Mercurial
Mercurial
>
icculus
>
SDL-audio-capture
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Removed C++-style single-line comments from a public header (thanks, Martin!).
2013-04-16, by Ryan C. Gordon
Maybe actually fix compiler warning this time.
2013-04-16, by Ryan C. Gordon
Fixed a compiler warning on Visual Studio.
2013-04-15, by Ryan C. Gordon
Make the new SDL_RWops::hidden::unknown::data2 field a void*, not an int.
2013-04-14, by Ryan C. Gordon
Added a data2 field to the SDL_RWops::hidden::unknown.
2013-04-13, by Ryan C. Gordon
Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite
2013-04-13, by Andreas Schiffler
Fixed a typo (thanks, Ethan!).
2013-04-10, by Ryan C. Gordon
Numlock & pause fix from Alfred.
2013-04-10, by Jørgen P. Tjernø
More const_cast fixes for C++ apps using the public headers (thanks, Martin!).
2013-04-08, by Ryan C. Gordon
Fixed another infinite recursion accident in stdlib.
2013-04-05, by Ryan C. Gordon
Corrected some stdinc inline functions (thanks, Martin!).
2013-04-04, by Ryan C. Gordon
Improve testgamecontroller output & robustness.
2013-04-03, by Jørgen P. Tjernø
Add 3 Logitech gamecontroller mappings for Mac OS X.
2013-04-03, by Jørgen P. Tjernø
Fixed compiler warnings in Mac Xcode builds.
2013-04-03, by Ryan C. Gordon
Another attempt at fixing compiler warnings for SDLTest_SurfaceImage_t.
2013-04-03, by Ryan C. Gordon
Compiler warning fixes for Windows message box code.
2013-04-03, by Ryan C. Gordon
Possibly fix compiler warnings, simplify SDLTest_SurfaceImage_t definition.
2013-04-03, by Ryan C. Gordon
Fixed compiler warnings. "leftFingerDown" doesn't need to be an SDL_FingerID.
2013-04-03, by Ryan C. Gordon
Fixed infinite recursion (thanks, Rainer!).
2013-04-03, by Ryan C. Gordon
Check for a NULL pointer dereference.
2013-04-02, by Ryan C. Gordon
Add new controller mappings for Windows.
2013-04-02, by Jørgen P. Tjernø
Add input validation and null checking to SDL_Get/SetWindowData [reported by Joseph T.]
2013-04-02, by Andreas Schiffler
Fixed bug 1780 - SDL_RWFromFile() sets an error on Android although a valid SDL_RWops pointer is returned.
2013-04-02, by Sam Lantinga
Fixed bug 1779 - SDL's Android project template has old default icons from Android.
2013-04-02, by Sam Lantinga
Fixed bug 1781 - SDL sets an error for the initial touch on Android.
2013-04-02, by Sam Lantinga
Fixed bug 1782 - SDL_opengl.h header disabled on FreeBSD
2013-04-01, by Sam Lantinga
Backed out changeset: a500a9dbfb41
2013-04-01, by Gabriel Jacobo
Backed out changeset: a713101e1d25
2013-04-01, by Gabriel Jacobo
Backed out changeset: 9cef1005df5f
2013-04-01, by Gabriel Jacobo
Changed audio subsystem's OpenDevice interface to return -1 on error.
2013-03-31, by Ryan C. Gordon
Make SDL_SetError and friends unconditionally return -1.
2013-03-31, by Ryan C. Gordon
Corrected function signature on SDL_strtod_inline() (thanks, Axel!).
2013-03-29, by Ryan C. Gordon
Haiku no longer #defines __BEOS__, so check for it too (thanks, Axel!).
2013-03-29, by Ryan C. Gordon
Patched test apps to compile with C89 compilers (thanks, Axel!).
2013-03-29, by Ryan C. Gordon
Don't use __builtin_clz() on gcc2. (thanks, Axel!)
2013-03-29, by Ryan C. Gordon
Fixed compiler warnings with SDL_FORCE_INLINE on gcc2. (Thanks, Axel!)
2013-03-29, by Ryan C. Gordon
The Haiku port is being actively maintained by Axel Dörfler
2013-03-26, by Sam Lantinga
Fixed compiler error with Cygwin
2013-03-26, by Sam Lantinga
Fixed compiler warning with Cygwin
2013-03-26, by Sam Lantinga
SDL message box improvements from Dan Thompson
2013-03-26, by Sam Lantinga
Added support for the GameStop Gamepad
2013-03-25, by Sam Lantinga
Added GUIDs for Bluetooth devices, using the same algorithm as the Linux code.
2013-03-25, by Sam Lantinga
Make sure we bump the palette version when we modify it.
2013-03-24, by Sam Lantinga
We're using the alpha component of the palette entries, let's name it appropriately.
2013-03-24, by Sam Lantinga
The palette unused value is treated as alpha and updated when setting the colorkey.
2013-03-24, by Sam Lantinga
Updated the license listed in the header, fixing bug 1768
2013-03-23, by Sam Lantinga
Make SDL support the X11 clipboard TARGETS protocol, which advertises what formats text is available in from the application. This is necessary for many Linux programs to interact well with the clipboard.
2013-03-22, by Sam Lantinga
Removed old file from the Android build
2013-03-19, by Sam Lantinga
Added missing files for the Android build
2013-03-19, by Sam Lantinga
Fixed bug 1700 - Joysticks not supported in Android
2013-03-19, by Sam Lantinga
Fixed bug 1759 - Updates to testjoystick.c
2013-03-19, by Sam Lantinga
Fixed bug 1760 - Update README.android about local.properties
2013-03-19, by Sam Lantinga
Fixed bug 1764 - Integer Precision Loss During Compilation
2013-03-19, by Sam Lantinga
Fixed bug 1763 - Constify SDL_UpdateWindowSurfaceRects()
2013-03-19, by Sam Lantinga
Removed unused window size constants
2013-03-17, by Sam Lantinga
The platform define for the PSP is __PSP__
2013-03-17, by Sam Lantinga
Removed Nintendo DS support since nobody has volunteered to maintain it for over a year.
2013-03-17, by Sam Lantinga
We have a new platform, yay!
2013-03-17, by Sam Lantinga
Add PSP support
2013-03-17, by Captain Lex
Fixed more const issues with C++
2013-03-16, by Sam Lantinga
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip