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Add some SDL_SetError() calls to the dollar gesture code (thanks, Martin!).
2015-04-05, by Ryan C. Gordon
Patched to compile on Android when audio subsystem is disabled (thanks, Jonas!)
2015-04-05, by Ryan C. Gordon
Fixed detecting the NVIDIA controller which shows up as both a mouse and a game controller
2015-04-01, by Sam Lantinga
Cast the result of calling getButtonState to an Integer
2015-04-02, by Joseba García Etxebarria
Added a game controller entry for the NVIDIA Controller
2015-04-01, by Sam Lantinga
handle the case where the ibus address can't be found. (prevents nasty crash)
2015-04-01, by Edward Rudd
Patched to compile on Android (I hope).
2015-04-01, by Ryan C. Gordon
Android: more separate-mouse-and-touch work.
2015-04-01, by Ryan C. Gordon
Fixed relative mouse motion moving farther and farther off screen.
2015-03-30, by Sam Lantinga
Minor input grab clarifications.
2015-03-28, by Ryan C. Gordon
atari: cdrom: Return an empty list of drives, instead of error if no driver present.
SDL-1.2
2015-03-27, by Patrice Mandin
Renamed SDLGenericMotionListener back to SDLGenericMotionListener_API12
2015-03-27, by Joseba García Etxebarria
Removed not needed call to SDL_free().
2015-03-25, by Philipp Wiesemann
Android: Removed outdated comment from source.
2015-03-25, by Philipp Wiesemann
Make the Dynamic API master switch more clear.
2015-03-25, by Ryan C. Gordon
Add a hint watch callback for SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH.
2015-03-25, by Ryan C. Gordon
Removed unnecessary SDL_log.h include.
2015-03-25, by Ryan C. Gordon
* More Android patch work
2015-03-24, by Joseba García Etxebarria
* Improve mouse support in Android. These changes require Android API v12 to compile
2015-03-24, by Joseba García Etxebarria
Keep track of maximum number of events in-flight in the SDL queue at once.
2015-03-25, by Ryan C. Gordon
Patched to compile on C89 compilers.
2015-03-24, by Ryan C. Gordon
Make the signal handler hint more generic.
2015-03-24, by Ryan C. Gordon
Added a hint to prevent SDL from installing signal handlers.
2015-03-24, by Ryan C. Gordon
Cleanups in the joystick code.
2015-03-24, by Ryan C. Gordon
Mac: patched to compile with haptic subsystem disabled (thanks, Rodrigo!).
2015-03-24, by Ryan C. Gordon
Better fixes for CMake subsystem enabling (thanks, Sebastian!).
2015-03-24, by Ryan C. Gordon
Make SDL error string formatting deal with nasty corner cases.
2015-03-24, by Ryan C. Gordon
Ran hardcoded game controller database through sort_controllers.py.
2015-03-24, by Ryan C. Gordon
Added Logitect RumblePad 2 controller mapping for Linux (thanks, Nicholas!).
2015-03-24, by Ryan C. Gordon
winmm: Let audio callback buffer size be less than 1/4 second (thanks, Jon!).
2015-03-24, by Ryan C. Gordon
SDL-1.2: Reenable _GNU_SOURCE define for Linux. Apparently it broke things.
SDL-1.2
2015-03-23, by Ryan C. Gordon
SDL-1.2: Fixed recursive mutexes on Linux (thanks, Ozkan!).
SDL-1.2
2015-03-23, by Ryan C. Gordon
configure script: fix recursive mutex test on Linux systems (thanks, Ozkan!).
2015-03-23, by Ryan C. Gordon
X11: Reenabled setlocale() and fork() for message boxes.
2015-03-23, by Ryan C. Gordon
Windows: Report window HDC in SDL_SysWMinfo.
2015-03-23, by Ryan C. Gordon
Android: Removed not needed include statement.
2015-03-23, by Philipp Wiesemann
Updated test program for Emscripten.
2015-03-23, by Philipp Wiesemann
Cocoa: Handle more cases of lost focus when Key window closes (thanks, Alex!).
2015-03-22, by Ryan C. Gordon
Added missing SDL_DOLLARRECORD event type documentation in header.
2015-03-21, by Philipp Wiesemann
Fixed confusing audio and touch events because of shared enumeration values.
2015-03-21, by Philipp Wiesemann
Patched to compile on OpenGL ES-based platforms.
2015-03-21, by Ryan C. Gordon
Whoops, lost a newline in here.
2015-03-20, by Ryan C. Gordon
Several corrections to the CMake project files (thanks, Ozkan!).
2015-03-20, by Ryan C. Gordon
Windows: support for OpenGL extension WGL_ARB_context_flush_control.
2015-03-20, by Ryan C. Gordon
Allow setting of GL_CONTEXT_RELEASE_BEHAVIOR when creating the GL context when GLX_ARB_context_flush_control is available.
2015-03-06, by Marc Di Luzio
CMake: Don't search for the OpenGL library on Mac OS X. It's always there.
2015-03-20, by Ryan C. Gordon
Audio hotplug fixes for winmm and XAudio2 backends.
2015-03-20, by Ryan C. Gordon
CMake project files no longer force you to link against Wayland or Mir libs.
2015-03-20, by Ryan C. Gordon
Fixed some defaults in CMake project file.
2015-03-20, by Ryan C. Gordon
Patched to compile on gcc2.
2015-03-19, by Ryan C. Gordon
Removed unused variable.
2015-03-19, by Ryan C. Gordon
Make static analysis happy.
2015-03-19, by Ryan C. Gordon
Fixed a compiler warning on Visual Studio.
2015-03-19, by Ryan C. Gordon
Patched to compile on Windows.
2015-03-19, by Ryan C. Gordon
Immediately minimize the goofy window in testaudiohotplug.
2015-03-19, by Ryan C. Gordon
Zero out the audio hotplug event structure, so the "padded" fields are sane.
2015-03-19, by Ryan C. Gordon
PulseAudio: Hotplug support!
2015-03-19, by Ryan C. Gordon
SDL_RemoveAudioDevice() should specify capture vs output.
2015-03-19, by Ryan C. Gordon
Removed the broken audio streaming code, other small cleanups.
2015-03-19, by Ryan C. Gordon
Disconnected/broken/lost audio devices now continue to fire their callback.
2015-03-19, by Ryan C. Gordon
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