src/video/uikit/SDL_uikitview.h
author Sam Lantinga <slouken@libsdl.org>
Thu, 20 Jan 2011 16:05:59 -0800
changeset 5056 8b7988f42fcb
parent 4677 31607094315c
child 5133 b915b3181cc2
permissions -rw-r--r--
Added the ability to get the UIKit window through the SDL API. You can also do this through the native API: UIWindow *window = [[UIApplication sharedApplication] keyWindow]; Also needed to name the union for events and window info.

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#import <UIKit/UIKit.h>
#include "SDL_stdinc.h"
#include "SDL_events.h"

#define IPHONE_TOUCH_EFFICIENT_DANGEROUS
#define FIXED_MULTITOUCH

#ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
#define MAX_SIMULTANEOUS_TOUCHES 5
#endif

/* *INDENT-OFF* */
#if SDL_IPHONE_KEYBOARD
@interface SDL_uikitview : UIView<UITextFieldDelegate> {
#else
@interface SDL_uikitview : UIView {
#endif

#ifdef FIXED_MULTITOUCH
	long touchId;
#ifndef IPHONE_TOUCH_EFFICIENT_DANGEROUS
	UITouch *finger[MAX_SIMULTANEOUS_TOUCHES];
#endif
#endif

#if SDL_IPHONE_KEYBOARD
	UITextField *textField;
	BOOL keyboardVisible;
#endif	
	
}
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;

#if SDL_IPHONE_KEYBOARD
- (void)showKeyboard;
- (void)hideKeyboard;
- (void)initializeKeyboard;
@property (readonly) BOOL keyboardVisible;
#endif 

@end
/* *INDENT-ON* */