author Captain Lex <>
Sun, 17 Mar 2013 20:07:02 +0800
changeset 7009 161b7b6a5303
child 7191 75360622e65f
permissions -rw-r--r--
Add PSP support

  Simple DirectMedia Layer
  Copyright (C) 1997-2013 Sam Lantinga <>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

#include "SDL_thread.h"
#include "SDL_timer.h"
#include "SDL_error.h"
#include "../SDL_timer_c.h"
#include <stdlib.h>
#include <time.h>
#include <sys/time.h>
#include <pspthreadman.h>

static struct timeval start;

void SDL_StartTicks(void)
	gettimeofday(&start, NULL);

Uint32 SDL_GetTicks(void)
	struct timeval now;
	Uint32 ticks;

	gettimeofday(&now, NULL);

    return SDL_GetTicks();

    return 1000;

void SDL_Delay(Uint32 ms)
	const Uint32 max_delay = 0xffffffffUL / 1000;
	if(ms > max_delay)
		ms = max_delay;
	sceKernelDelayThreadCB(ms * 1000);

/* vim: ts=4 sw=4