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added SDL_LOADSO_DLOPEN macro
gsoc2008_iphone
2008-07-18, by Holmes Futrell
Added SDL_VIDEO_RENDER_OGL macro back in
gsoc2008_iphone
2008-07-18, by Holmes Futrell
This file serves a similar purpose as SDL_opengl.h, but for OpenGL ES. It is based off of the official OpenGL ES v1.1 header file found at Kronos (http://www.khronos.org/registry/gles/api/1.1/gl.h).
gsoc2008_iphone
2008-07-18, by Holmes Futrell
Added SDL_GL_RETAINED_BACKING to SDL_GLattr enum. Retained backing means the memory for color buffers, depth buffers, etc cannot be overwritten by other applications between frames. The default for this setting is 'on'. I wanted to add this because turning retained backing off on iPhone dramatically increases performance.
gsoc2008_iphone
2008-07-18, by Holmes Futrell
These files contain the audio support for iPhone. They are based on the CoreAudio audio driver for Mac OS X. The principle difference is that the iPhone doesn't seem to have a concept of audio devices ... it just has special units for audio in and audio out. Also had to change some functions to versions which seem to only exist on iPhone and will apparently exist in Mac OS X 10.6(!)
gsoc2008_iphone
2008-07-18, by Holmes Futrell
Fixed a bug where SDL_SYS_JoystickUpdate would send update events even when the accelerometer delegate hadn't received new information from the hardware.
gsoc2008_iphone
2008-07-18, by Holmes Futrell
These files contain the specification for a class which receives updates from the iPhone accelerometer. The class holds the accelerometer information, and is queried by SDL_sysjoystick.m.
gsoc2008_iphone
2008-07-18, by Holmes Futrell
test
gsoc2008_iphone
2008-07-18, by Holmes Futrell
Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
These files are the OpenGL ES render driver. You should be able to use them on any platform that supports OpenGL ES -- not just iPhone. The driver is based off the OpenGL render driver.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
This file serves an analoguous purpose as SDL_glfuncs.h, but for OpenGL ES. I haven't put the 'unused' functions in this file yet.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
Added support for OpenGL ES and UIKit Video Driver:
gsoc2008_iphone
2008-07-17, by Holmes Futrell
These files contain some environment storage necessary for an ugly hack I had to write so that SDL_QUIT events would be handled correctly on the platform. Please see the comment in UIKit_PumpEvents located in SDL_uikitevents.m and let me know if there is a better way to do this.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
These files contain the events related functions for the UIKit video driver. Right now this is just UIKit_PumpEvents.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
These files contain the window related functions for the UIKit video driver.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
SDL_uikitview is just a generic view class which SDL_uikitopenglview inherits from. The functionality found in this class relates to (right now) mouse/touch input support. The reason for putting it here is that if someone wanted to write a render driver for iPhone based around CoreGraphics rather than OpenGL ES, they could make their Core Graphics view inherit from this class as well.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
SDL_uikitvideo.m is the main file for the UIKit video driver. It has the UIKit video bootstrap, initialization, device creation, etc.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
SDL_uikitopenglview is an OpenGL ES View class based on the one found in Apple's OpenGL ES based application template. It's created from SDL_uikitopengles.m, normally.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
SDL_uikitopengles is responsible for OpenGLES related functions in the UIKit video driver. The main thing to note is UIKit_GL_CreateContext which creates an instance of the SDL_uikitopenglview class, an OpenGL ES View. Most the real functionality is in SDL_uikitopenglview.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
gsoc2008_iphone
2008-07-17, by Holmes Futrell
Just the sysjoystick file for the iPhone accelerometer. It doesn't reveal anything under NDA, but I just wanted to make sure that adding files to the repository is working under XCode right now.
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
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gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
Just modified the macro so that iPhone will use the Mac OS X code here
gsoc2008_iphone
2008-07-11, by Holmes Futrell
Added Core Audio iPhone bootstrap
gsoc2008_iphone
2008-07-11, by Holmes Futrell
iPhone port uses custom main
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
(none)
gsoc2008_iphone
2008-07-11, by Holmes Futrell
just testing commit ... please commit to the right place.
gsoc2008_iphone
2008-07-09, by Holmes Futrell
Creating GSoC 2008 code branches
gsoc2008_iphone
2008-04-23, by Sam Lantinga
So we don't forget to do this...
