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Ok, added long casts to get rid of compiler warnings.
2009-09-28, by Bob Pendleton
-0.5 is causing trouble according to comments in bug #783
2009-09-28, by Sam Lantinga
Added renderer information for dynamic OpenGL test
2009-09-28, by Sam Lantinga
Fixed bug #716
2009-09-27, by Sam Lantinga
Fixed 32-bit build
2009-09-26, by Sam Lantinga
Fixed bug #797
2009-09-26, by Sam Lantinga
Fixed bug #777
2009-09-26, by Sam Lantinga
Fixed bug #766
2009-09-26, by Sam Lantinga
Fixed bug #765
2009-09-26, by Sam Lantinga
Fixed bug #764
2009-09-26, by Sam Lantinga
Fixed bug #761
2009-09-26, by Sam Lantinga
Fixed bug #734
2009-09-26, by Sam Lantinga
Fixed bug #705
2009-09-26, by Sam Lantinga
Fixed bug #705
2009-09-26, by Sam Lantinga
Fixed bug #704
2009-09-26, by Sam Lantinga
Fixed crash with right side up BMP files
2009-09-26, by Sam Lantinga
Eric Wing to Sam
2009-09-26, by Sam Lantinga
fixed a spelling error in the documentation.
2009-09-25, by Bob Pendleton
Changed to include SDL_atomic.c in the windows version of SDL 1.3
2009-09-25, by Bob Pendleton
This version actaully should work on Windows.
2009-09-25, by Bob Pendleton
More TODO!
2009-09-24, by Sam Lantinga
Eric Wing to Sam
2009-09-24, by Sam Lantinga
Updated Xcode project from Eric Wing
2009-09-24, by Sam Lantinga
Getting ready for a new Xcode project from Eric Wing
2009-09-24, by Sam Lantinga
Fixed bug #732
2009-09-23, by Sam Lantinga
Possibly fixed bug #601, definitely fixed a potential issue with threads
2009-09-23, by Sam Lantinga
int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
2009-09-23, by Bob Pendleton
Whoops, this breaks building on Mac OS X 10.4
2009-09-22, by Sam Lantinga
oops
2009-09-21, by Bob Pendleton
Should now compile on 32 bit linux and 64 bit linux
2009-09-21, by Bob Pendleton
Whoops, need both the header and the library!
2009-09-21, by Sam Lantinga
Fixed bug #714
2009-09-21, by Sam Lantinga
Fixed bug #674
2009-09-21, by Sam Lantinga
Fixed bug #615
2009-09-21, by Sam Lantinga
Added reminder to look into 2D vblank synchronization
2009-09-21, by Sam Lantinga
Oh yeah, we have GLX support too.
2009-09-21, by Sam Lantinga
Fixed bug #577
2009-09-21, by Sam Lantinga
Fixed bug #591
2009-09-21, by Sam Lantinga
Fixed bug #570
2009-09-21, by Sam Lantinga
Fixed build on Mac OS X 10.4
2009-09-21, by Sam Lantinga
Fall back to opaque sprite if no formats with alpha are supported.
2009-09-20, by Sam Lantinga
Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)
2009-09-20, by Sam Lantinga
Removed outdated Atari support
2009-09-20, by Sam Lantinga
Oh yeah, need this option for PPC as well now.
2009-09-20, by Sam Lantinga
I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.
2009-09-19, by Bob Pendleton
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
2009-09-19, by Sam Lantinga
I think this fixes the texture pixel alignment
2009-09-19, by Sam Lantinga
This is waaaaay outdated. :)
2009-09-19, by Sam Lantinga
This name inconsistency has been bugging me for a while...
2009-09-19, by Sam Lantinga
Removed outdated VGL support
2009-09-19, by Sam Lantinga
Removed outdated wscons support
2009-09-19, by Sam Lantinga
Removed outdated Nano-X support
2009-09-19, by Sam Lantinga
Removed outdated OS/2 support
2009-09-19, by Sam Lantinga
Removed outdated Dreamcast support
2009-09-19, by Sam Lantinga
Oh yeah, this file is gone
2009-09-19, by Sam Lantinga
NASM is no longer used in SDL 1.3
2009-09-19, by Sam Lantinga
Removed outdated OS/2 support
2009-09-19, by Sam Lantinga
Removed outdated iPodLinux support
2009-09-19, by Sam Lantinga
testsprite2 should be pixel correct on Direct3D now.
2009-09-19, by Sam Lantinga
More test coverage
2009-09-19, by Sam Lantinga
Added more tests for the different primitive types
2009-09-19, by Sam Lantinga
Fixed bug #783
2009-09-19, by Sam Lantinga
Removing old CD-ROM header reference
2009-09-19, by Sam Lantinga
Stefan Ullinger
2009-09-19, by Sam Lantinga
The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.
