Mercurial
Mercurial
>
icculus
>
SDL-audio-capture
/ graph
summary
|
shortlog
|
changelog
| graph |
tags
|
bookmarks
|
branches
|
files
|
help
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
The revision graph only works with JavaScript-enabled browsers.
Added hiding-as-positioning trick and finally fixed flags.
2010-08-15, by egottlieb
Changed flags and positioning (for the fake-hiding) as Andreas recommended.
2010-08-15, by Eli Gottlieb
Mostly seem to have fixed SDL_CalculateShapeTree. Mostly. There still seem to be some rendering artifacts, stepping effects, and such on Windows -- which indicates subtle logic errors in SDL_CalculateShapeTree().
2010-08-14, by egottlieb
Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
2010-08-14, by egottlieb
Added SDL_SetWindowPosition() call to SDL_SetWindowShape(), going to see what this does on Windows.
2010-08-12, by Eli Gottlieb
Fixing variable naming style.
2010-08-10, by egottlieb
Fixed a bug in X11 shaping that refused to use color-key mode.
2010-08-10, by Eli Gottlieb
Fixing bugs introduced into X11 shaping implementation by merge.
2010-08-10, by Eli Gottlieb
Switched over to poly-polygon region building and shape-tree traversal for Win32.
2010-08-10, by egottlieb
Fixed formatting of SDL_shape.c post-merge again.
2010-08-09, by Eli Gottlieb
Merged branches again.
2010-08-09, by Eli Gottlieb
Fixed overwriting of SDL_shape.c in merge.
2010-08-09, by Eli Gottlieb
Updated shapes folder.
2010-08-09, by egottlieb
Merging branches. Will begin correcting mistakes introduced by merging.
2010-08-09, by Eli Gottlieb
Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation.
2010-08-09, by Eli Gottlieb
Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
2010-08-06, by egottlieb
Fixed the off-by-one bug in SDL_RecursivelyCalculateShapeTree().
2010-08-06, by egottlieb
Finally figured out how to use autorelease pools.
2010-08-05, by egottlieb
Improving Cocoa implementation and fixed a small bug in SDL_shape.c.
2010-08-05, by egottlieb
Shaped windows for Cocoa build and testshape runs, but the actual shaping doesn't work. Something, however, is definitely happening, because we get the backgrounds drawn in two different colors.
2010-08-05, by egottlieb
Correcting minor bugs and adding assertions to help me track down a NULL pointer bug in Cocoa code.
2010-08-05, by egottlieb
Building under OS X with command-line tools now works.
2010-08-03, by egottlieb
Compiling for cocoa now works. Does it run? We'll see.
2010-08-03, by egottlieb
Implemented shaped windows for Cocoa. Still need to see if they actually work.
2010-08-03, by egottlieb
Removed superfluous VS2010 build files.
2010-08-03, by egottlieb
Got basic, pre-actually-writing-anything Cocoa to build.
2010-08-03, by egottlieb
Why wasn't this in the repository?
2010-08-02, by Eli Gottlieb
Added SDL_cocoashape.h
2010-08-02, by Eli Gottlieb
Added and re-added VS2010 solution files.
2010-08-02, by egottlieb
Added VS2010 build files.
2010-08-02, by egottlieb
Worked on Windows implementation and the quad-trees.
2010-08-02, by egottlieb
Added VS2010 tests solution file.
2010-08-01, by egottlieb
Added Windows build files for testshape.
2010-08-01, by egottlieb
Converted some project files to VS2010, adding new files. Backups were made.
2010-08-01, by egottlieb
Changed the file name to its correct, required one.
2010-08-01, by egottlieb
Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
2010-08-01, by Eli Gottlieb
Added Andreas's VS2010 patch for testshape.
2010-07-30, by Eli Gottlieb
Added Andreas's patch to fix my silly C++-style errors.
2010-07-29, by Eli Gottlieb
Added the header to the repo. Oops.
2010-07-29, by Eli Gottlieb
Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
2010-07-28, by Eli Gottlieb
Added shapes folder to hg.
2010-07-26, by Eli Gottlieb
Working on Cocoa implementation.
2010-07-26, by Eli Gottlieb
OK, it appears that dramatic hacks are not necessary to make Cocoa work...
2010-07-26, by Eli Gottlieb
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
2010-07-26, by Eli Gottlieb
More work on color-key mode.
2010-07-23, by Eli Gottlieb
Added color-key mode and redid the code to work with it.
2010-07-22, by Eli Gottlieb
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
2010-07-20, by Eli Gottlieb
Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
2010-07-19, by Eli Gottlieb
Boxed up the rendering loop and turned it into a redraw/update function. This makes things way more responsive, usable again.
2010-07-18, by Eli Gottlieb
Added code to make testshape switch shapes on keystrokes and exit on an ESC keystroke.
2010-07-18, by Eli Gottlieb
Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
2010-07-18, by Eli Gottlieb
Added #define's for error codes returned from SDL shaped-window API.
2010-07-18, by Eli Gottlieb
Same place as before, but optimizing a bit to try to isolate the spot in the program that locks things up.
2010-07-18, by Eli Gottlieb
Rewrote test program for shaped windows. It definitely displays recognizable pictures now, but the resizing and shaping functionality isn't behaving correctly, possibly due to a miscalculation of alpha values.
2010-07-18, by Eli Gottlieb
Updated testeyes.c. It now shows some kind of gibberish Missingno-type picture somewhere on the screen and, possibly, hangs the window system. On the upside, the Missingno is definitely a non-rectangular window.
2010-07-18, by Eli Gottlieb
Added SDL_win32shape.h to version control. D'oh.
2010-07-18, by Eli Gottlieb
Added in Visual Studio patch.
2010-07-15, by Eli Gottlieb
Numerous bug fixes that keep testeyes from crashing and dying.
2010-07-14, by Eli Gottlieb
Check configure-defined macro before doing _anything_ with XShape.
2010-07-13, by Ryan C. Gordon
Add XShape test to configure scripts.
2010-07-13, by Ryan C. Gordon
less
more
|
(0)
-3000
-1000
-300
-100
-60
+60
+100
+300
+1000
+3000
tip