README.DC
author Sam Lantinga <slouken@libsdl.org>
Tue, 24 Feb 2004 19:22:22 +0000
changeset 856 d3165b90ee42
parent 509 dad72daf44b3
child 1460 d79e6b0c2c19
permissions -rw-r--r--
Date: Mon, 23 Feb 2004 19:00:23 +0100 From: "Juergen \"George\" Sawinski" Subject: Problems compiling libsdl with gcc 3.3 I attached another patch (configure.in.patch) that might resolv issues for some ppl finding the correct place of libartsc.so.*. (here, the output of "artsc-config --libs" contains two "-L.*", therefore the respecting arts_lib_spec contains the wrong path).

SDL for Dreamcast (beta2)

	BERO
	bero@geocities.co.jp

	http://www.geocities.co.jp/Playtown/2004/

this work with kos-newlib
http://sourceforge.net/projects/dcquake/

compile
- edit KOS_BASE in Makefie.dc for your enviroment
- make -f Makefile.dc

FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
- overwrite thread/*.c to kos-1.1.7/kernel/thread
- rebuild kos

compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc

install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment

changelog:

beta2
- OpenGL support
- Hardware page flip support

beta
- thread, timer don't tested so much.
- not support OpenGL