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Strip newlines from messages in SDL_Log*() before calling logging function.
2013-07-05, by Ryan C. Gordon
Added a FIXME.
2013-07-05, by Ryan C. Gordon
Don't close already-closed audio devices during SDL_Quit().
2013-07-05, by Ryan C. Gordon
Added SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS to the documentation for the joystick and game controller APIs
2013-07-03, by Sam Lantinga
add in alt+enter keyboard shortcut to test common to toggle fullscreen desktop
2013-06-04, by Edward Rudd
Fixed the logical size for rendering to texture, thanks to Mason Wheeler.
2013-06-29, by Sam Lantinga
Changed paths and name of header file in text of VisualC.html.
2013-06-29, by Philipp Wiesemann
Only check for keyboard focus if the video subsystem was initialized.
2013-06-28, by Sam Lantinga
Removing old dangerous signal catching code.
2013-06-28, by Sam Lantinga
Not using SDLmain on Windows is just fine, don't fail the initialization if the program implements WinMain() and then doesn't call SDL_SetMainReady().
2013-06-28, by Sam Lantinga
Added testgamecontroller to the Visual Studio 2012 solution.
2013-06-28, by Sam Lantinga
Merged
2013-06-28, by Sam Lantinga
Fixed some Visual Studio analyze warnings
2013-06-15, by Sam Lantinga
Merged
2013-06-28, by Sam Lantinga
Updated the name of the copyright file
2013-06-28, by Sam Lantinga
Merged
2013-06-27, by Sam Lantinga
Remove / update references to 1.2.
2013-06-27, by Jørgen P. Tjernø
sdl - added comment with URL to windows scancode definition document
2013-06-27, by Jørgen P. Tjernø
Whoops, this controller had already been added.
2013-06-27, by Sam Lantinga
Added game controller support for an older XBox Controller
2013-06-27, by Sam Lantinga
We don't want to save the alpha modulation, we want to save the blend mode.
2013-06-27, by Sam Lantinga
Updated testshader for the SDL 2.0 API
2013-06-27, by Sam Lantinga
Fixed bug updating the clip rect for the software renderer
2013-06-27, by Sam Lantinga
Fixed bug: SDL2 Xinput joystick axis jumps from positive to negative
2013-06-27, by Sam Lantinga
Fixed warning about unused variable.
2013-06-27, by Sam Lantinga
Fixed initializing the haptic system from an XInput joystick
2013-06-27, by Sam Lantinga
Fixed bug 1929 - SDL_Texture* from SDL_CreateTexture() causes GL_BindTexture() to segfault
2013-06-25, by Sam Lantinga
Better text printing for UTF-8 characters
2013-06-24, by Sam Lantinga
Updated timer test and fixed performance counter on Mac OS X
2013-06-23, by Sam Lantinga
Update testsprite2 for visual testing: user fuzzer and add --iteration parameter to enable deterministic screen end-state
2013-06-23, by Andreas Schiffler
Add VS Express Edition sln files (drop the unsupported solution folders for tests); update VisualC documentation
2013-06-23, by Andreas Schiffler
Fixed bug 1913 - state->index may get negative in SDL_wave.c file.
2013-06-18, by Sam Lantinga
Fixed bug 1916 - SDL_Keysym contains a deprecated field for unicode which may be removed.
2013-06-18, by Sam Lantinga
Improved include paths for projects using SDL on Android
2013-06-17, by Sam Lantinga
Removed obsolete Xcode templates and documentation
2013-06-17, by Sam Lantinga
Changed comment to be used by doxygen.
2013-06-16, by Philipp Wiesemann
Allow users to define SDL_STDINC_NO_INLINES if they don't want the inline functions defined.
2013-06-13, by Sam Lantinga
Fixed SDL building with the minimal configuration
2013-06-13, by Sam Lantinga
Added an arbitrary limit to the number of queued events so it doesn't grow unbounded.
2013-06-11, by Sam Lantinga
Update the queued event wmmsg pointer to point to the queued event data.
2013-06-11, by Sam Lantinga
Made the SDL event queue dynamically allocated so we don't ever drop events.
2013-06-10, by Sam Lantinga
Updated names of README files in source comments.
2013-06-09, by Philipp Wiesemann
Fixed Android Lint warning in AndroidManifest.xml.
2013-06-09, by Philipp Wiesemann
Updated configure
2013-06-07, by Sam Lantinga
Improved find_lib, gets the latest version of libpng, etc.
2013-06-07, by Sam Lantinga
Check for well known XInput device GUIDs before enumerating the device list.
2013-06-07, by Sam Lantinga
Removed redundant "Controller" names from gamepads, added mapping for Logitech F710 in DirectInput mode
2013-06-07, by Sam Lantinga
Slightly more efficient to check the event type first
2013-06-07, by Sam Lantinga
It's better not to have the full range of the axis (by 1 on the negative side) than turn 0 value into -1
2013-06-07, by Sam Lantinga
Fixed bug 1897 - CPU spike on Windows with WM_EVENT and OpenGL
2013-06-06, by Sam Lantinga
Fixed crash trying to get the GUID of an invalid joystick index
2013-06-06, by Sam Lantinga
The triggers should be expanded out to the full range to match DirectInput behavior.
2013-06-06, by Sam Lantinga
Remove unnecessary debugger detection logic again from Win32 SDL_LogOutput
2013-06-06, by Andreas Schiffler
Fix compilation with libX11 >= 1.5.99.902.
SDL-1.2
2013-06-02, by Azamat H. Hackimov
Fixed compiling iOS demos
2013-06-05, by Sam Lantinga
Removed obsolete testsdl target
2013-06-05, by Sam Lantinga
Fixed building tests on iOS
2013-06-05, by Sam Lantinga
Removed obsolete NoStdio configurations.
2013-06-05, by Sam Lantinga
Added testautomation to the Visual Studio 2008 project.
2013-06-05, by Sam Lantinga
Fixed compile errors on iOS
2013-06-05, by Sam Lantinga
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