+                else if (!strcmp(argv[2], "YUY2"))
+                    overlay_format = SDL_YUY2_OVERLAY;
+                else if (!strcmp(argv[2], "UYVY"))
+                    overlay_format = SDL_UYVY_OVERLAY;
+                else if (!strcmp(argv[2], "YVYU"))
+                    overlay_format = SDL_YVYU_OVERLAY;
+                else {
+                    fprintf(stderr,
+                            "The -format option %s is not recognized\n",
+                            argv[2]);
+                    return (1);
+                }
+                argv += 2;
+                argc -= 2;
+            } else {
+                fprintf(stderr, "The -format option requires an argument\n");
+                return (1);
+            }
+        } else if (strcmp(argv[1], "-hw") == 0) {
+            video_flags |= SDL_HWSURFACE;
+            argv += 1;
+            argc -= 1;
+        } else if (strcmp(argv[1], "-flip") == 0) {
+            video_flags |= SDL_DOUBLEBUF;
+            argv += 1;
+            argc -= 1;
+        } else if (strcmp(argv[1], "-scale") == 0) {
+            scale = 1;
+            argv += 1;
+            argc -= 1;
+        } else if (strcmp(argv[1], "-mono") == 0) {
+            monochrome = 1;
+            argv += 1;
+            argc -= 1;
+        } else if ((strcmp(argv[1], "-help") == 0)
+                   || (strcmp(argv[1], "-h") == 0)) {
+            PrintUsage(argv0);
+            return (1);
+        } else if (strcmp(argv[1], "-fullscreen") == 0) {
+            video_flags |= SDL_FULLSCREEN;
+            argv += 1;
+            argc -= 1;
+        } else
+            break;
+    }
+    if (SDL_Init(SDL_INIT_VIDEO) < 0) {
+        fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
+        return (1);
+    }
 
-	while ( argc > 1 ) {
-		if ( strcmp(argv[1], "-delay") == 0 ) {
-			if ( argv[2] ) {
-				delay = atoi(argv[2]);
-				argv += 2;
-				argc -= 2;
-			} else {
-				fprintf(stderr,
-				"The -delay option requires an argument\n");
-				return(1);
-			}
-		} else
-		if ( strcmp(argv[1], "-width") == 0 ) {
-			if ( argv[2] && ((w = atoi(argv[2])) > 0) ) {
-				argv += 2;
-				argc -= 2;
-			} else {
-				fprintf(stderr,
-				"The -width option requires an argument\n");
-				return(1);
-			}
-		} else
-		if ( strcmp(argv[1], "-height") == 0 ) {
-			if ( argv[2] && ((h = atoi(argv[2])) > 0) ) {
-				argv += 2;
-				argc -= 2;
-			} else {
-				fprintf(stderr,
-				"The -height option requires an argument\n");
-				return(1);
-			}
-		} else
-		if ( strcmp(argv[1], "-bpp") == 0 ) {
-			if ( argv[2] ) {
-				desired_bpp = atoi(argv[2]);
-				argv += 2;
-				argc -= 2;
-			} else {
-				fprintf(stderr,
-				"The -bpp option requires an argument\n");
-				return(1);
-			}
-		} else
-		if ( strcmp(argv[1], "-lum") == 0 ) {
-			if ( argv[2] ) {
-				luminance = atoi(argv[2]);
-				argv += 2;
-				argc -= 2;
-			} else {
-				fprintf(stderr,
-				"The -lum option requires an argument\n");
-				return(1);
-			}
-		} else
-		if ( strcmp(argv[1], "-format") == 0 ) {
