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Fixed bug 2726 - WinRT touches not setting 'which' field in virtual mouse events
2014-11-22, by David Ludwig
Corrected header file documentation comment.
2014-11-22, by Philipp Wiesemann
WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support
2014-11-15, by David Ludwig
WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown'
2014-11-15, by David Ludwig
WinRT: build fix for Visual C++ 2013 Update 4
2014-11-15, by David Ludwig
Fixed gcc-fat.sh failing to build Objective-C sources correctly.
2014-11-14, by Ryan C. Gordon
WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving
2014-11-09, by David Ludwig
Added missing brackets in test source assert messages.
2014-11-07, by Philipp Wiesemann
Fixed two typos in test source.
2014-11-07, by Philipp Wiesemann
WinRT: removed '-' from build script file names
2014-11-03, by David Ludwig
WinRT: added scripts to build Release copies of SDL for all WinRT variants
2014-11-03, by David Ludwig
WinRT: updated docs to include details of recently-expanded GLES2 support
2014-11-02, by David Ludwig
WinRT: fixed crash when trying, and failing, to load the opengles2 renderer
2014-11-02, by David Ludwig
WinRT: enabled OpenGL ES 2 support on Windows Phone
2014-11-02, by David Ludwig
WinRT: updated an OpenGL-related code-comment
2014-11-02, by David Ludwig
WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT
2014-11-02, by David Ludwig
WinRT: moved documentation + setup related TODO items out of README-winrt.md
2014-11-01, by David Ludwig
WinRT: made README-winrt.md slightly easier to read in an 80-column text editor
2014-11-01, by David Ludwig
WinRT: added details of the port's status, to README-winrt.md
2014-11-01, by David Ludwig
Patched to compile on pre-C99 compilers.
2014-10-30, by Ryan C. Gordon
X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs.
2014-10-29, by Dmitry Rekman
Fixed gamecontroller database sorting script not sorting the whole database.
2014-10-29, by Philipp Wiesemann
Removed unnecessary NULL check.
2014-10-29, by Philipp Wiesemann
Updated gamecontroller database sorting script to work with Python 3.
2014-10-29, by Philipp Wiesemann
Fixed SDL_AddHintCallback() crashing if no more memory available.
2014-10-29, by Philipp Wiesemann
Fixed bug 2647 - Memory leak in SDL_AddHintCallback function - SDL_hints.c
2014-10-29, by Philipp Wiesemann
WinRT: detailed steps, via the WinRT README, to fix a common build error
2014-10-27, by David Ludwig
Fixed two typos in header file comment.
2014-10-27, by Philipp Wiesemann
Added handling of NULL as input for SDL_GameControllerAddMapping().
2014-10-26, by Philipp Wiesemann
Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available.
2014-10-26, by Philipp Wiesemann
Added handling of NULL as input for SDL_GameControllerMapping().
2014-10-26, by Philipp Wiesemann
Removed two wrong documentation comments from gamecontroller source.
2014-10-26, by Philipp Wiesemann
Fixed wording in SDL_GameControllerAddMappingsFromRW() error message.
2014-10-26, by Philipp Wiesemann
WinRT: more keyboard code cleanups
2014-10-26, by David Ludwig
WinRT: Fixed bug whereby key-detection code could call SDL_Log
2014-10-25, by David Ludwig
WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails
2014-10-25, by David Ludwig
WinRT: more keyboard code cleanups
2014-10-25, by David Ludwig
WinRT: Fixed bug whereby a right-shift key might get reported as left-shift
2014-10-24, by David Ludwig
WinRT: minor keyboard code cleanup
2014-10-24, by David Ludwig
Added new key codes from Android 4.4 (API 20) and 5.0 (API 21).
2014-10-24, by Philipp Wiesemann
Remove unused variable.
2014-10-24, by Brandon Schaefer
Merge patch for bug 2750. Thanks Sylvain!
2014-10-24, by Brandon Schaefer
Fixed bug 2759 - Android findLibrary() returns NULL
2014-10-24, by Philipp Wiesemann
Added an option to define libraries to be loaded on Android in a derived class.
2014-10-23, by Philipp Wiesemann
Fixed alert dialog for not loaded libraries on Android being cancelable.
2014-10-23, by Philipp Wiesemann
Fixed missing @Override annotation warning in source for Android.
2014-10-23, by Philipp Wiesemann
Fixed upper case button in alert dialog for not loaded libraries on Android.
2014-10-23, by Philipp Wiesemann
Fixed typo in message of alert dialog for not loaded libraries on Android.
2014-10-23, by Philipp Wiesemann
Fixed writing new errors to standard output instead of error output on Android.
2014-10-23, by Philipp Wiesemann
Fixed documentation in source for Android.
2014-10-23, by Philipp Wiesemann
[Android] #2759: Show a message on failure to load a .so library (by Sylvain)
2014-10-21, by Gabriel Jacobo
Clarify (lack of) support for desktop OpenGL on the Raspberry Pi
2014-10-21, by Gabriel Jacobo
Fixed setting of screen saver state crashing on some version of Android.
2014-10-20, by Philipp Wiesemann
Bug 2739 - [Android] No support for SDL_DisableScreenSaver by Martin Gerhardy
2014-10-20, by Gabriel Jacobo
Fixed bug 2476 - Allow custom main() arguments
2014-10-17, by Philipp Wiesemann
Fixed typo in source comment.
2014-10-17, by Philipp Wiesemann
Fixed syntax error in cmake file.
2014-10-17, by Philipp Wiesemann
Added a platform cleanup function for the Vivante video driver
2014-10-16, by Sam Lantinga
[udev] Fixes #2654, ID_INPUT_KEY devices are ignored.
2014-10-16, by Gabriel Jacobo
[X11] Obey DISPLAY environment variable when selecting screen (Steaphan Greene)
2014-10-15, by Gabriel Jacobo
WinRT build fix
2014-10-15, by David Ludwig
Updated configure based on recent configure.in changes
2014-10-15, by Sam Lantinga
Expanded the iMX6 video driver into a general Vivante video driver that works across multiple SoCs
2014-10-15, by Sam Lantinga
Better error reporting for video drivers with less than full functionality.
2014-10-15, by Sam Lantinga
Fixed bug where EGL function pointers wouldn't get saved in optimized gcc builds
2014-10-15, by Sam Lantinga
Fixed spurious SDL error on shutdown if mouse capture isn't supported
2014-10-15, by Sam Lantinga
Fixed input device detection on systems that aren't running the udev daemon
2014-10-15, by Sam Lantinga
Fixed crash if the event subsystem didn't initialize properly
2014-10-15, by Sam Lantinga
WinRT: fixed bug whereby offscreen-rendered content could get improperly rotated
2014-10-14, by David Ludwig
Fixed log typo
2014-10-13, by Sam Lantinga
Minor cleanups
2014-10-13, by Sam Lantinga
Added configure options to disable OpenGL ES 1.1 and 2.0 individually
2014-10-13, by Sam Lantinga
WinRT: expanded the documentation on SDL_HINT_WINRT_HANDLE_BACK_BUTTON
2014-10-04, by David Ludwig
Mac: Fix build with clang from Xcode 6.
2014-09-30, by Jørgen P. Tjernø
Fixed broken layout for buttons with configured color in messagebox on Android.
2014-09-25, by Philipp Wiesemann
Added setting configured color to button texts for messagebox on Android.
2014-09-24, by Philipp Wiesemann
WinRT: cleaned up the opening section of the README
2014-09-19, by David Ludwig
WinRT: fixed broken emphasis formatting in README, when rendering it with Doxygen
2014-09-19, by David Ludwig
[Android] Better fix for #2480, pause/resume audio
2014-09-18, by Gabriel Jacobo
Haptic: Deal with negative periodic magnitudes (thanks, Elias!).
2014-09-17, by Ryan C. Gordon
Fixed haptic documentation typos (thanks, Elias!).
2014-09-17, by Ryan C. Gordon
[Android] Fixes #2480, music does not pause when process backgrounded
2014-09-17, by Gabriel Jacobo
[Android] Fixes #2679 - Crash resuming from screen off
2014-09-17, by Gabriel Jacobo
Fixed doxygen warning and markdown formatting.
2014-09-16, by Philipp Wiesemann
Fixed key down closing messagebox dialog instead of key up on Android.
2014-09-14, by Philipp Wiesemann
WinRT: made README note that Win 8.0 targeting via MSVC 2013 Express is not possible
2014-09-14, by David Ludwig
WinRT: expanded and updated the README section on MSVC requirements
2014-09-14, by David Ludwig
WinRT: added manual, app-setup instructions to the README
2014-09-14, by David Ludwig
WinRT: added a note to README regarding need for a MS account
2014-09-14, by David Ludwig
WinRT: cleaned up section headers
2014-09-14, by David Ludwig
video: waylandmouse: handle mmap error properly
2014-09-09, by Ryo Munakata
Fixed bug 2415 - Message Boxes aren't implemented on Android
2014-09-13, by Sam Lantinga
Fixed using uninitialized display data in iMX6 initialization
2014-09-12, by Sam Lantinga
[X11] Reconcile logical keyboard state with physical state on FocusIn
2014-09-11, by Pierre-Loup A. Griffais
atari:gem: Generate a fake message to mark regularly when to stop processing events.
SDL-1.2
2014-09-11, by Patrice Mandin
atari:gem: Read application ID so we can use it.
SDL-1.2
2014-09-11, by Patrice Mandin
atari:gem: Restore mouse on exit. Process mouse status after all events are processed.
SDL-1.2
2014-09-11, by Patrice Mandin
DSCAPS_GL was added for DirectFB 1.6
2014-09-10, by Sam Lantinga
Report the correct desktop video mode on the iMX6
2014-09-10, by Sam Lantinga
Freescale i.MX6 video driver
2014-09-10, by mastermind
Deal with various .bmp file format variants in SDL_LoadBMP_RW().
2014-09-08, by Ryan C. Gordon
Fixed example in header file.
2014-09-06, by Philipp Wiesemann
atari:ikbd: Fix for Coldfire CPU. Contributed by Vincent Riviere.
SDL-1.2
2014-09-06, by Patrice Mandin
Changed version displayed in documentation generated by doxygen.
2014-09-04, by Philipp Wiesemann
Fix non-power-of-two shaped windows.
2014-09-02, by Jørgen Tjernø
Updated version to 2.0.4
2014-09-02, by Sam Lantinga
Mac: Don't add the same joystick twice if IOKit reports a duplicate device.
2014-08-31, by Ryan C. Gordon
atari:timer: Throttles calls to BackgroundTask function, to avoid it being called too frequently.
SDL-1.2
2014-08-28, by Patrice Mandin
Corrected hint documentation.
2014-08-27, by Philipp Wiesemann
Fixed memory leak getting the X11 window title
2014-08-25, by Sam Lantinga
atari:xbios: fixes centering also when surface is locked.
SDL-1.2
2014-08-24, by Patrice Mandin
Fixed bug 2699 - possible memory leak in GL_RenderReadPixels
2014-08-24, by Sam Lantinga
May have fixed the Linux build again
2014-08-23, by Sam Lantinga
Fixed Linux build
2014-08-23, by Sam Lantinga
Fixed bug 2696 - Mac: fix display mode refresh rate calculation
2014-08-23, by Sam Lantinga
atari:xbios: Properly setup pixels using offset.
SDL-1.2
2014-08-22, by Patrice Mandin
atari:xbios: Keep non offseted value
SDL-1.2
2014-08-22, by Patrice Mandin
atari:xbios: Let SDL handles centering on screen.
SDL-1.2
2014-08-22, by Patrice Mandin
Fix declaration-after-statement errors in ibus code.
2014-08-21, by Ryan C. Gordon
Adjusted code style slightly for SDL_ibus.c
2014-08-21, by Ryan C. Gordon
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