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Windows: Unstick shift keys in a timely manner when the OS loses a KEYUP event.
2013-08-01, by Ryan C. Gordon
More work on bug 1999, added missing CFBundleExecutable key to Info.plist
2013-07-31, by Sam Lantinga
Move the fix for Bugzilla #1395 into WIN_GL_SetupWindow() directly.
2013-08-01, by Ryan C. Gordon
Documented why we have global and thread-local variables for the GL context.
2013-07-31, by Sam Lantinga
Fixed bug 1569 - Android volume keys not honoured inside SDL
2013-07-31, by Sam Lantinga
Windows: Don't lose the existing current GL context in SDL_CreateWindow().
2013-08-01, by Ryan C. Gordon
Set mAudioTrack to null when AudioTrack initialization fails
2013-07-31, by Gabriel Jacobo
Further fix SIZEOF_VOIDP in SDL_config.h.in
2013-07-31, by Edward Rudd
Workaround some Windows OpenGL drivers mishandling wglMakeCurrent().
2013-07-31, by Ryan C. Gordon
Fix for bug 2001, verify that the AudioTrack is properly initialized
2013-07-31, by Gabriel Jacobo
Fixed bug 2000 - The framework INSTALL_PATH still uses @executable_path
2013-07-30, by Sam Lantinga
Added code signature step to Framework build process
2013-07-30, by Sam Lantinga
Check for negative source rectangle in SDL_SoftBlit() (thanks John!)
2013-07-30, by Sam Lantinga
Added support for the two new key codes from Android 4.3.
2013-07-30, by Philipp Wiesemann
Fixed compiler warning with gcc
2013-07-30, by Sam Lantinga
Fixed stack smashing crash when using the GCC compiled DLL with Visual Studio.
2013-07-29, by Sam Lantinga
Workaround older libpulse that fails in pa_context_new() with a NULL appname.
2013-07-30, by Ryan C. Gordon
These should be __inline__, not inline.
2013-07-30, by Ryan C. Gordon
Attempt to fix compiler warning.
2013-07-30, by Ryan C. Gordon
Added documentation saying the render API isn't for multi-threading.
2013-07-28, by Sam Lantinga
Changed test program to be more compatible C.
2013-07-27, by Philipp Wiesemann
Removed unused variable from test program.
2013-07-27, by Philipp Wiesemann
Removed unused parameter in test program.
2013-07-27, by Philipp Wiesemann
Corrected words in comments of test programs.
2013-07-27, by Philipp Wiesemann
Fixed return value documentation for SDL_HapticUpdateEffect().
2013-07-27, by Ryan C. Gordon
Backed out hg changeset 7f26fd1df927; docs were wrong, not the code.
2013-07-27, by Ryan C. Gordon
Added a FIXME discussion to last commit.
2013-07-27, by Ryan C. Gordon
Cocoa: Make the next-highest window gain focus when a window is closing.
2013-07-22, by Ryan C. Gordon
Fixed SDL_HapticOpened() returning -1 instead of 0.
2013-07-27, by Philipp Wiesemann
Removed C++ macro setup in internal header for Android port which is only C now.
2013-07-27, by Philipp Wiesemann
Fixed SDL_HapticRumblePlay() maybe working because of SDL_HapticUpdateEffect().
2013-07-27, by Philipp Wiesemann
Corrected SDL_HapticUpdateEffect() returning 0 instead of index of effect.
2013-07-27, by Philipp Wiesemann
Added example of using the software renderer and window surface API, contributed by Nitin Jain.
2013-07-27, by Sam Lantinga
Fixed bug 1983 - SDL_thread.h broken under MinGW crosscompiling environment
2013-07-27, by Sam Lantinga
Fixed variable scoping for Windows build
2013-07-27, by Sam Lantinga
Fixed bug 1272 - Bogus numlock key up/down events being reported on MacOS X
2013-07-27, by Sam Lantinga
Fixed bug 1743 - CMake produces libraries with wrong filename/SONAME
2013-07-27, by Sam Lantinga
Improved error checking in the haptic system, preventing crashes in some cases.
2013-07-27, by Sam Lantinga
Fixed bug 1919 - Window icon disappears as soon as a renderer is created
2013-07-14, by Sam Lantinga
Fixed bug 1526 - X11 - XUnmapWindow should not be called directly
2013-07-27, by Sam Lantinga
Fix cmake breakage (thanks Marcus)
2013-07-26, by Jørgen P. Tjernø
Consider the case where an attribute is set to EGL_DONT_CARE in eglChooseConfig
2013-07-26, by Gabriel Jacobo
[Android] Bug 1827, select the best matching config provided by eglChooseConfig
2013-07-26, by Gabriel Jacobo
Fixed crash and garbled output when converting from F32 to S16 audio.
2013-07-25, by Sam Lantinga
Updated the copyright year for the test programs
2013-07-25, by Sam Lantinga
Corrected return value to be of correct type.
2013-07-24, by Philipp Wiesemann
Corrected internal documentation in source.
2013-07-24, by Philipp Wiesemann
Removed unreachable code.
2013-07-24, by Philipp Wiesemann
Removed unused variables to fix warnings in test program.
2013-07-24, by Philipp Wiesemann
Fix for recent GLX error bug
2013-07-23, by Sam Lantinga
A little cleanup on the cleanup, just for consistency.
2013-07-23, by Sam Lantinga
= {{0}} generates a memset() in MSVC, which isn't linked. Whoops!
2013-07-23, by Jørgen P. Tjernø
Fix build errors from last change.
2013-07-23, by Jørgen P. Tjernø
Fix some clang analyzer warnings.
2013-07-23, by Jørgen P. Tjernø
Mac: Codify SDK and OS requirements, and clean up.
2013-07-23, by Jørgen P. Tjernø
Add a timeout to the clipboard code to avoid hangs when using synergy. When a timeout is detected we set the clipboard so that we own it so that future timeouts are avoided. Testing has confirmed that this timeout and setting only occurs when the clipboard contains text from my Windows machine.
macosx_10_4_supported
2013-07-23, by Sam Lantinga
Added Direct3D shader to hardware accelerate YV12 and IYUV textures.
2013-07-23, by Sam Lantinga
Finished updating testoverlay2 for the new API and added it to the Visual Studio 2010 projects
2013-07-23, by Sam Lantinga
Fixed SDL printf output for 0x%.8x
2013-07-23, by Sam Lantinga
Updated blend semantics so blending uses the following formula:
2013-07-23, by Sam Lantinga
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