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Removed custom code that fixed Game Center notifications non-display, in favor of an official fix (done via UIKit_ShowWindow).
2012-09-01, by DavidLudwig
Xcode project for iOS uses spaces for tabs, as per most (all?) SDL source files
2012-09-01, by DavidLudwig
Merged with latest SDL2 sources
2012-09-01, by DavidLudwig
Fix for iOS touch input coordinates being halved on Retina displays
2012-07-25, by DavidLudwig
Fix for Game Center leaderboard screens not always responding to touch input in iOS apps that don't use SDL_iPhoneSetAnimationCallback
2012-07-23, by DavidLudwig
Fix for UIScrollView instances not scrolling properly in iOS apps that don't use SDL_iPhoneSetAnimationCallback
2012-07-23, by DavidLudwig
Merge with latest SDL code from hg.libsdl.org
2012-07-22, by DavidLudwig
made Game Center's welcome banner show by having SDL display its inner UIWindow once on SDL window initialization, rather than on every frame
2012-07-21, by David Ludwig
added UIViewController pointer to SDL_SysWMinfo for iOS
2012-07-18, by David Ludwig
Updated README.iOS to have up-to-date instructions for creating an app from scratch (not from SDL's Xcode templates).
2012-07-06, by David Ludwig
Updated SDL to version 2.0.3
2014-03-09, by Sam Lantinga
Visual Studio 2013 project updates
2014-03-09, by Sam Lantinga
Patched to compile with MingW64 on case-sensitive systems (thanks, Martin!).
2014-03-09, by Ryan C. Gordon
Patched to compile on C89 compilers.
2014-03-08, by Ryan C. Gordon
Enable Wayland and Mir in configure/cmake scripts, now that 2.0.2 has shipped.
2014-03-08, by Ryan C. Gordon
Added tag release-2.0.2 for changeset be2102f000d0
2014-03-07, by Sam Lantinga
CMake: Don't use /NODEFAULTLIB on Windows unless we're Visual Studio.
release-2.0.2
2014-03-07, by Ryan C. Gordon
Fixed bug 2430 - Missing initialization of the variable 'centroid' inside SDL_GestureAddTouch
2014-03-06, by Sam Lantinga
Mac: Added a hint to opt-out of new Spaces code.
2014-03-03, by Ryan C. Gordon
Removed unused variable.
2014-03-02, by Ryan C. Gordon
Mac: Don't lose the menu/dock when switching back to a resizable window Space.
2014-03-02, by Ryan C. Gordon
Mac: only programmatically create Spaces if we're FULLSCREEN_DESKTOP.
2014-03-02, by Ryan C. Gordon
A bunch of fixes for the new Spaces code.
2014-03-02, by Ryan C. Gordon
Fixed dictionary initialization
2014-03-02, by Sam Lantinga
Updated to build on Mac OS X 10.7 with Xcode 4.6
2014-03-02, by Sam Lantinga
Mac: Manage menubar and dock as FULLSCREEN_DESKTOP windows become/resign key.
2014-03-02, by Ryan C. Gordon
Add support for the freedesktop.org Idle Inhibition specification,
2014-03-02, by Bastien Nocera
Backed out changeset a6493ee0c9b5
2014-03-02, by Sam Lantinga
Make sure we return version 0 if XInput detection fails
2014-03-02, by Sam Lantinga
Reworked fullscreen policy on Mac OS X.
2014-03-02, by Ryan C. Gordon
Better attempt to detect available X11 XInput2 features.
2014-03-02, by Ryan C. Gordon
Fixed X11 XInput2 multitouch test to work in configure script.
2014-03-02, by Ryan C. Gordon
Windows: Fixed crash if quitting without closing an XInput haptic device.
2014-03-02, by Ryan C. Gordon
Added a FIXME.
2014-03-01, by Ryan C. Gordon
Fixed a typo in a comment.
2014-03-01, by Ryan C. Gordon
Dynamically load glGetString(), to avoid direct dependency on OpenGL.
2014-03-01, by Ryan C. Gordon
Added some FIXMEs.
2014-03-01, by Ryan C. Gordon
Mac OS X: Make OpenGL context selection more robust, avoid software fallback.
2014-03-01, by Ryan C. Gordon
Force Windows version of SDL_GetPrefPath() to Unicode, create missing dirs.
2014-03-01, by Ryan C. Gordon
Changed SDL_HINT_ACCEL_AS_JOY to SDL_HINT_ACCELEROMETER_AS_JOYSTICK to be more clear.
2014-03-01, by Sam Lantinga
Fixed compiler warning
2014-03-01, by Sam Lantinga
Fixed compiler warning
2014-03-01, by Sam Lantinga
Fixed test for libuuid.a
2014-03-01, by Sam Lantinga
Updated with the latest 2.0.2 API changes
2014-03-01, by Sam Lantinga
Fixed bug 2368 - Security Software is blocking RegisterRawInputDevices()
2014-03-01, by Sam Lantinga
Fixed bug 2423 - timeBeginPeriod & timeEndPeriod mismatch
2014-03-01, by Sam Lantinga
Null termnate the pUserMappings variable to prevent memory corruption.
2014-02-28, by Sam Lantinga
Added a hint to enable the screensaver by default
2014-02-28, by Sam Lantinga
Disable the screensaver by default.
2014-02-27, by Ryan C. Gordon
Improve window recreation logic in OpenGL* renderers
2014-02-27, by Gabriel Jacobo
Mac: Forgot return value in last commit.
2014-02-26, by Jørgen P. Tjernø
Mac: Don't disassociate cursor if window is moving / doesn't have focus.
2014-02-26, by Jørgen P. Tjernø
Mac: Redo cursor warp handling.
2014-02-26, by Jørgen P. Tjernø
Mac: Improve moving relative mode windows.
2014-02-25, by Jørgen P. Tjernø
Mac: Fix error message for haptic subsystem.
2014-02-25, by Jørgen P. Tjernø
Mac: Immediately update current OpenGL context's shape.
2014-02-25, by Jørgen P. Tjernø
Fixes #2308, recreate window if GL requirements for the renderer are not met
2014-02-25, by Gabriel Jacobo
fixed gles/gles2 renderer creation fail on Android when default major/minor version doesn't match
2013-12-19, by CarniBlood
Fixed crash if the input data pitch is larger than the locked texture pitch
2014-02-25, by Sam Lantinga
Don't warp the mouse while we're doing a modal interaction
2014-02-24, by Sam Lantinga
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