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Do not use UIScreenMode to add a iOS display, always use the boundary
2011-10-09, by Kees Bakker
Merge upstream updates
2011-10-08, by Kees Bakker
Make SDL_uikitviewcontroller.window a real Objective-C property and synthesize
2011-09-28, by Kees Bakker
Minor code cleanup in uikit/SDL_uikitview.m (no functional changes)
2011-09-28, by Kees Bakker
Simplied the code a bit in uikit/SDL_uikitvideo.m
2011-09-28, by Kees Bakker
Remove unused SDL_uikitopenglview (privateMethods)
2011-09-28, by Kees Bakker
Use Objective-C construct for..in instead of oldfashioned C (uikit)
2011-09-28, by Kees Bakker
Do not exit in (uikit) postFinishLaunch but store the exit status and use that to return from main()
2011-09-27, by Kees Bakker
Cleanup of the use of include files in src/video/uikit
2011-09-27, by Kees Bakker
Add Xcode-iPhoneOS/rakefile which can be used to build SDL.framework from the commandline
2011-09-27, by Kees Bakker
Use a consistent source code format in src/video/uikit
2011-09-27, by Kees Bakker
Remove INDENT-ON INDENT-OFF comments in src/video/uikit
2011-09-27, by Kees Bakker
Cleanup out trailing whitespace in src/video/uikit
2011-09-27, by Kees Bakker
Don't crash with a NULL thread name.
2011-10-18, by Ryan C. Gordon
Check for __ARM_ARCH_5TEJ__ in spinlock atomics.
2011-10-16, by Ryan C. Gordon
Let iOS use OSAtomicCompareAndSwap32Barrier() if nothing else is available.
2011-10-16, by Ryan C. Gordon
Fix up some retain/release issues with UIScreenMode objects.
2011-10-14, by Ryan C. Gordon
Don't use a global JNIEnv across threads; it's not thread safe.
2011-10-15, by Ryan C. Gordon
Bumped default Android API target to 5 (Android 2.0, up from 1.6).
2011-10-15, by Ryan C. Gordon
Removed STL dependency in Android code.
2011-10-15, by Ryan C. Gordon
* Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer
2011-10-14, by Tim Angus
Implement GL_GetProcAddress() for Android.
2011-10-13, by Ryan C. Gordon
Specify joystick (accelerometer) support for iOS in the config header.
2011-10-14, by Ryan C. Gordon
* Support OpenGL ES 2 on Android
2011-08-26, by Tim Angus
Don't warn about multichar characters on BeOS/Haiku.
2011-10-13, by Ryan C. Gordon
Fixed a bunch more compiler warnings in the 1.2 branch.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Don't warn about multichar characters on BeOS/Haiku.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Quartz: Only use ShowMenuBar()/HideMenuBar() for legacy OS releases.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Cleaned up more compiler warnings in the 1.2 branch.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Fixed unused variable compiler warnings on Mac OS X.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Don't bother with Win9x compatibility when building 64-bit binaries.
SDL-1.2
2011-10-13, by Ryan C. Gordon
Added support for multitouch on Android.
2011-10-13, by Ryan C. Gordon
Fixed a whole slew of compiler warnings that -Wall exposed.
2011-10-13, by Ryan C. Gordon
Make sure window->driverdata is set before we might need it.
2011-10-12, by Ryan C. Gordon
Commit updated generated C code.
2011-10-11, by Ryan C. Gordon
Fixed compiler warning for unused variable in generated C code.
2011-10-11, by Ryan C. Gordon
Fixed perl string escaping thing.
2011-10-11, by Ryan C. Gordon
Enable -Wall by default.
SDL-1.2
2011-10-11, by Ryan C. Gordon
Enable -Wall by default.
2011-10-11, by Ryan C. Gordon
Refactored audio device enumeration/naming tests ana added negative cases
2011-10-05, by Andreas Schiffler
Disable thread naming on Windows for now.
2011-10-02, by Ryan C. Gordon
Patched to compile on Mac OS X (I think).
2011-10-02, by Ryan C. Gordon
Further patched to compile on Windows.
2011-10-02, by Ryan C. Gordon
Patched to compile on Windows.
2011-10-02, by Ryan C. Gordon
1.3 API CHANGE: Add support for naming threads.
2011-10-02, by Ryan C. Gordon
Fixed to compile with pedantic C
2011-09-27, by Sam Lantinga
============================================================
2011-09-27, by Sam Lantinga
============================================================
2011-09-27, by Sam Lantinga
Moved pthread spinlock check in with the rest of the pthread tests.
2011-09-21, by Ryan C. Gordon
Replaced a sanity check with an SDL_assert().
2011-09-21, by Ryan C. Gordon
Don't call pthread_exit(), returning from RunThread() is equivalent.
2011-09-20, by Ryan C. Gordon
Simplified Windows RunThread().
2011-09-20, by Ryan C. Gordon
Updated fatbuild.sh to match 1.2 version.
2011-09-19, by Ryan C. Gordon
Cleaned up fatbuild.sh
SDL-1.2
2011-09-19, by Ryan C. Gordon
Fixed option parsing code of test harness.
2011-09-18, by Markus Kauppila
Fixed compiler warnings on Haiku.
2011-09-18, by Ryan C. Gordon
Implemented x86 and x86-64 spinlock inline asm.
2011-09-18, by Ryan C. Gordon
Use an actual #error instead of a bogus symbol if there's no spinlock support.
2011-09-18, by Ryan C. Gordon
Better test for actual Mac OS X SDK in use.
SDL-1.2
2011-09-18, by Ryan C. Gordon
I _think_ this fixes the Xcode projects.
SDL-1.2
2011-09-18, by Ryan C. Gordon
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