premake/projects/testgl2.lua
author Sam Lantinga <slouken@libsdl.org>
Sun, 02 Feb 2014 00:53:27 -0800
changeset 8149 681eb46b8ac4
parent 7925 f090a47eb7f7
child 9619 b94b6d0bff0f
permissions -rwxr-xr-x
Fixed bug 2374 - Update copyright for 2014... Is it that time already??

-- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
--
-- This software is provided 'as-is', without any express or implied
-- warranty.  In no event will the authors be held liable for any damages
-- arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose,
-- including commercial applications, and to alter it and redistribute it
-- freely.
--
-- Meta-build system using premake created and maintained by
-- Benjamin Henning <b.henning@digipen.edu>

--[[
testgl2.lua

	This file defines the testgl2 test project. It depends on the SDL2main,
	SDL2test, and SDL2 projects. It will not build on iOS or Cygwin. This project
	has a dependency on OpenGL and will specially supply a preprocessor definition
	for indicating OpenGL support.
]]

SDL_project "testgl2"
	SDL_kind "ConsoleApp"
	SDL_notos "ios|cygwin"
	SDL_language "C"
	SDL_sourcedir "../test"
	SDL_projectLocation "tests"
	SDL_projectDependencies { "SDL2main", "SDL2test", "SDL2" }
	SDL_defines { "HAVE_OPENGL" }
	SDL_dependency "OpenGL"
		-- opengl is platform independent
		SDL_depfunc "OpenGL"
		SDL_files { "/testgl2.*" }