Mercurial
Mercurial
>
icculus
>
SDL-audio-capture
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Fixed bug 1162 (Error calling SDL_RenderReadPixels() with format=0)
2011-03-10, by Sam Lantinga
SDL_RenderReadPixels() is restricted to the viewport area.
2011-03-10, by Sam Lantinga
Added screenshot support for tests using the common framework.
2011-03-10, by Sam Lantinga
Include an updated Version.rc in Visual Studio builds
2011-03-09, by Sam Lantinga
Fixed bug 1163 (SDL_TEXTINPUT not being received on iPhoneOS)
2011-03-09, by Sam Lantinga
Removed newlines from log messages
2011-03-09, by Sam Lantinga
Fixed touches for the !IPHONE_TOUCH_EFFICIENT_DANGEROUS case
2011-03-09, by Sam Lantinga
Use SDL_Log() so the messages show up on iPhone and Android
2011-03-09, by Sam Lantinga
Make the globals static so they're initialized to zero.
2011-03-09, by Sam Lantinga
Fixed testgesture to work on the iPhone
2011-03-09, by Sam Lantinga
Fixed linking x64 with Visual Studio 2010.
2011-03-08, by Sam Lantinga
Removed obsolete test program
2011-03-08, by Sam Lantinga
Added missing test program
2011-03-08, by Sam Lantinga
Fixed 64-bit compiling
2011-03-07, by Sam Lantinga
The msimg library isn't needed anymore.
2011-03-07, by Sam Lantinga
The MMX and 3DNow! instructions can't be compiled by 64-bit Visual Studio.
2011-03-07, by Sam Lantinga
The msimg library isn't needed anymore.
2011-03-07, by Sam Lantinga
Fixed the libraries linked with Visual Studio 2010, the msimg library isn't needed anymore.
2011-03-07, by Sam Lantinga
Fixed compiler warning on Visual C++
2011-03-07, by Sam Lantinga
Fixed bug 1161 (Setting GL_ACCELERATED_VISUAL to 1 forces software rendering in Windows XP)
2011-03-07, by Sam Lantinga
Enabled multi-touch
2011-03-07, by Sam Lantinga
Added gesture test program
2011-03-07, by Sam Lantinga
Removed associated source files
2011-03-07, by Sam Lantinga
Removed associated resources
2011-03-07, by Sam Lantinga
Removed old test
2011-03-07, by Sam Lantinga
Fixed compile error
2011-03-07, by Sam Lantinga
Removed the NDS hack for ARGB1555 surfaces, since it's a general problem; added full color expansion for 16 bpp packed pixels.
2011-03-07, by Sam Lantinga
Fixed bitmap order interpretation; SDL defaults to MSB ordering so a bitstream corresponds to a pixel stream.
2011-03-07, by Sam Lantinga
We explicitly don't know how to handle 1 and 4 bpp pixel formats.
2011-03-07, by Sam Lantinga
Fixed memory corruption with invalid pixel values.
2011-03-06, by Sam Lantinga
Fixed up structure to match header, added missing Aloss
2011-03-06, by Sam Lantinga
Added padding for better aligned access to *shift/*loss members
2011-03-06, by Sam Lantinga
Better error reporting in allocating a pixel format.
2011-03-06, by Sam Lantinga
Fixed garbage trying to create a FourCC pixel format.
2011-03-06, by Sam Lantinga
Fixed initializing pixel format for indexed formats
2011-03-06, by Sam Lantinga
You need libfat for the filesystem code.
2011-03-06, by Sam Lantinga
Only compile the NDS renderer if specified in the config file.
2011-03-06, by Sam Lantinga
A better way of setting the fullscreen flag for windows on Nintendo DS
2011-03-06, by Sam Lantinga
Fixed compiler warning
2011-03-06, by Sam Lantinga
Fixed compiler warnings
2011-03-06, by Sam Lantinga
Fixed compiler warning
2011-03-06, by Sam Lantinga
Fixed compiler warning
2011-03-06, by Sam Lantinga
a Nintendo ds update
2011-03-06, by Sam Lantinga
The Xext directory no longer exists
2011-03-05, by Sam Lantinga
Added support for Windows cursors
2011-02-28, by Sam Lantinga
Fixed warning on Windows
2011-02-28, by Sam Lantinga
Fixed memory leak freeing cursors
2011-02-28, by Sam Lantinga
You can use SDL_ConvertSurfaceFormat() now
2011-02-28, by Sam Lantinga
Oh yeah, we're using extern
2011-02-28, by Sam Lantinga
Fullscreen doesn't automatically grab the cursor.
2011-02-28, by Sam Lantinga
Removed extra NoStdio configuration
2011-02-28, by Sam Lantinga
Removed duplicate assignment
2011-02-28, by Sam Lantinga
If you pass in texture format 0, it'll use the first supported texture format.
2011-02-28, by Sam Lantinga
Fixed setting draw color for clear
2011-02-28, by Sam Lantinga
OSF isn't supported anymore.
2011-02-28, by Sam Lantinga
IRIX is not supported anymore. :)
2011-02-28, by Sam Lantinga
SDL_revision.h is always updated as part of the build process now.
2011-02-28, by Sam Lantinga
Dynamically load the Xinerama and xf86vmode extensions
2011-02-28, by Sam Lantinga
Fixed compiling AltiVec blitters
2011-02-27, by Sam Lantinga
Implemented mouse relative mode on Mac OS X.
2011-02-27, by Sam Lantinga
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip