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Fixed --enable-new-dtags check with cmake
2016-01-07, by Sam Lantinga
Use --enable-new-dtags to set RUNPATH rather than RPATH so that LD_LIBRARY_PATH is not overridden by the application.
2016-01-07, by Sam Lantinga
Fixed NULL dereference on drop events with no window associated.
2016-01-07, by Ryan C. Gordon
Updated debian packaging files
2016-01-07, by Sam Lantinga
Updated dynamic API table.
2016-01-07, by Ryan C. Gordon
SDL_RenderSetIntegerScale
2016-01-05, by Ethan Lee
Mac: Implemented SDL_GetDisplayDPI (thanks, Kirill!).
2016-01-07, by Ryan C. Gordon
Fixed compile warnings about uninitialized variables in test library.
2016-01-06, by Philipp Wiesemann
Fixed outdated information in a README for iOS.
2016-01-06, by Philipp Wiesemann
Fixed doxygen warnings.
2016-01-06, by Philipp Wiesemann
CMake: Turned off Mac OS X rpath warning kludge.
2016-01-05, by Ryan C. Gordon
Patched to compile on iOS.
2016-01-05, by Ryan C. Gordon
Android: Fixed up drop events for new interface.
2016-01-05, by Ryan C. Gordon
Patched to compile.
2016-01-05, by Ryan C. Gordon
Use SDL's stdinc functions instead of C runtime calls.
2016-01-05, by Ryan C. Gordon
Added SDL_WINDOWEVENT_TAKE_FOCUS.
2016-01-05, by Ryan C. Gordon
Added SDL_WINDOWEVENT_HIT_TEST.
2015-04-21, by Ryan C. Gordon
Added SDL_SetWindowModalFor().
2015-04-21, by Ryan C. Gordon
Added SDL_SetWindowInputFocus().
2016-01-05, by Ryan C. Gordon
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
2016-01-05, by Ryan C. Gordon
Added SDL_GetWindowBordersSize().
2016-01-05, by Ryan C. Gordon
x11: Put a matching window_group wmhint on every window created.
2016-01-05, by Ryan C. Gordon
Added SDL_DROPBEGIN and SDL_DROPCOMPLETE events, plus window IDs for drops.
2016-01-05, by Ryan C. Gordon
Added special window type flags.
2016-01-05, by Ryan C. Gordon
Added SDL_DROPTEXT event, for dragging and dropping string data.
2016-01-05, by Ryan C. Gordon
Added SDL_GetDisplayUsableBounds().
2016-01-04, by Ryan C. Gordon
x11: Optimize SDL_GetGlobalMouseState() a little.
2015-04-22, by Ryan C. Gordon
x11: window managers might mark windows as FULLSCREEN _and_ MAXIMIZED.
2015-04-21, by Ryan C. Gordon
x11: Workaround window managers that mark fullscreen windows as maximized.
2015-04-21, by Ryan C. Gordon
x11: Let apps specify that video init should fail if XRandR is unavailable.
2016-01-04, by Ryan C. Gordon
x11: _NET_WM_PID needs a long, not a pid_t, I think.
2016-01-05, by Ryan C. Gordon
CMake: Let static libraries optionally be built with Position Independent Code.
2016-01-05, by Ryan C. Gordon
CMake: use the old MACOSX_RPATH behavior (for now), silence the warning.
2016-01-05, by Ryan C. Gordon
Updated comment: this is the correct way to do fullscreen on X11 now.
2015-04-21, by Ryan C. Gordon
Added a few FIXMEs.
2015-04-21, by Ryan C. Gordon
Try to build with GCC's -Wdeclaration-after-statement.
2016-01-04, by Ryan C. Gordon
Mac: allows apps to use OpenGL on a slower, integrated GPU.
2016-01-04, by Ryan C. Gordon
Patch to compile on C89 compilers.
2016-01-04, by Ryan C. Gordon
x11: Support _NET_WM_USER_TIME and give _NET_ACTIVE_WINDOW a valid timestamp.
2016-01-04, by Ryan C. Gordon
CMake: Don't link directly to libGL on Unix.
2016-01-03, by Ryan C. Gordon
CMake: Don't make a libSDL2.so symlink on Mac OS X (do .dylib instead).
2016-01-03, by Ryan C. Gordon
Remove almost all instances of "volatile" keyword.
2016-01-03, by Ryan C. Gordon
Added tag release-2.0.4 for changeset e12c38730512
2016-01-02, by Sam Lantinga
Backed out commit 4de94185790e, this causes Visual Studio build failure on buildbot
release-2.0.4
2016-01-02, by Sam Lantinga
Fixed sed error on Mac OS X and updated copyright on a few last files
2016-01-02, by Sam Lantinga
Fixed bug 3092 - Statically link sdl2 with /MT for msvc
2016-01-02, by Sam Lantinga
Updated copyright to 2016
2016-01-02, by Sam Lantinga
Fixed typo in README for iOS.
2016-01-01, by Philipp Wiesemann
Added brackets to function names in header comments so doxygen links them.
2016-01-01, by Philipp Wiesemann
Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes.
2015-12-31, by Alex Szpakowski
CMake: Fixed building for Windows with VS2015 (bug #3080).
2015-12-31, by Alex Szpakowski
WinRT: minor code-comment cleanups
2015-12-31, by David Ludwig
WinRT: fixed bug whereby a Win8.x app's SDL_Window wasn't getting de-marked as maximized (on window restore)
2015-12-31, by David Ludwig
Fixed Bug 3217 - WinRT: after alt-tab'ing back into fullscreen app, mouse cursor is sometimes wrong
2015-12-31, by David Ludwig
Fixed Bug 3215 - Win32: 'fullscreen' app doesn't always extend to top of screen
2015-12-30, by David Ludwig
Updated configure script.
2015-12-29, by Philipp Wiesemann
Fixed a crash if creating accelerated renderer after accessing window surface.
2015-12-29, by Philipp Wiesemann
NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!).
2015-12-29, by Ryan C. Gordon
NetBSD: improved joystick support (thanks, Thomas!).
2015-12-29, by Ryan C. Gordon
Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!).
2015-12-29, by Ryan C. Gordon
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