include/SDL_system.h
author Sam Lantinga <slouken@libsdl.org>
Sat, 11 Aug 2012 10:15:59 -0700
changeset 6392 fa7eb111f994
parent 6346 56871d364efc
child 6630 55910871076b
permissions -rw-r--r--
Fixed bug 1564 - SDL has no function to open a screen keyboard on Android. Philipp Wiesemann implemented a general on-screen keyboard API for SDL, and I switched iOS code over to use it.

/*
  Simple DirectMedia Layer
  Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>

  This software is provided 'as-is', without any express or implied
  warranty.  In no event will the authors be held liable for any damages
  arising from the use of this software.

  Permission is granted to anyone to use this software for any purpose,
  including commercial applications, and to alter it and redistribute it
  freely, subject to the following restrictions:

  1. The origin of this software must not be misrepresented; you must not
     claim that you wrote the original software. If you use this software
     in a product, an acknowledgment in the product documentation would be
     appreciated but is not required.
  2. Altered source versions must be plainly marked as such, and must not be
     misrepresented as being the original software.
  3. This notice may not be removed or altered from any source distribution.
*/

/**
 *  \file SDL_system.h
 *  
 *  Include file for platform specific SDL API functions
 */

#ifndef _SDL_system_h
#define _SDL_system_h

#include "SDL_stdinc.h"

#if __IPHONEOS__
#include "SDL_video.h"
#include "SDL_keyboard.h"
#endif

#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
extern "C" {
/* *INDENT-ON* */
#endif

#if __IPHONEOS__

extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam);
extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled);

#define SDL_iPhoneKeyboardShow  SDL_ShowScreenKeyboard
#define SDL_iPhoneKeyboardHide  SDL_HideScreenKeyboard
#define SDL_iPhoneKeyboardToggle    SDL_ToggleScreenKeyboard
#define SDL_iPhoneKeyboardIsShown   SDL_IsScreenKeyboardShown

#endif

/* Ends C function definitions when using C++ */
#ifdef __cplusplus
/* *INDENT-OFF* */
}
/* *INDENT-ON* */
#endif
#include "close_code.h"

#endif /* _SDL_system_h */

/* vi: set ts=4 sw=4 expandtab: */