author Ryan C. Gordon <>
Sun, 24 Nov 2013 23:56:17 -0500
changeset 8093 b43765095a6f
parent 6885 700f1b25f77f
child 8149 681eb46b8ac4
permissions -rw-r--r--
Make internal SDL sources include SDL_internal.h instead of SDL_config.h The new header will include SDL_config.h, but allows for other global stuff.

  Simple DirectMedia Layer
  Copyright (C) 1997-2013 Sam Lantinga <>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
#include "../../SDL_internal.h"

#ifndef _SDL_androidvideo_h
#define _SDL_androidvideo_h

#include "SDL_mutex.h"
#include "SDL_rect.h"
#include "../SDL_sysvideo.h"

/* Called by the JNI layer when the screen changes size or format */
extern void Android_SetScreenResolution(int width, int height, Uint32 format);

/* Private display data */

typedef struct SDL_VideoData
    SDL_Rect        textRect;
} SDL_VideoData;

extern int Android_ScreenWidth;
extern int Android_ScreenHeight;
extern Uint32 Android_ScreenFormat;
extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
extern SDL_Window *Android_Window;

#endif /* _SDL_androidvideo_h */

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