author Sam Lantinga <>
Sat, 18 May 2013 14:17:52 -0700
changeset 7191 75360622e65f
parent 7009 161b7b6a5303
child 7649 4f801cd08f3f
permissions -rw-r--r--
File style cleanup for the SDL 2.0 release

  Simple DirectMedia Layer
  Copyright (C) 1997-2013 Sam Lantinga <>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.

#include "SDL_thread.h"
#include "SDL_timer.h"
#include "SDL_error.h"
#include "../SDL_timer_c.h"
#include <stdlib.h>
#include <time.h>
#include <sys/time.h>
#include <pspthreadman.h>

static struct timeval start;

void SDL_StartTicks(void)
    gettimeofday(&start, NULL);

Uint32 SDL_GetTicks(void)
    struct timeval now;
    Uint32 ticks;

    gettimeofday(&now, NULL);

    return SDL_GetTicks();

    return 1000;

void SDL_Delay(Uint32 ms)
    const Uint32 max_delay = 0xffffffffUL / 1000;
    if(ms > max_delay)
        ms = max_delay;
    sceKernelDelayThreadCB(ms * 1000);

/* vim: ts=4 sw=4