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Ok, added long casts to get rid of compiler warnings.
2009-09-28, by Bob Pendleton
-0.5 is causing trouble according to comments in bug #783
2009-09-28, by Sam Lantinga
Added renderer information for dynamic OpenGL test
2009-09-28, by Sam Lantinga
Fixed bug #716
2009-09-27, by Sam Lantinga
Fixed 32-bit build
2009-09-26, by Sam Lantinga
Fixed bug #797
2009-09-26, by Sam Lantinga
Fixed bug #777
2009-09-26, by Sam Lantinga
Fixed bug #766
2009-09-26, by Sam Lantinga
Fixed bug #765
2009-09-26, by Sam Lantinga
Fixed bug #764
2009-09-26, by Sam Lantinga
Fixed bug #761
2009-09-26, by Sam Lantinga
Fixed bug #734
2009-09-26, by Sam Lantinga
Fixed bug #705
2009-09-26, by Sam Lantinga
Fixed bug #705
2009-09-26, by Sam Lantinga
Fixed bug #704
2009-09-26, by Sam Lantinga
Fixed crash with right side up BMP files
2009-09-26, by Sam Lantinga
Eric Wing to Sam
2009-09-26, by Sam Lantinga
fixed a spelling error in the documentation.
2009-09-25, by Bob Pendleton
Changed to include SDL_atomic.c in the windows version of SDL 1.3
2009-09-25, by Bob Pendleton
This version actaully should work on Windows.
2009-09-25, by Bob Pendleton
More TODO!
2009-09-24, by Sam Lantinga
Eric Wing to Sam
2009-09-24, by Sam Lantinga
Updated Xcode project from Eric Wing
2009-09-24, by Sam Lantinga
Getting ready for a new Xcode project from Eric Wing
2009-09-24, by Sam Lantinga
Fixed bug #732
2009-09-23, by Sam Lantinga
Possibly fixed bug #601, definitely fixed a potential issue with threads
2009-09-23, by Sam Lantinga
int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h
2009-09-23, by Bob Pendleton
Whoops, this breaks building on Mac OS X 10.4
2009-09-22, by Sam Lantinga
oops
2009-09-21, by Bob Pendleton
Should now compile on 32 bit linux and 64 bit linux
2009-09-21, by Bob Pendleton
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