Mercurial
Mercurial
>
icculus
>
SDL-audio-capture
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Need to set something valid for argc/argv
2011-01-04, by Sam Lantinga
Fixed problem with trailing space
2011-01-04, by Sam Lantinga
Change from jlunder:
2011-01-04, by Sam Lantinga
Added the step to edit local properties
2011-01-04, by Sam Lantinga
Fixed prototype for SDL_main()
2011-01-04, by Sam Lantinga
Android needs the SDL_main() redirect as well
2011-01-04, by Sam Lantinga
Fixes the following warning:
2011-01-04, by Sam Lantinga
Added the Android config include to the default config.h
2011-01-04, by Sam Lantinga
The source rectangle isn't modified in SDL_UpperBlit
2011-01-04, by Sam Lantinga
Fixed crash on Windows XP
2011-01-03, by Sam Lantinga
Fixed trying to create an XRender texture for YUV formats
2011-01-01, by Sam Lantinga
Missing math library for testgesture
2011-01-01, by Sam Lantinga
Final touches on renaming SDL_eventtouch to SDL_x11touch
2011-01-01, by Sam Lantinga
I am using SDL 1.3 on FreeBSD. I found two problems.
2011-01-01, by Sam Lantinga
Use a typedef instead of a #define, to handle syntax like: SDL_TextureID a, b
2011-01-01, by Sam Lantinga
Allow META-Enter to toggle fullscreen mode
2011-01-01, by Sam Lantinga
Updated for NDK R5
2011-01-01, by Sam Lantinga
Android has atan() and atan2()
2011-01-01, by Sam Lantinga
Fixed restoring the desktop resolution when toggling fullscreen mode
2011-01-01, by Sam Lantinga
Fixed compiling on Android
2010-12-31, by Sam Lantinga
Don't crash when resizing non-shaped windows
2010-12-31, by Sam Lantinga
Don't overwrite SDL_revision.h with a bad revision if Mercurial isn't installed
2010-12-31, by Sam Lantinga
Return an error code if Mercurial isn't installed
2010-12-31, by Sam Lantinga
Fixed compiling X11 touch interface
2010-12-30, by Sam Lantinga
Hopefully fix X11 compile error
2010-12-30, by Sam Lantinga
Removed carriage returns
2010-12-29, by Sam Lantinga
Fixed SDL_VS2005.vcproj
2010-12-15, by Jim Grandpre
Reverted SDL_VS2005.vcproj to revision 4634.
2010-12-15, by Jim Grandpre
Use the enumerated type for blend and scale mode instead of int
2010-12-12, by Sam Lantinga
Patch from Haiku's Google Code-In student Daniel Marth, fixes an off-by-one issue in bwindow.
SDL-1.2
2010-12-03, by Sam Lantinga
Fixed touch events on Mac OS X 10.6
2010-12-02, by Sam Lantinga
Fixed the gcc include path when building on Mac OS X 10.5
2010-12-01, by Sam Lantinga
Removed support for 10.3.9
2010-12-01, by Sam Lantinga
Allow the SDK path to be rebased
2010-12-01, by Sam Lantinga
Renamed X11 touch files for consistency
2010-12-01, by Sam Lantinga
Don't conflict with glext.h if it's already been included
2010-12-01, by Sam Lantinga
Fixed crash if the gesture coordinates go negative - FIXME: Should this protection be at a lower level?
2010-11-30, by Sam Lantinga
Fixed massive stack memory usage in the gesture functions
2010-11-30, by Sam Lantinga
First pass at Windows multi-touch gesture support
2010-11-30, by Sam Lantinga
Added a Visual Studio project for testgesture
2010-11-30, by Sam Lantinga
Removed references to testwm
2010-11-30, by Sam Lantinga
Better horizontal candidate list rendering.
2010-11-28, by Daniel Wyatt
Fix right mouse event handling in Cocoa
2010-05-09, by Jjgod Jiang
Code style updates.
2010-11-23, by Daniel Wyatt
Windows candidate list support.
2010-11-23, by Daniel Wyatt
Add variables needed for win32 candidate list support.
2010-11-23, by Daniel Wyatt
Add ITfCandidateListUIElement to SDL_msctf.h for MinGW.
2010-11-23, by Daniel Wyatt
Fix and rename VS2010 project files, add tests to VS2010 solution, fix VS compiler warning
2010-11-19, by Andreas Schiffler
Use SDL endian macros in libm.
2010-11-16, by Daniel Wyatt
Fix Xcode project to turns the SDL_gesture.h and SDL_touch.h into public includes (since they are included when using the SDL/SDL.h file)
2010-11-16, by Andreas Schiffler
Fix incorrect shape include and add HAVE_ATAN and HAVE_ATAN2 for OSX builds.
2010-11-16, by Andreas Schiffler
This fixes some keyboard defs for Haiku.
2010-10-16, by Sam Lantinga
This fixes SDL_renderer_gl so that it builds with c89.
2010-10-16, by Sam Lantinga
Removed debug output
2010-10-10, by Sam Lantinga
Documentation clarification
2010-09-29, by Sam Lantinga
Make the union nameless to reduce the complexity of the API.
2010-09-29, by Sam Lantinga
Minor cleanup in patches from Coursoud
2010-09-27, by Sam Lantinga
Merged the Windows custom window system hooks into the union used by X11.
2010-09-27, by Sam Lantinga
attached is a patch to support DirectFB in include/SDL_syswm.h. It
2010-09-27, by Sam Lantinga
XDamageDestroy is called before use_damage is tested. This crashes on my
2010-09-27, by Sam Lantinga
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip