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Bumped default Android API target to 5 (Android 2.0, up from 1.6).
2011-10-15, by Ryan C. Gordon
Removed STL dependency in Android code.
2011-10-15, by Ryan C. Gordon
* Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer
2011-10-14, by Tim Angus
Implement GL_GetProcAddress() for Android.
2011-10-13, by Ryan C. Gordon
Specify joystick (accelerometer) support for iOS in the config header.
2011-10-14, by Ryan C. Gordon
* Support OpenGL ES 2 on Android
2011-08-26, by Tim Angus
Don't warn about multichar characters on BeOS/Haiku.
2011-10-13, by Ryan C. Gordon
Fixed a bunch more compiler warnings in the 1.2 branch.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Don't warn about multichar characters on BeOS/Haiku.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Quartz: Only use ShowMenuBar()/HideMenuBar() for legacy OS releases.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Cleaned up more compiler warnings in the 1.2 branch.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Fixed unused variable compiler warnings on Mac OS X.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Don't bother with Win9x compatibility when building 64-bit binaries.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Added support for multitouch on Android.
2011-10-13, by Ryan C. Gordon
Fixed a whole slew of compiler warnings that -Wall exposed.
2011-10-13, by Ryan C. Gordon
Make sure window->driverdata is set before we might need it.
2011-10-12, by Ryan C. Gordon
Commit updated generated C code.
2011-10-11, by Ryan C. Gordon
Fixed compiler warning for unused variable in generated C code.
2011-10-11, by Ryan C. Gordon
Fixed perl string escaping thing.
2011-10-11, by Ryan C. Gordon
Enable -Wall by default.
SDL-1.2
2011-10-11, by Ryan C. Gordon
Enable -Wall by default.
2011-10-11, by Ryan C. Gordon
Refactored audio device enumeration/naming tests ana added negative cases
2011-10-05, by Andreas Schiffler
Disable thread naming on Windows for now.
2011-10-02, by Ryan C. Gordon
Patched to compile on Mac OS X (I think).
2011-10-02, by Ryan C. Gordon
Further patched to compile on Windows.
2011-10-02, by Ryan C. Gordon
Patched to compile on Windows.
2011-10-02, by Ryan C. Gordon
1.3 API CHANGE: Add support for naming threads.
2011-10-02, by Ryan C. Gordon
Fixed to compile with pedantic C
2011-09-27, by Sam Lantinga
============================================================
2011-09-27, by Sam Lantinga
============================================================
2011-09-27, by Sam Lantinga
Moved pthread spinlock check in with the rest of the pthread tests.
2011-09-21, by Ryan C. Gordon
Replaced a sanity check with an SDL_assert().
2011-09-21, by Ryan C. Gordon
Don't call pthread_exit(), returning from RunThread() is equivalent.
2011-09-20, by Ryan C. Gordon
Simplified Windows RunThread().
2011-09-20, by Ryan C. Gordon
Updated fatbuild.sh to match 1.2 version.
2011-09-19, by Ryan C. Gordon
Cleaned up fatbuild.sh
SDL-1.2
2011-09-19, by Ryan C. Gordon
Fixed option parsing code of test harness.
2011-09-18, by Markus Kauppila
Fixed compiler warnings on Haiku.
2011-09-18, by Ryan C. Gordon
Implemented x86 and x86-64 spinlock inline asm.
2011-09-18, by Ryan C. Gordon
Use an actual #error instead of a bogus symbol if there's no spinlock support.
2011-09-18, by Ryan C. Gordon
Better test for actual Mac OS X SDK in use.
SDL-1.2
2011-09-18, by Ryan C. Gordon
I _think_ this fixes the Xcode projects.
SDL-1.2
2011-09-18, by Ryan C. Gordon
Patched to compile on some platforms.
2011-09-18, by Ryan C. Gordon
Fixed building with a newer Mac OS X SDK and -mmacosx-version-min=10.4.
SDL-1.2
2011-09-18, by Ryan C. Gordon
Add tests for SDL_RectEquals and empty rectangle cases
2011-09-17, by Andreas Schiffler
Add special cases for empty rectangles in SDL_Rect functions
2011-09-17, by Andreas Schiffler
Fix SDL_RectEquals define
2011-09-17, by Andreas Schiffler
Add test cases for SDL_RectEmpty
2011-09-16, by Andreas Schiffler
Add NULL handling in SDL_RectEmpty and SDL_RectEquals
2011-09-16, by Andreas Schiffler
Fixed fullscreen OpenGL on Lion when built with the Mac OS X 10.4u SDK.
SDL-1.2
2011-09-16, by Ryan C. Gordon
Make SDL-1.2 Quartz target to work on Lion when built with the 10.4u SDK.
SDL-1.2
2011-09-16, by Ryan C. Gordon
Make build-scripts/fatbuild.sh sane for x86-64.
SDL-1.2
2011-09-16, by Ryan C. Gordon
Allow testalpha.c to toggle windowed/fullscreen mode.
SDL-1.2
2011-09-16, by Ryan C. Gordon
Removed some FIXMEs (Nathan's changes were, in fact, correct).
2011-09-15, by Ryan C. Gordon
Merged Nathan Heisey's Haiku work into the main SDL 1.3 branch.
2011-09-15, by Ryan C. Gordon
Fixed static misnomers
2011-08-22, by Nathan Heisey
Partially cleaned out code
2011-08-22, by Nathan Heisey
Temporary mode-setting hack works
2011-08-20, by Nathan Heisey
Fixed some problems with switching to/from fullscreen
2011-08-17, by Nathan Heisey
Reduced SEGFAULT occurence on resize?
2011-08-12, by Nathan Heisey
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