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Date: Thu, 05 Jul 2007 14:02:33 -0700
2007-08-19, by Sam Lantinga
Okay, still some bugs, but everything builds again...
2007-08-18, by Sam Lantinga
More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-18, by Sam Lantinga
More work in progress...
2007-08-17, by Sam Lantinga
Enabled SSE2 intrinsics
2007-08-17, by Sam Lantinga
More work in progress, still doesn't compile...
2007-08-17, by Sam Lantinga
Work in progress: merging new texture features into SDL blit system
2007-08-17, by Sam Lantinga
Enabled 3DNow! intrinsic support
2007-08-17, by Sam Lantinga
indent
2007-08-17, by Sam Lantinga
Date: Fri, 17 Aug 2007 01:12:31 +0200
2007-08-17, by Sam Lantinga
Date: Fri, 17 Aug 2007 01:12:31 +0200
2007-08-17, by Sam Lantinga
Moved the colorkey and per-surface alpha into the blit info,
2007-08-17, by Sam Lantinga
Getting ready to add slow blitters. Everyone will love me. :)
2007-08-16, by Sam Lantinga
Use MMX intrinsics over GCC inline assembly
2007-08-16, by Sam Lantinga
Oops, didn't want to rename those files...
2007-08-16, by Sam Lantinga
Added notes on the next steps for SDL 1.3
2007-08-16, by Sam Lantinga
Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
2007-08-16, by Sam Lantinga
SSE and MMX intrinsics work with Visual Studio now...
2007-08-16, by Sam Lantinga
Fixed a few compiler warnings.
2007-08-16, by Sam Lantinga
Added SSE and MMX optimization for SDL_FillRect()
2007-08-16, by Sam Lantinga
Okay, I figured out the intrinsics for SIMD memcpy
2007-08-16, by Sam Lantinga
Removed hermes since it's LGPL and not compatible with a commercial license.
2007-08-15, by Sam Lantinga
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
2007-08-15, by Sam Lantinga
Optimization suggested by Ryan:
2007-08-15, by Sam Lantinga
indent
2007-08-15, by Sam Lantinga
Date: Wed, 15 Aug 2007 01:08:38 +0200
2007-08-15, by Sam Lantinga
Date: Wed, 15 Aug 2007 01:08:38 +0200
2007-08-15, by Sam Lantinga
Date: Wed, 15 Aug 2007 01:08:38 +0200
2007-08-15, by Sam Lantinga
Fixed crash setting 0 bpp video mode.
2007-08-15, by Sam Lantinga
Added SSE version of SDL_FillRect() for 32-bit ARGB surfaces
2007-08-13, by Sam Lantinga
Shark rules!
2007-08-13, by Sam Lantinga
Advertise the most efficient format for the screen. Of course SDL code needs
2007-08-13, by Sam Lantinga
This is byte order dependent.
2007-08-12, by Sam Lantinga
indent
2007-08-12, by Sam Lantinga
Gained 5 FPS in testsprite because Mac OS X memset is highly optimized
2007-08-12, by Sam Lantinga
Test using glTextureRangeAPPLE
2007-08-12, by Sam Lantinga
indent
2007-08-12, by Sam Lantinga
Fixed compiling the Altivec blit code
2007-08-12, by Sam Lantinga
Optimized OpenGL renderer for Mac OS X.
2007-08-12, by Sam Lantinga
Fixed crash if conversion fails. Use ISO name for Latin-1
2007-08-12, by Sam Lantinga
Fixed compile warnings with Visual C++
2007-08-12, by Sam Lantinga
Exported the software renderer texture functions to make easier to create
2007-08-11, by Sam Lantinga
Date: Sat, 11 Aug 2007 02:03:16 +0200 (CEST)
2007-08-11, by Sam Lantinga
Updated the credits for SDL 1.3
2007-08-11, by Sam Lantinga
Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
2007-08-11, by Sam Lantinga
Optimized dirty rect code
2007-08-11, by Sam Lantinga
Emphasized the separation between SDL_Surface and SDL_Texture
2007-08-11, by Sam Lantinga
indent
2007-08-11, by Sam Lantinga
Don't run indent on the Xcode templates
2007-08-11, by Sam Lantinga
Figured out how to optimize the SDL_compat path and simplify writing framebuffer drivers
2007-08-10, by Sam Lantinga
1.3 video API design chat
2007-08-07, by Sam Lantinga
Some thoughts on 1.3 video written down
2007-08-07, by Sam Lantinga
changed to use SDL_realloc()
2007-07-26, by Bob Pendleton
make indent
2007-07-25, by Bob Pendleton
Added gamma table support to X11. Also now supports DirectColor visuals.
2007-07-25, by Bob Pendleton
make indent
2007-07-24, by Bob Pendleton
Switched afxres.h to winresrc.h
2007-07-23, by Sam Lantinga
Oops, meant PsuedoColor not TrueColor
2007-07-23, by Bob Pendleton
indent
2007-07-23, by Sam Lantinga
Added support for the --depth command line option
2007-07-23, by Sam Lantinga
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