author Sam Lantinga <>
Sat, 28 Jun 2003 17:27:33 +0000
changeset 638 b0108e9dea53
parent 172 37e3ca9254c7
child 895 ec659230eaac
permissions -rw-r--r--
Date: Sun, 11 May 2003 19:59:06 +0300 From: Pasi K?rkk?inen Subject: [PATCH] fix SDL OpenGL segfault with DRI/Mesa drivers and Glew Hello! The attached patch fixes a bug in SDL which causes SDL to crash in X11_GL_Shutdown() if you are using DRI/Mesa drivers AND glew ( The bug is caused by a namespace collision affecting dlsym() to fetch wrong pointer for glXReleaseBuffersMESA() (uninitialized pointer from glew because the extension is NOT supported by the driver) and then SDL calling it in X11_GL_Shutdown(). SDL should check if the glXReleaseBuffersMESA() is really supported by the driver (from the extensions string) before calling it. Attached patch adds extension string parsing to check if glXReleaseBuffersMESA() is really supported (and this way prevents the segfault). Availability of the extensions should be _always_ checked from the extensions string rather than using dlsym()! Please add it to the next version of SDL. Thanks to gltron and author of glew to help fixing this.

The latest development version of SDL is available via CVS:

cvs -d login
# No password, so just hit enter when prompted for a password
cvs -d checkout SDL

When you check a fresh copy of SDL out of CVS, you need to generate
the files used by make by running the "" script, which will
run aclocal, automake, autoconf and then run configure.

There is a web interface to cvs at