-			if ( argv[2] ) {
-				if(!strcmp(argv[2],"YV12"))
-					overlay_format = SDL_YV12_OVERLAY;
-				else if(!strcmp(argv[2],"IYUV"))
-					overlay_format = SDL_IYUV_OVERLAY;
-				else if(!strcmp(argv[2],"YUY2"))
-					overlay_format = SDL_YUY2_OVERLAY;
-				else if(!strcmp(argv[2],"UYVY"))
-					overlay_format = SDL_UYVY_OVERLAY;
-				else if(!strcmp(argv[2],"YVYU"))
-					overlay_format = SDL_YVYU_OVERLAY;
-				else
-				{
-					fprintf(stderr, "The -format option %s is not recognized\n",argv[2]);
-					return(1);
-				}
-				argv += 2;
-				argc -= 2;
-			} else {
-				fprintf(stderr,
-				"The -format option requires an argument\n");
-				return(1);
-			}
-		} else
-		if ( strcmp(argv[1], "-hw") == 0 ) {
-			video_flags |= SDL_HWSURFACE;
-			argv += 1;
-			argc -= 1;
-		} else
-		if ( strcmp(argv[1], "-flip") == 0 ) {
-			video_flags |= SDL_DOUBLEBUF;
-			argv += 1;
-			argc -= 1;
-		} else
-		if ( strcmp(argv[1], "-scale") == 0 ) {
-			scale = 1;
-			argv += 1;
-			argc -= 1;
-		} else
-		if ( strcmp(argv[1], "-mono") == 0 ) {
-			monochrome = 1;
-			argv += 1;
-			argc -= 1;
-		} else
-		if (( strcmp(argv[1], "-help") == 0 ) || (strcmp(argv[1], "-h") == 0)) {
-                        PrintUsage(argv0);
-                        return(1);
-		} else
-		if ( strcmp(argv[1], "-fullscreen") == 0 ) {
-			video_flags |= SDL_FULLSCREEN;
-			argv += 1;
-			argc -= 1;
-		} else
-			break;
-	}
-	if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) {
-		fprintf(stderr,
-			"Couldn't initialize SDL: %s\n", SDL_GetError());
-		return(1);
-	}
+    /* Initialize the display */
+    screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags);
+    if (screen == NULL) {
+        fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
+                w, h, desired_bpp, SDL_GetError());
+        quit(1);
+    }
+    printf("Set%s %dx%dx%d mode\n",
+           screen->flags & SDL_FULLSCREEN ? " fullscreen" : "",
+           screen->w, screen->h, screen->format->BitsPerPixel);
+    printf("(video surface located in %s memory)\n",
+           (screen->flags & SDL_HWSURFACE) ? "video" : "system");
+    if (screen->flags & SDL_DOUBLEBUF) {
+        printf("Double-buffering enabled\n");
+        flip = 1;
+    }
+
+    /* Set the window manager title bar */
+    SDL_WM_SetCaption("SDL test overlay", "testoverlay");
+
+    /* Load picture */
+    bmpfile = (argv[1] ? argv[1] : "sample.bmp");
+    pic = SDL_LoadBMP(bmpfile);
+    if (pic == NULL) {
+        fprintf(stderr, "Couldn't load %s: %s\n", bmpfile, SDL_GetError());
+        quit(1);
+    }
+
+    /* Convert the picture to 32bits, for easy conversion */
+    {
+        SDL_Surface *newsurf;
+        SDL_PixelFormat format;
+
+        format.palette = NULL;
+        format.BitsPerPixel = 32;
+        format.BytesPerPixel = 4;
+#if SDL_BYTEORDER == SDL_LIL_ENDIAN
+        format.Rshift = 0;
+        format.Gshift = 8;
+        format.Bshift = 16;
+#else
+        format.Rshift = 24;
+        format.Gshift = 16;
+        format.Bshift = 8;
+#endif
