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Fix compile on Xcode 3.1 PPC + Altivec
2013-05-03, by Kevin Shanahan
move Ticks initialization tracking to separate function and ensure it's called with SDL_VideoInit is called to init SDL instead of SDL_Init
2013-05-02, by Edward Rudd
default clock_gettime use to enabled as there is now proper fallback code for systems that don't have it.
2013-05-02, by Edward Rudd
add in OS X Monotonic clock as well as handling fall-back incase the OSX/Linux system doesn't have a monotonic clock.
2013-05-02, by Edward Rudd
QueryPerformanceCounter() is reliable these days, and setting the timer frequency higher can have adverse power consequences.
2013-05-02, by Sam Lantinga
Removed SDL prefix from internal function pointers for screen keyboard access.
2013-05-02, by Philipp Wiesemann
Add pixels test suite; add a test to pixel suite; minor updates to test code to make VisualStudio happy
2013-05-01, by Andreas Schiffler
Corrected spelling in C source files.
2013-05-01, by Philipp Wiesemann
Corrected spelling in C source files.
2013-05-01, by Philipp Wiesemann
Fixed SDL_HapticQuery() returning -1 as unsigned int if device is not valid.
2013-05-01, by Philipp Wiesemann
Removed unused variables from C source files.
2013-04-29, by Philipp Wiesemann
Corrected confusing indentation in C source file.
2013-04-29, by Philipp Wiesemann
Corrected spelling in C source file.
2013-04-29, by Philipp Wiesemann
Corrected names in README file.
2013-04-29, by Philipp Wiesemann
Added missing return statements in test suite for audio.
2013-04-28, by Philipp Wiesemann
Corrected spelling in header files.
2013-04-27, by Philipp Wiesemann
Removed not needed casts from Java file.
2013-04-27, by Philipp Wiesemann
Removed not needed import statements from Java file.
2013-04-27, by Philipp Wiesemann
Removed dead store from Java file because value never used.
2013-04-27, by Philipp Wiesemann
Renamed inner class in Java file to avoid confusion with an unrelated class.
2013-04-27, by Philipp Wiesemann
Corrected spelling header file comments.
2013-04-27, by Philipp Wiesemann
Changed Java source file to use constant from API instead of just a String.
2013-04-27, by Philipp Wiesemann
Added missing @Override annotations in Java source file to reduce warnings.
2013-04-27, by Philipp Wiesemann
Replaces tabs with four spaces in C source file.
2013-04-27, by Philipp Wiesemann
Corrected comment in header file.
2013-04-27, by Philipp Wiesemann
Corrected a comment in Java source file.
2013-04-27, by Philipp Wiesemann
Mac: Fix relative mode message after gaining focus.
2013-04-25, by Jørgen P. Tjernø
Mac: Don't supress mousemoves after warp.
2013-04-25, by Jørgen P. Tjernø
Don't warp mouse on focus lost.
2013-04-25, by Jørgen P. Tjernø
Allow disabling SDL_IPHONE_KEYBOARD in iOS builds
2013-04-25, by Edward Rudd
Fixed bug 1582 - Allow disabling SDL_VIDEO_DRIVER_WINDOWS
2013-04-25, by Sam Lantinga
Fixed bug 1583 - Fix build for disabled SDL render subsystem
2013-04-25, by Sam Lantinga
Removed Cocoa OpenGL optimization that was probably good advice 10 years ago.
2013-04-24, by Ryan C. Gordon
Move cursor into window when enabling relative mode or gaining focus in relative mode.
2013-04-24, by Jørgen P. Tjernø
Mac: Update mouse position on warp.
2013-04-24, by Jørgen P. Tjernø
Test plan for relative mode.
2013-04-24, by Jørgen P. Tjernø
Add SDL_GetDefaultCursor.
2013-04-24, by Jørgen P. Tjernø
Bug 1787 - memory leak in WIN_InitMouse() by Marcel Bakker
2013-04-24, by Gabriel Jacobo
Bug 1786 - memory leak in WIN_GetDisplayModes by Marcel Bakker
2013-04-24, by Gabriel Jacobo
Fix double free in video test suite
2013-04-23, by Andreas Schiffler
Mac: Fix cursor not updating when re-focusing the window.
2013-04-23, by Jørgen P. Tjernø
Mac: Fix unmatched hide/show cursor calls.
2013-04-23, by Jørgen P. Tjernø
Mac: Make mouse movement smooth at edge of window when grabbed.
2013-04-23, by Jørgen P. Tjernø
Make sure to send MOUSEMOTION on window enter.
2013-04-23, by Jørgen P. Tjernø
Fixes PSP_DestroyTexture release of data (don't release the SDL_Texture pointer)
2013-04-23, by Gabriel Jacobo
Moved warning about SDL_AndroidGetActivity to SDL_system.h
2013-04-23, by Gabriel Jacobo
Disable one test that crashes audio suite when run together with other tests
2013-04-23, by Andreas Schiffler
Add tests to audio suite
2013-04-23, by Andreas Schiffler
Add multimon & mouse tracking info to SDL_test_common.
