Fixed bug 1748 - Patch for errors and mistakes in SDL 2 README files.
Philipp Wiesemann
SDL's README files seem to contain multiple errors and mistakes. I attached a patch with changes and updates.
README:
* removed Windows CE because no more supported
README-SDL.txt:
* corrected spelling mistake
README.DirectFB:
* corrected spelling mistakes
README.MacOSX:
* corrected spelling mistakes
README.Platforms:
* changed Android version to match AndroidManifest.xml
README.Porting:
* added missing directories from list
* removed cdrom directories from list
README.android:
* updated required NDK revision
* add project.properties to list
* changed lower limit for to android-10 and removed upper
* added a statement why older devices not supported
* added correct dates to statements about OpenGL ES
* added info about Google's device numbers and date
* corrected spelling mistakes
README.gesture:
* corrected spelling mistakes
README.pandora:
* corrected spelling mistake
README.touch:
* changed that values are no in range 0..1
* updated the names of some functions
* updated the notes about usage
* corrected spelling mistakes
* added info that API changed near original author contact
Please distribute this file with the SDL runtime environment:
The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games and
emulators.
The Simple DirectMedia Layer library source code is available from:
http://www.libsdl.org/
This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html