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Fix compile on Xcode 3.1 PPC + Altivec
2013-05-03, by Kevin Shanahan
move Ticks initialization tracking to separate function and ensure it's called with SDL_VideoInit is called to init SDL instead of SDL_Init
2013-05-02, by Edward Rudd
default clock_gettime use to enabled as there is now proper fallback code for systems that don't have it.
2013-05-02, by Edward Rudd
add in OS X Monotonic clock as well as handling fall-back incase the OSX/Linux system doesn't have a monotonic clock.
2013-05-02, by Edward Rudd
QueryPerformanceCounter() is reliable these days, and setting the timer frequency higher can have adverse power consequences.
2013-05-02, by Sam Lantinga
Removed SDL prefix from internal function pointers for screen keyboard access.
2013-05-02, by Philipp Wiesemann
Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy
2013-05-01, by Andreas Schiffler
Corrected spelling in C source files.
2013-05-01, by Philipp Wiesemann
Corrected spelling in C source files.
2013-05-01, by Philipp Wiesemann
Fixed SDL_HapticQuery() returning -1 as unsigned int if device is not valid.
2013-05-01, by Philipp Wiesemann
Removed unused variables from C source files.
2013-04-29, by Philipp Wiesemann
Corrected confusing indentation in C source file.
2013-04-29, by Philipp Wiesemann
Corrected spelling in C source file.
2013-04-29, by Philipp Wiesemann
Corrected names in README file.
2013-04-29, by Philipp Wiesemann
Added missing return statements in test suite for audio.
2013-04-28, by Philipp Wiesemann
Corrected spelling in header files.
2013-04-27, by Philipp Wiesemann
Removed not needed casts from Java file.
2013-04-27, by Philipp Wiesemann
Removed not needed import statements from Java file.
2013-04-27, by Philipp Wiesemann
Removed dead store from Java file because value never used.
2013-04-27, by Philipp Wiesemann
Renamed inner class in Java file to avoid confusion with an unrelated class.
2013-04-27, by Philipp Wiesemann
Corrected spelling header file comments.
2013-04-27, by Philipp Wiesemann
Changed Java source file to use constant from API instead of just a String.
2013-04-27, by Philipp Wiesemann
Added missing @Override annotations in Java source file to reduce warnings.
2013-04-27, by Philipp Wiesemann
Replaces tabs with four spaces in C source file.
2013-04-27, by Philipp Wiesemann
Corrected comment in header file.
2013-04-27, by Philipp Wiesemann
Corrected a comment in Java source file.
2013-04-27, by Philipp Wiesemann
Mac: Fix relative mode message after gaining focus.
2013-04-25, by Jørgen P. Tjernø
Mac: Don't supress mousemoves after warp.
2013-04-25, by Jørgen P. Tjernø
Don't warp mouse on focus lost.
2013-04-25, by Jørgen P. Tjernø
Allow disabling SDL_IPHONE_KEYBOARD in iOS builds
2013-04-25, by Edward Rudd
Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
2013-04-25, by Sam Lantinga
Fixed bug 1583 - Fix build for disabled SDL render subsystem
2013-04-25, by Sam Lantinga
Removed Cocoa OpenGL optimization that was probably good advice 10 years ago.
2013-04-24, by Ryan C. Gordon
Move cursor into window when enabling relative mode or gaining focus in relative mode.
2013-04-24, by Jørgen P. Tjernø
Mac: Update mouse position on warp.
2013-04-24, by Jørgen P. Tjernø
Test plan for relative mode.
2013-04-24, by Jørgen P. Tjernø
Add SDL_GetDefaultCursor.
2013-04-24, by Jørgen P. Tjernø
Bug 1787 - memory leak in WIN_InitMouse() by Marcel Bakker
2013-04-24, by Gabriel Jacobo
Bug 1786 - memory leak in WIN_GetDisplayModes by Marcel Bakker
2013-04-24, by Gabriel Jacobo
Fix double free in video test suite
2013-04-23, by Andreas Schiffler
Mac: Fix cursor not updating when re-focusing the window.
2013-04-23, by Jørgen P. Tjernø
Mac: Fix unmatched hide/show cursor calls.
2013-04-23, by Jørgen P. Tjernø
Mac: Make mouse movement smooth at edge of window when grabbed.
2013-04-23, by Jørgen P. Tjernø
Make sure to send MOUSEMOTION on window enter.
2013-04-23, by Jørgen P. Tjernø
Fixes PSP_DestroyTexture release of data (don't release the SDL_Texture pointer)
2013-04-23, by Gabriel Jacobo
Moved warning about SDL_AndroidGetActivity to SDL_system.h
2013-04-23, by Gabriel Jacobo
Disable one test that crashes audio suite when run together with other tests
2013-04-23, by Andreas Schiffler
Add tests to audio suite
2013-04-23, by Andreas Schiffler
Add multimon & mouse tracking info to SDL_test_common.
2013-04-22, by Jørgen P. Tjernø
SDL_GL_DeleteContext would leave an invalid current_glctx.
2013-04-22, by Jørgen P. Tjernø
Forgot to add this file to Mac crash fix.
2013-04-22, by Jørgen P. Tjernø
Send mouse leave updates for Windows and X11.
2013-04-22, by Jørgen P. Tjernø
Make Cocoa_ShowMessageBox work in background threads.
2013-04-22, by Jørgen P. Tjernø
Fix Mac crash when creating fullscreen window introduced in 9d43403e9fc5.
2013-04-22, by Jørgen P. Tjernø
- make sure to send a joy removed event even if the joystick wasn't opened under OSX
2013-04-22, by VALVE\alfred
Mac no longer loses OpenGL context when window is hidden.
2013-04-22, by Jørgen P. Tjernø
Properly reflect hidden/shown windows on OSX.
2013-04-22, by Jørgen P. Tjernø
Fixes #1815, don't release the LocalRef returned by SDL_AndroidGetActivity
2013-04-22, by Gabriel Jacobo
future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
2013-04-20, by David Ludwig
Fix overflow in recent gamecontroller trigger change.
2013-04-19, by Jørgen P. Tjernø
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