2008-03-18, by Sam Lantinga
ran make indent
2008-03-14, by Bob Pendleton
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
2008-03-14, by Bob Pendleton
In testdyngl.c the event type was being anded (&) with SDL_KEYDOWN and if the result was none zero the program was quiting. This is very weird because it was
2008-03-07, by Bob Pendleton
oops, need to comment out some debug code.
2008-03-07, by Bob Pendleton
Next version of internationalized input for X11. On my machine (famous last words :-) with a US English keyboard and locale I can compose ` and e and get a text
2008-03-07, by Bob Pendleton
more valgrind errors fixed. Plus I ran make indent which changed a few files.
2008-03-07, by Bob Pendleton
Fixed many valgrind errors. But, I broke testdyngl.
2008-03-06, by Bob Pendleton
Fixing valgrind errors.
2008-03-06, by Bob Pendleton
SetupWindowData in SDL_X11window.c was realloc()ing the display window list and incrementing numwindows even though those are being updated in functions that call
2008-03-04, by Bob Pendleton
Deleted a call to X__PumpEvents at the end of X11_GL_InitExtensions(). This function is being called from SDL_RecreateWindow at a point when the numwindows value in
2008-03-01, by Bob Pendleton
Now the program will process all events and then terminate. :)
2008-02-23, by Sam Lantinga
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
2008-02-20, by Bob Pendleton
Windows also remaps the numeric keypad... grrr
2008-02-11, by Sam Lantinga
Checkout directly to the SDL 1.3 folder
2008-02-11, by Sam Lantinga
Show integer scancode, since that's how it's defined in the header.
2008-02-10, by Sam Lantinga
Disable DirectFB by default, since it hasn't been updated for the 1.3 API yet.
2008-02-10, by Sam Lantinga
Added support for keypad enter
2008-02-10, by Sam Lantinga
Updated Visual C++ project
2008-02-10, by Sam Lantinga
Friggin' Windows remaps alphabetic keys based on keyboard layout.
2008-02-09, by Sam Lantinga
Undo keyboard layout based alphabetic key mapping. Grr.... HACK HACK HACK...
2008-02-09, by Sam Lantinga
Implemented text input event for Win32
2008-02-09, by Sam Lantinga
Untested Win32 keyboard scancode code.
2008-02-08, by Sam Lantinga
Fixed array overrun
2008-02-07, by Sam Lantinga
Fixed compile errors
2008-02-07, by Sam Lantinga
First pass of new SDL scancode concept for X11.
2008-02-07, by Sam Lantinga
Christian's comment:
2008-02-05, by Sam Lantinga
First pass implementation of new SDL scancode concept, as discussed with
2008-02-05, by Sam Lantinga
Merged r3534:3535 from branches/SDL-1.2: Reset direction flag in SDL_revcpy().
2008-02-04, by Ryan C. Gordon
Merged fix for bug #542 from SDL 1.2
2008-01-24, by Sam Lantinga
Minimal implementation of textinput events for x11. It only works for latin-1.
2008-01-15, by Bob Pendleton
Enabled key board auto repeat in X11_InitKeyboard.c. Had to add a couple of new Xlib symbols.
2008-01-12, by Bob Pendleton
one more time... I must be brain dead...
2008-01-12, by Bob Pendleton
More typos
2008-01-12, by Bob Pendleton
Fixed some typos in SDL_x11keyboard.c
2008-01-09, by Bob Pendleton
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
2008-01-08, by Bob Pendleton
Updated config scripts
2008-01-03, by Sam Lantinga
Merged fix for bug #531 from SDL 1.2 revision 3511
2008-01-01, by Sam Lantinga
Merged -fvisibility detection fix from SDL 1.2 revision 3500
2007-12-30, by Sam Lantinga
Christian Walther fixed bug #529
2007-12-29, by Sam Lantinga
Christian Walther fixed bug #530
2007-12-29, by Sam Lantinga
Merged fix for bug #508 from SDL 1.2 revision 3495
2007-12-29, by Sam Lantinga
Merged fix for bug #482 from SDL 1.2 revision 3492.
