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Mac: Fix relative mode message after gaining focus.
2013-04-25, by Jørgen P. Tjernø
Mac: Don't supress mousemoves after warp.
2013-04-25, by Jørgen P. Tjernø
Don't warp mouse on focus lost.
2013-04-25, by Jørgen P. Tjernø
Allow disabling SDL_IPHONE_KEYBOARD in iOS builds
2013-04-25, by Edward Rudd
Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
2013-04-25, by Sam Lantinga
Fixed bug 1583 - Fix build for disabled SDL render subsystem
2013-04-25, by Sam Lantinga
Removed Cocoa OpenGL optimization that was probably good advice 10 years ago.
2013-04-24, by Ryan C. Gordon
Move cursor into window when enabling relative mode or gaining focus in relative mode.
2013-04-24, by Jørgen P. Tjernø
Mac: Update mouse position on warp.
2013-04-24, by Jørgen P. Tjernø
Test plan for relative mode.
2013-04-24, by Jørgen P. Tjernø
Add SDL_GetDefaultCursor.
2013-04-24, by Jørgen P. Tjernø
Bug 1787 - memory leak in WIN_InitMouse() by Marcel Bakker
2013-04-24, by Gabriel Jacobo
Bug 1786 - memory leak in WIN_GetDisplayModes by Marcel Bakker
2013-04-24, by Gabriel Jacobo
Fix double free in video test suite
2013-04-23, by Andreas Schiffler
Mac: Fix cursor not updating when re-focusing the window.
2013-04-23, by Jørgen P. Tjernø
Mac: Fix unmatched hide/show cursor calls.
2013-04-23, by Jørgen P. Tjernø
Mac: Make mouse movement smooth at edge of window when grabbed.
2013-04-23, by Jørgen P. Tjernø
Make sure to send MOUSEMOTION on window enter.
2013-04-23, by Jørgen P. Tjernø
Fixes PSP_DestroyTexture release of data (don't release the SDL_Texture pointer)
2013-04-23, by Gabriel Jacobo
Moved warning about SDL_AndroidGetActivity to SDL_system.h
2013-04-23, by Gabriel Jacobo
Disable one test that crashes audio suite when run together with other tests
2013-04-23, by Andreas Schiffler
Add tests to audio suite
2013-04-23, by Andreas Schiffler
Add multimon & mouse tracking info to SDL_test_common.
2013-04-22, by Jørgen P. Tjernø
SDL_GL_DeleteContext would leave an invalid current_glctx.
2013-04-22, by Jørgen P. Tjernø
Forgot to add this file to Mac crash fix.
2013-04-22, by Jørgen P. Tjernø
Send mouse leave updates for Windows and X11.
2013-04-22, by Jørgen P. Tjernø
Make Cocoa_ShowMessageBox work in background threads.
2013-04-22, by Jørgen P. Tjernø
Fix Mac crash when creating fullscreen window introduced in 9d43403e9fc5.
2013-04-22, by Jørgen P. Tjernø
- make sure to send a joy removed event even if the joystick wasn't opened under OSX
2013-04-22, by VALVE\alfred
Mac no longer loses OpenGL context when window is hidden.
2013-04-22, by Jørgen P. Tjernø
Properly reflect hidden/shown windows on OSX.
2013-04-22, by Jørgen P. Tjernø
Fixes #1815, don't release the LocalRef returned by SDL_AndroidGetActivity
2013-04-22, by Gabriel Jacobo
future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
2013-04-20, by David Ludwig
Fix overflow in recent gamecontroller trigger change.
2013-04-19, by Jørgen P. Tjernø
Make gamecontroller triggers have values in 0 - 32767.
2013-04-19, by Jørgen P. Tjernø
Fix for bug #1776 by Jonathan Dearborn
2013-04-19, by Gabriel Jacobo
Fixes bug #1709, pthread tests fixes for CMake (Thanks Scott Percival!)
2013-04-19, by Gabriel Jacobo
Fixed using the event queue lock before the mutex was created.
2013-04-19, by Ryan C. Gordon
Cleaned up the const_cast mess a little.
2013-04-16, by Ryan C. Gordon
Don't use glDisable(GL_TEXTURE_2D) in GLES2 renderer.
2013-04-17, by Ryan C. Gordon
Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite
2013-04-17, by Andreas Schiffler
Fix bug 1764: incorrect variable assignment in RenderDrawLinesWithRects
2013-04-17, by Andreas Schiffler
Fixed bug 1805 - Memory Leak issue in src/video/x11/edid-parse.c file
2013-04-17, by Sam Lantinga
Fixed bug 1804 - Memory leak issue in src/video/x11/SDL_x11mouse.c
2013-04-17, by Sam Lantinga
Fixed bug 1802 - NULL pointer dereference in SDL_AllocRW() if out of memory.
2013-04-17, by Sam Lantinga
Fixed crash in Quartz gamma ramp code
SDL-1.2
2013-04-17, by Sam Lantinga
BMP files don't contain alpha information in the palette, the fourth element is reserved and must be zero.
2013-04-16, by Sam Lantinga
Removed C++-style single-line comments from a public header (thanks, Martin!).
2013-04-16, by Ryan C. Gordon
Maybe actually fix compiler warning this time.
2013-04-16, by Ryan C. Gordon
Fixed a compiler warning on Visual Studio.
2013-04-15, by Ryan C. Gordon
Make the new SDL_RWops::hidden::unknown::data2 field a void*, not an int.
2013-04-14, by Ryan C. Gordon
Added a data2 field to the SDL_RWops::hidden::unknown.
2013-04-13, by Ryan C. Gordon
Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite
2013-04-13, by Andreas Schiffler
Fixed a typo (thanks, Ethan!).
2013-04-10, by Ryan C. Gordon
Numlock & pause fix from Alfred.
2013-04-10, by Jørgen P. Tjernø
More const_cast fixes for C++ apps using the public headers (thanks, Martin!).
2013-04-08, by Ryan C. Gordon
Fixed another infinite recursion accident in stdlib.
2013-04-05, by Ryan C. Gordon
Corrected some stdinc inline functions (thanks, Martin!).
2013-04-04, by Ryan C. Gordon
Improve testgamecontroller output & robustness.
2013-04-03, by Jørgen P. Tjernø
Add 3 Logitech gamecontroller mappings for Mac OS X.
2013-04-03, by Jørgen P. Tjernø
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