author Sam Lantinga <>
Thu, 06 May 2004 15:55:06 +0000
changeset 886 05c551e5bc64
parent 252 e8157fcb3114
child 1312 c9b51268668f
permissions -rw-r--r--
Date: Sat, 24 Apr 2004 15:13:32 +0300 From: "Mike Gorchak" Subject: SDL updates for the QNX6 1. Updated the README.QNX 2. Updated libtool scripts, which are shipped with SDL for QNX6 support. 3. Added some code to support the new QNX 6.3.0, which is in beta now. 4. Added code to detect the hw features, which driver supports. 5. Added hw alpha blits code. 6. Fixed bug when application switches to fullscreen more the 2 times. (afte\ r that window becames always stay on top). 7. Updated a bit README for the tests. 8. Added information about acceleration show in the testalpha.c test. 9. Added small fixes to the testoverlay2.c test. 10. Added alpha and cc+alpha blits benchmarks to the testvidinfo.c test.

    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    5635-34 Springhouse Dr.
    Pleasanton, CA 94588 (USA)

static char rcsid =
 "@(#) $Id$";

/* Useful functions and variables from SDL_timer.c */
#include "SDL_timer.h"


extern int SDL_timer_started;
extern int SDL_timer_running;

/* Data to handle a single periodic alarm */
extern Uint32 SDL_alarm_interval;
extern SDL_TimerCallback SDL_alarm_callback;

/* Set whether or not the timer should use a thread.
   This should be called while the timer subsystem is running.
extern int SDL_SetTimerThreaded(int value);

extern int SDL_TimerInit(void);
extern void SDL_TimerQuit(void);

/* This function is called from the SDL event thread if it is available */
extern void SDL_ThreadedTimerCheck(void);