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Make it possible to slim SDL down quite a bit for people who just want OpenGL
2009-12-18, by Sam Lantinga
Added SDL_DrawRect(), SDL_DrawRects(), SDL_BlendRect() and SDL_BlendRects()
2009-12-18, by Sam Lantinga
In the process of adding rectangle drawing
2009-12-18, by Sam Lantinga
Fixed compile error on Windows.
2009-12-17, by Sam Lantinga
Updated test code to use SDL_setenv()
2009-12-17, by Sam Lantinga
Fixed crash in joystick handling code. Newer 2.6 kernels add an additional 'resolution' field to input_absinfo. Note that we don't use that structure since we want to have enough space for the values even when building with an older kernel.
2009-12-17, by Sam Lantinga
Fixed bug #841
2009-12-17, by Sam Lantinga
Fixed bug #843
2009-12-17, by Sam Lantinga
Implemented 64-bit version of cpuid code
2009-12-17, by Sam Lantinga
Added support for querying the number of CPUs available on Linux. This also happens to work on Mac OS X.
2009-12-17, by Sam Lantinga
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
2009-12-16, by Ryan C. Gordon
Fixed cpuid assembly to work on PIC code
2009-12-16, by Sam Lantinga
Allocate memory only if we're going to overwrite an environment variable
2009-12-16, by Sam Lantinga
Updated svn:ignore.
2009-12-16, by Ryan C. Gordon
Implemented SDL_setenv(), moved SDL_putenv() to compat.
2009-12-16, by Ryan C. Gordon
Implemented Windows version of SDL_GetCPUCount()
2009-12-16, by Sam Lantinga
Added SDL_GetCPUCount() to see how many cores are available.
2009-12-16, by Sam Lantinga
Fixed bug #741
2009-12-16, by Sam Lantinga
Fixed bug #736
2009-12-16, by Sam Lantinga
Added testfill to test raw fill performance
2009-12-16, by Sam Lantinga
Nuffin'
2009-12-16, by Sam Lantinga
Fixed bug #685
2009-12-16, by Sam Lantinga
Fixed bug #666
2009-12-16, by Sam Lantinga
Fixed bug #642
2009-12-16, by Sam Lantinga
Default to allow either accelerated or not
2009-12-15, by Sam Lantinga
OpenGL hardware acceleration defaults on
2009-12-15, by Sam Lantinga
Fixed bug #815
2009-12-15, by Sam Lantinga
Fixed bug #818
2009-12-15, by Sam Lantinga
Added a warning comment to SDL_putenv().
2009-12-15, by Ryan C. Gordon
Fixed bug #905
2009-12-15, by Sam Lantinga
Fixed bug #906
2009-12-15, by Sam Lantinga
Add a dummy function if SDL doesn't have STDIO support
2009-12-15, by Sam Lantinga
Added notes from e-mail on desktop window implementation
2009-12-15, by Sam Lantinga
Need to test the multi-draw APIs
2009-12-15, by Sam Lantinga
Added svn checkout install step
2009-12-14, by Sam Lantinga
The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code.
2009-12-14, by Sam Lantinga
Implemented read/write pixels for the X11 renderer
2009-12-14, by Sam Lantinga
Added a test to check the read/write pixels API
2009-12-14, by Sam Lantinga
Added support for SDL_PIXELFORMAT_RGB24 and SDL_PIXELFORMAT_BGR24 to SDL_PixelFormatEnumToMasks()
2009-12-14, by Sam Lantinga
Added a BLENDMODE_MASK pixel shader so render tests succeed
2009-12-14, by Sam Lantinga
The SDL_PaletteWatch structure is really internal-only.
2009-12-13, by Sam Lantinga
Name the audio callback for documentation clarity.
2009-12-13, by Sam Lantinga
Note that the WritePixels call is unsupported right now.
2009-12-13, by Sam Lantinga
Fixed windows.h include
2009-12-13, by Sam Lantinga
Fixed line drawing for D3D
2009-12-12, by Sam Lantinga
Minor documentation fix
2009-12-12, by Sam Lantinga
Finished implementing RenderReadPixels()
2009-12-12, by Sam Lantinga
Removed the obsolete testcdrom target
2009-12-12, by Sam Lantinga
Fixed building on iPhone
2009-12-12, by Sam Lantinga
Allow points to be outside the window bounds, stress testing the clipping code.
2009-12-12, by Sam Lantinga
Added mouse position for button handling
2009-12-12, by Sam Lantinga
minor notes to self
2009-12-12, by Sam Lantinga
Fixed X11 line implementation - clip lines that are going to go outside the window.
2009-12-11, by Sam Lantinga
Make sure we fully clip the first point before starting to adjust the second point.
2009-12-11, by Sam Lantinga
Added an automated test for rectangle routines, currently only testing line clipping.
2009-12-11, by Sam Lantinga
Fixed constness in RenderRects() parameter
2009-12-11, by Sam Lantinga
Fixed bug #896
2009-12-11, by Sam Lantinga
X11 driver compiles again, lines are not yet implemented
2009-12-10, by Sam Lantinga
Switch to mixed case for consistency with other enumerations
2009-12-10, by Sam Lantinga
Added interfaces for batch drawing of points, lines and rects:
2009-12-09, by Sam Lantinga
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