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Don't reset the mouse, that's actually bad behavior most of the time for windowed applications.
2013-01-27, by Sam Lantinga
Fixes potential global reference leak on Android, by Philipp Wiesemann
2013-01-27, by Gabriel Jacobo
Updated build settings to use standard architectures
2013-01-27, by Sam Lantinga
Fixed typo in documentation
2013-01-27, by Sam Lantinga
Fixed direction of rotation with OpenGL ES 2
2013-01-27, by Sam Lantinga
#1702,Android soft keyboard fails to pass all input, by Jonathan Dearborn
2013-01-26, by Gabriel Jacobo
Fixed crash when the game controller mapping hint is set - the hint was duplicated and not null terminated.
2013-01-25, by Sam Lantinga
Add mouse tests; update test suites
2013-01-24, by Andreas Schiffler
Add tests to mouse suite; fix VS compiler warnings in tests
2013-01-23, by Andreas Schiffler
Fix warning in SDL_keyboard.h
2013-01-17, by Tim Angus
Add additional input validation to SDL_BuildAudioCVT; add additional tests to automation (audio, rwops)
2013-01-21, by Andreas Schiffler
Added a newline to test buildbot and mercurial server upgrade.
2013-01-21, by Ryan C. Gordon
Cleaned out a few C++ single-line comments.
2013-01-21, by Ryan C. Gordon
Fixes bug 1696, thanks Paul Geerts!
2013-01-14, by Gabriel Jacobo
Added timer test suite
2013-01-14, by Andreas Schiffler
Fix RWops test suite crash on Linux: remove unnecessary fclose
2013-01-14, by Andreas Schiffler
Add input validation to SDL_GetKeyFromScancode; fix compiler warning in testautomation driver on Linux; update keyboard test suite
2013-01-13, by Andreas Schiffler
We don't have Visual CE support anymore
2013-01-13, by Sam Lantinga
Update SDL_InvalidParamError to take param name; add additional fuzzer function; add new tests to keyboard test suite; improve surface test suite
2013-01-12, by Andreas Schiffler
Fixed logic bug.
2013-01-12, by Ryan C. Gordon
Fix a memory leak. We need to clean up our autorelease pool code at some point.
2013-01-12, by Ryan C. Gordon
Add new internal error message for invalid parameters; add validation of input rect in SDL_SetTextInputRect; add test cases for SDL_SetTextInputRect to keyboard suite
2013-01-11, by Andreas Schiffler
Added 3 more test cases to keyboard suite
2013-01-10, by Andreas Schiffler
Android: Access APK files using AssetFileDescriptor
2013-01-08, by Gabriel Jacobo
Fixed SDLActivity::audioInit return type, thanks Andreas!
2013-01-08, by Gabriel Jacobo
Merged with tip
2013-01-07, by Andreas Schiffler
Add a few keyboard tests; fix missing input validation in SDL_GetKeyFromName
2013-01-07, by Andreas Schiffler
Fix Audio Buffer allocation on Android >= 4.2
2013-01-07, by Gabriel Jacobo
Add new test suite (mouse) with a few new tests
2013-01-06, by Andreas Schiffler
Add new test suites (events, keyboard, syswm, video) with a few new tests each
2013-01-06, by Andreas Schiffler
Fix VS buildbot builds
2012-12-31, by Andreas Schiffler
Fix VS2010 and VS2012 solutions.
2012-12-31, by Andreas Schiffler
Fixed compiler warnings in edid-parse.c
2012-12-26, by Sam Lantinga
Implemented SDL_GetDisplayName() for X11, which requires the XRandR extension.
2012-12-31, by Sam Lantinga
Fixed bug 1653 - comma at the end of enum
2012-12-31, by Sam Lantinga
Corrected call to glXMakeCurrent() when setting a NULL context.
2012-12-31, by Edward Rudd
Implemented getting the display name on Windows
2012-12-31, by Sam Lantinga
Fixed bug 1616 - SDL does not use values set with SDL_GL_SetAttribute on Android
2012-12-31, by Sam Lantinga
Fixed bug 1671 - add cast to fix build with strict GCC settings
2012-12-31, by Sam Lantinga
Fixed bug 1672 - Found: seg-fault with testgesture
2012-12-31, by Sam Lantinga
Fixed building tests with Visual Studio 2008
2012-12-31, by Sam Lantinga
Added SDL_SetWindowMaximumSize() and SDL_GetWindowMaximumSize()
2012-12-31, by Sam Lantinga
Added SDL_GetDisplayName(), with implementation for Mac OS X
2012-12-31, by Sam Lantinga
Renamed SDL_GetWindowDisplay() to SDL_GetWindowDisplayIndex()
2012-12-31, by Sam Lantinga
Switched the test code over to use the common functions in the test library.
2012-12-31, by Sam Lantinga
Implemented SDL_HINT_ALLOW_TOPMOST for the Cocoa video driver
2012-12-31, by Sam Lantinga
Added --fullscreen-desktop option to test the new SDL_WINDOW_FULLSCREEN_DESKTOP functionality
2012-12-31, by Sam Lantinga
Improvements from Alfred:
2012-12-31, by Sam Lantinga
Fix incorrect use of SDL_FreeRW in rwops suite; add testcase for SDL_AllocRW/SDL_FreeRW to rwops test suite
2012-12-30, by Andreas Schiffler
Add define to surface suite to quiet VS compiler warnings
2012-12-30, by Andreas Schiffler
Add missing VS project dependencies to fix buildbot build; fix surface suite; minor update to rwops suite
2012-12-30, by Andreas Schiffler
Add testautomation to VS project; remove automated from VS project; minor update to platform suite
2012-12-30, by Andreas Schiffler
Better compiler warning fix for gcc2.
2012-12-28, by Ryan C. Gordon
Fixing buildbot on Haiku.
2012-12-28, by Ryan C. Gordon
Don't crash if loading the OpenGL library fails
2012-12-28, by Sam Lantinga
Replaced Gnome screensaver hack with D-Bus messages to org.gnome.ScreenSaver.
2012-12-28, by Ryan C. Gordon
Add surface test suite; minor improvements to render suite; refactor image saving into test lib compare function; fix for Haiku build
2012-12-26, by Andreas Schiffler
Added audio test suite; minor code cleanups in test lib
2012-12-24, by Andreas Schiffler
Fix compiler warning; minor harness driver cleanup; fix test build for SDL versions compiled with --disable-joystick or --disable-haptic
2012-12-22, by Andreas Schiffler
Reorder test lib use to fix build for some compilers
2012-12-22, by Andreas Schiffler
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