2009-09-17, by Bob Pendleton
Kenneth Bull to SDL
2009-09-07, by Sam Lantinga
Merged Edgar's code changes from Google Summer of Code 2009
2009-09-07, by Sam Lantinga
This doesn't actually build on other platforms, I'll have to check with Martin
2009-09-07, by Sam Lantinga
Merged Martin's code changes from Google Summer of Code 2009
2009-09-07, by Sam Lantinga
Fixed bug where minimized windows get zero width/height
2009-09-06, by Sam Lantinga
Fixed compiling on 64-bit Windows
2009-09-06, by Sam Lantinga
Upgraded solution to Visual Studio 2008 and added 64-bit target
2009-09-06, by Sam Lantinga
Fixed issues building 64-bit Windows binary
2009-09-05, by Sam Lantinga
Removed CD-ROM code from Visual C projects
2009-09-05, by Sam Lantinga
Updated Xcode project for latest file changes
2009-09-05, by Sam Lantinga
Updated Xcode project for latest file changes
2009-09-05, by Sam Lantinga
Fix build on native 64-bit architecture
2009-09-05, by Sam Lantinga
Added 64-bit architectures to the fat build script
2009-09-05, by Sam Lantinga
From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05, by Sam Lantinga
From: Jjgod Jiang <gzjjgod@gmail.com>
2009-09-05, by Sam Lantinga
Updated fatbuild.sh to build for 10.4u SDK
2009-09-05, by Sam Lantinga
Removed references to CD-ROM support from the README files
2009-09-05, by Sam Lantinga
CD-ROM support is so passé :)
2009-09-05, by Sam Lantinga
Bye bye SoundManager, you are officially obsolete...
2009-09-05, by Sam Lantinga
Fixed a few issues compiling with Mac OS X 10.6
2009-09-05, by Sam Lantinga
Updated glext.h
2009-09-05, by Sam Lantinga
Fix suggested by Bob
2009-08-20, by Sam Lantinga
David Carre to Sam
2009-08-18, by Sam Lantinga
Start of redesign, getting rid of 8 and 16 bit operations in .h and test files.
2009-08-11, by Bob Pendleton
I forgot to copy the dummy version to macosx.
2009-08-11, by Bob Pendleton
David Carre to Sam
2009-08-11, by Sam Lantinga
Fixed bug #746
2009-08-07, by Sam Lantinga
Added request for SDL handling the desktop background window
2009-08-07, by Sam Lantinga
Patch by Janosch Gräf <janosch.graef@gmx.net>
2009-08-05, by Edgar Simo
Add clipboard support to TODO list
2009-08-05, by Sam Lantinga
Fixed compiling SDL_fsaudio.c against fusionsound 1.0.0
2009-08-03, by Couriersud
Fixed type size for test_bit()
2009-08-02, by Sam Lantinga
Added SDL_revision.h
2009-08-02, by Sam Lantinga
Clarified API documentation
2009-08-02, by Sam Lantinga
Added TODO for automated testing
2009-08-02, by Sam Lantinga
Removed arbitrary window size limitation
2009-08-02, by Sam Lantinga
Whoops, still need the iPhoneOS config file. :)
2009-08-02, by Sam Lantinga
Added missing SDL_revision.h
2009-08-02, by Sam Lantinga
Added SDL_atomic.h, SDL_power.h, and SDL_revision.h to public API headers
2009-08-02, by Sam Lantinga
Added SDL_atomic.h and SDL_power.h to public API headers
2009-08-02, by Sam Lantinga
Better check which includes #define used in stdint.h
2009-08-02, by Sam Lantinga
Don't redefine types if HAVE_STDINT_H is defined
2009-08-02, by Sam Lantinga
Patch from David Carre:
2009-07-30, by Sam Lantinga
Support for native and emulated atomic operations has been added.
2009-07-19, by Mike Gorchak
volitile... duh, yeah the variable need to be labeled volitile
2009-07-09, by Bob Pendleton
Documentation fix fix
2009-07-07, by Sam Lantinga
Applied patch from bug id=762 provided by Pierre Phaneuf
2009-07-06, by Bob Pendleton
Documentation fix.
2009-07-06, by Bob Pendleton
This is a cosmetic fix, I found a stupid typo
2009-07-02, by Bob Pendleton
Another documentation fix, Thanks to Mason Wheeler for finding these.
2009-07-02, by Bob Pendleton
Documentation fix.
2009-07-02, by Bob Pendleton
Corrected documentation error for SDL_RenderFill.
2009-06-30, by Bob Pendleton
Added testpower to svn:ignore
2009-06-30, by Ryan C. Gordon
Moved hardcoding of "/proc/apm" elsewhere.
2009-06-30, by Ryan C. Gordon
Linux /proc/apm: handle hex and decimal (and octal!) values.
2009-06-30, by Ryan C. Gordon
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