2007-12-29, by Sam Lantinga
Fixed bug #478
2007-12-29, by Sam Lantinga
Merged fix for bug #503 from SDL 1.2 revision 3487
2007-12-29, by Sam Lantinga
Fixed bug #497
2007-12-29, by Sam Lantinga
Fixed bug #464
2007-12-29, by Sam Lantinga
Merged revision 3472 from SDL 1.2, fixing bug #493
2007-12-29, by Sam Lantinga
Fixed fatbuild.sh script for building on Mac OS X 10.5
2007-12-28, by Sam Lantinga
Date: Wed, 14 Nov 2007 22:20:27 -0500
2007-12-28, by Sam Lantinga
Merged changeset 3463 from SDL 1.2, fixed compile error with Intel compiler.
2007-12-28, by Sam Lantinga
Merged revision 3458 from SDL 1.2, fixed Borland C alloca() prototype
2007-12-28, by Sam Lantinga
Merged revision 3455 from SDL 1.2, fixing documentation typo.
2007-12-28, by Sam Lantinga
Added SDL_rect.h and SDL_surface.h to the initialization of HDRS in Makefile.in. Because they were missing those header files were not being installed and
2007-12-13, by Bob Pendleton
Merged r3449:3450 from branches/SDL-1.2: SDL_config.h.in Linux joystick fix.
2007-09-25, by Ryan C. Gordon
Split out the SDL_rect and SDL_surface functions into their own headers.
2007-09-10, by Sam Lantinga
indent
2007-09-10, by Sam Lantinga
Fixed bug #471
2007-08-21, by Sam Lantinga
Minor PulseAudio fixes: corrected OpenDevice return code, human-readable
2007-08-20, by Ryan C. Gordon
Ported PulseAudio target from 1.2 to 1.3 interfaces, and added it to the trunk.
2007-08-20, by Ryan C. Gordon
Date: Sun, 19 Aug 2007 18:29:28 +0200
2007-08-19, by Sam Lantinga
Whoops, missing file...
2007-08-19, by Sam Lantinga
Date: Thu, 05 Jul 2007 14:02:33 -0700
2007-08-19, by Sam Lantinga
Okay, still some bugs, but everything builds again...
2007-08-18, by Sam Lantinga
More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-18, by Sam Lantinga
More work in progress...
2007-08-17, by Sam Lantinga
Enabled SSE2 intrinsics
2007-08-17, by Sam Lantinga
More work in progress, still doesn't compile...
2007-08-17, by Sam Lantinga
Work in progress: merging new texture features into SDL blit system
2007-08-17, by Sam Lantinga
Enabled 3DNow! intrinsic support
2007-08-17, by Sam Lantinga
indent
2007-08-17, by Sam Lantinga
Date: Fri, 17 Aug 2007 01:12:31 +0200
2007-08-17, by Sam Lantinga
Date: Fri, 17 Aug 2007 01:12:31 +0200
2007-08-17, by Sam Lantinga
Moved the colorkey and per-surface alpha into the blit info,
2007-08-17, by Sam Lantinga
Getting ready to add slow blitters. Everyone will love me. :)
2007-08-16, by Sam Lantinga
Use MMX intrinsics over GCC inline assembly
2007-08-16, by Sam Lantinga
Oops, didn't want to rename those files...
2007-08-16, by Sam Lantinga
Added notes on the next steps for SDL 1.3
2007-08-16, by Sam Lantinga
Removed unnecessary header (SDL_blit.h has SDL_cpuinfo.h)
2007-08-16, by Sam Lantinga
SSE and MMX intrinsics work with Visual Studio now...
2007-08-16, by Sam Lantinga
Fixed a few compiler warnings.
2007-08-16, by Sam Lantinga
Added SSE and MMX optimization for SDL_FillRect()
2007-08-16, by Sam Lantinga
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