+        format.Ashift = 0;
+        format.Rmask = 0xff << format.Rshift;
+        format.Gmask = 0xff << format.Gshift;
+        format.Bmask = 0xff << format.Bshift;
+        format.Amask = 0;
+        format.Rloss = 0;
+        format.Gloss = 0;
+        format.Bloss = 0;
+        format.Aloss = 8;
+        format.colorkey = 0;
+        format.alpha = 0;
 
-	/* Initialize the display */
-	screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags);
-	if ( screen == NULL ) {
-		fprintf(stderr, "Couldn't set %dx%dx%d video mode: %s\n",
-					w, h, desired_bpp, SDL_GetError());
-		quit(1);
-	}
-	printf("Set%s %dx%dx%d mode\n",
-			screen->flags & SDL_FULLSCREEN ? " fullscreen" : "",
-			screen->w, screen->h, screen->format->BitsPerPixel);
-	printf("(video surface located in %s memory)\n",
-			(screen->flags&SDL_HWSURFACE) ? "video" : "system");
-	if ( screen->flags & SDL_DOUBLEBUF ) {
-		printf("Double-buffering enabled\n");
-		flip = 1;
-	}
-
-	/* Set the window manager title bar */
-	SDL_WM_SetCaption("SDL test overlay", "testoverlay");
-
-	/* Load picture */
-	bmpfile=(argv[1]?argv[1]:"sample.bmp");
-	pic = SDL_LoadBMP(bmpfile);
-	if ( pic == NULL ) {
-		fprintf(stderr, "Couldn't load %s: %s\n", bmpfile,
-							SDL_GetError());
-		quit(1);
-	}
+        newsurf = SDL_ConvertSurface(pic, &format, SDL_SWSURFACE);
+        if (!newsurf) {
+            fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n",
+                    SDL_GetError());
+            quit(1);
+        }
+        SDL_FreeSurface(pic);
+        pic = newsurf;
+    }
 
-	/* Convert the picture to 32bits, for easy conversion */
-	{
-		SDL_Surface *newsurf;
-		SDL_PixelFormat format;
-
-		format.palette=NULL;
-		format.BitsPerPixel=32;
-		format.BytesPerPixel=4;
-#if SDL_BYTEORDER == SDL_LIL_ENDIAN
-		format.Rshift=0;
-		format.Gshift=8;
-		format.Bshift=16;
-#else
-		format.Rshift=24;
-		format.Gshift=16;
-		format.Bshift=8;
-#endif
-		format.Ashift=0;
-		format.Rmask=0xff<<format.Rshift;
-		format.Gmask=0xff<<format.Gshift;
-		format.Bmask=0xff<<format.Bshift;
-		format.Amask=0;
-		format.Rloss=0;
-		format.Gloss=0;
-		format.Bloss=0;
-		format.Aloss=8;
-		format.colorkey=0;
-		format.alpha=0;
+    /* Create the overlay */
+    overlay = SDL_CreateYUVOverlay(pic->w, pic->h, overlay_format, screen);
+    if (overlay == NULL) {
+        fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
+        quit(1);
+    }
+    printf("Created %dx%dx%d %s %s overlay\n", overlay->w, overlay->h,
+           overlay->planes, overlay->hw_overlay ? "hardware" : "software",
+           overlay->format == SDL_YV12_OVERLAY ? "YV12" : overlay->format ==
+           SDL_IYUV_OVERLAY ? "IYUV" : overlay->format ==
+           SDL_YUY2_OVERLAY ? "YUY2" : overlay->format ==
+           SDL_UYVY_OVERLAY ? "UYVY" : overlay->format ==
+           SDL_YVYU_OVERLAY ? "YVYU" : "Unknown");
+    for (i = 0; i < overlay->planes; i++) {
+        printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
+    }
 
-		newsurf=SDL_ConvertSurface(pic, &format, SDL_SWSURFACE);
-		if(!newsurf)
-		{
-			fprintf(stderr, "Couldn't convert picture to 32bits RGB: %s\n",
-							SDL_GetError());
-			quit(1);
-		}
-		SDL_FreeSurface(pic);
-		pic=newsurf;
-	}
-	
-	/* Create the overlay */
-	overlay = SDL_CreateYUVOverlay(pic->w, pic->h, overlay_format, screen);
-	if ( overlay == NULL ) {
-		fprintf(stderr, "Couldn't create overlay: %s\n", SDL_GetError());
-		quit(1);
-	}
-	printf("Created %dx%dx%d %s %s overlay\n",overlay->w,overlay->h,overlay->planes,
-			overlay->hw_overlay?"hardware":"software",
-			overlay->format==SDL_YV12_OVERLAY?"YV12":
-			overlay->format==SDL_IYUV_OVERLAY?"IYUV":
-			overlay->format==SDL_YUY2_OVERLAY?"YUY2":
-			overlay->format==SDL_UYVY_OVERLAY?"UYVY":
-			overlay->format==SDL_YVYU_OVERLAY?"YVYU":
-			"Unknown");
-	for(i=0; i<overlay->planes; i++)
-	{
-		printf("  plane %d: pitch=%d\n", i, overlay->pitches[i]);
-	}
-	
-	/* Convert to YUV, and draw to the overlay */
+    /* Convert to YUV, and draw to the overlay */
 #ifdef BENCHMARK_SDL
-	then = SDL_GetTicks();
+    then = SDL_GetTicks();
 #endif
-	switch(overlay->format)
-	{
-		case SDL_YV12_OVERLAY:
-			ConvertRGBtoYV12(pic,overlay,monochrome,luminance);
-			break;
-		case SDL_UYVY_OVERLAY:
-			ConvertRGBtoUYVY(pic,overlay,monochrome,luminance);
-			break;
-		case SDL_YVYU_OVERLAY:
-			ConvertRGBtoYVYU(pic,overlay,monochrome,luminance);
-			break;
-		case SDL_YUY2_OVERLAY:
-			ConvertRGBtoYUY2(pic,overlay,monochrome,luminance);
-			break;
-		case SDL_IYUV_OVERLAY:
-			ConvertRGBtoIYUV(pic,overlay,monochrome,luminance);
-			break;
-		default:
-			printf("cannot convert RGB picture to obtained YUV format!\n");
-			quit(1);
-			break;
-	}
+    switch (overlay->format) {
+    case SDL_YV12_OVERLAY:
+        ConvertRGBtoYV12(pic, overlay, monochrome, luminance);
+        break;
+    case SDL_UYVY_OVERLAY:
+        ConvertRGBtoUYVY(pic, overlay, monochrome, luminance);
+        break;
+    case SDL_YVYU_OVERLAY:
+        ConvertRGBtoYVYU(pic, overlay, monochrome, luminance);
+        break;
+    case SDL_YUY2_OVERLAY:
+        ConvertRGBtoYUY2(pic, overlay, monochrome, luminance);
+        break;
+    case SDL_IYUV_OVERLAY:
+        ConvertRGBtoIYUV(pic, overlay, monochrome, luminance);
+        break;
+    default:
+        printf("cannot convert RGB picture to obtained YUV format!\n");
+        quit(1);
+        break;
+    }
 #ifdef BENCHMARK_SDL
-	now = SDL_GetTicks();
-	printf("Conversion Time: %d milliseconds\n", now-then);
+    now = SDL_GetTicks();
+    printf("Conversion Time: %d milliseconds\n", now - then);
 #endif
-	
-	/* Do all the drawing work */
+
+    /* Do all the drawing work */
 #ifdef BENCHMARK_SDL
-	then = SDL_GetTicks();
+    then = SDL_GetTicks();
 #endif
-	Draw();
+    Draw();
 #ifdef BENCHMARK_SDL
-	now = SDL_GetTicks();
-	printf("Time: %d milliseconds\n", now-then);
+    now = SDL_GetTicks();
+    printf("Time: %d milliseconds\n", now - then);
 #endif
-	SDL_Delay(delay*1000);
-	SDL_Quit();
-	return(0);
+    SDL_Delay(delay * 1000);
+    SDL_Quit();
+    return (0);
 }
-