2013-04-22, by Jørgen P. Tjernø
SDL_GL_DeleteContext would leave an invalid current_glctx.
2013-04-22, by Jørgen P. Tjernø
Forgot to add this file to Mac crash fix.
2013-04-22, by Jørgen P. Tjernø
Send mouse leave updates for Windows and X11.
2013-04-22, by Jørgen P. Tjernø
Make Cocoa_ShowMessageBox work in background threads.
2013-04-22, by Jørgen P. Tjernø
Fix Mac crash when creating fullscreen window introduced in 9d43403e9fc5.
2013-04-22, by Jørgen P. Tjernø
- make sure to send a joy removed event even if the joystick wasn't opened under OSX
2013-04-22, by VALVE\alfred
Mac no longer loses OpenGL context when window is hidden.
2013-04-22, by Jørgen P. Tjernø
Properly reflect hidden/shown windows on OSX.
2013-04-22, by Jørgen P. Tjernø
Fixes #1815, don't release the LocalRef returned by SDL_AndroidGetActivity
2013-04-22, by Gabriel Jacobo
future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
2013-04-20, by David Ludwig
Fix overflow in recent gamecontroller trigger change.
2013-04-19, by Jørgen P. Tjernø
Make gamecontroller triggers have values in 0 - 32767.
2013-04-19, by Jørgen P. Tjernø
Fix for bug #1776 by Jonathan Dearborn
2013-04-19, by Gabriel Jacobo
Fixes bug #1709, pthread tests fixes for CMake (Thanks Scott Percival!)
2013-04-19, by Gabriel Jacobo
Fixed using the event queue lock before the mutex was created.
2013-04-19, by Ryan C. Gordon
Cleaned up the const_cast mess a little.
2013-04-16, by Ryan C. Gordon
Don't use glDisable(GL_TEXTURE_2D) in GLES2 renderer.
2013-04-17, by Ryan C. Gordon
Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite
2013-04-17, by Andreas Schiffler
Fix bug 1764: incorrect variable assignment in RenderDrawLinesWithRects
2013-04-17, by Andreas Schiffler
Fixed bug 1805 - Memory Leak issue in src/video/x11/edid-parse.c file
2013-04-17, by Sam Lantinga
Fixed bug 1804 - Memory leak issue in src/video/x11/SDL_x11mouse.c
2013-04-17, by Sam Lantinga
Fixed bug 1802 - NULL pointer dereference in SDL_AllocRW() if out of memory.
2013-04-17, by Sam Lantinga
Fixed crash in Quartz gamma ramp code
SDL-1.2
2013-04-17, by Sam Lantinga
BMP files don't contain alpha information in the palette, the fourth element is reserved and must be zero.
2013-04-16, by Sam Lantinga
Removed C++-style single-line comments from a public header (thanks, Martin!).
2013-04-16, by Ryan C. Gordon
Maybe actually fix compiler warning this time.
2013-04-16, by Ryan C. Gordon
Fixed a compiler warning on Visual Studio.
2013-04-15, by Ryan C. Gordon
Make the new SDL_RWops::hidden::unknown::data2 field a void*, not an int.
2013-04-14, by Ryan C. Gordon
Added a data2 field to the SDL_RWops::hidden::unknown.
2013-04-13, by Ryan C. Gordon
Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite
2013-04-13, by Andreas Schiffler
Fixed a typo (thanks, Ethan!).
2013-04-10, by Ryan C. Gordon
Numlock & pause fix from Alfred.
2013-04-10, by Jørgen P. Tjernø
More const_cast fixes for C++ apps using the public headers (thanks, Martin!).
2013-04-08, by Ryan C. Gordon
Fixed another infinite recursion accident in stdlib.
2013-04-05, by Ryan C. Gordon
Corrected some stdinc inline functions (thanks, Martin!).
2013-04-04, by Ryan C. Gordon
Improve testgamecontroller output & robustness.
2013-04-03, by Jørgen P. Tjernø
Add 3 Logitech gamecontroller mappings for Mac OS X.
2013-04-03, by Jørgen P. Tjernø
Fixed compiler warnings in Mac Xcode builds.
2013-04-03, by Ryan C. Gordon
Another attempt at fixing compiler warnings for SDLTest_SurfaceImage_t.
2013-04-03, by Ryan C. Gordon
Compiler warning fixes for Windows message box code.
2013-04-03, by Ryan C. Gordon
Possibly fix compiler warnings, simplify SDLTest_SurfaceImage_t definition.
2013-04-03, by Ryan C. Gordon
Fixed compiler warnings. "leftFingerDown" doesn't need to be an SDL_FingerID.
2013-04-03, by Ryan C. Gordon
Fixed infinite recursion (thanks, Rainer!).
2013-04-03, by Ryan C. Gordon
Check for a NULL pointer dereference.
2013-04-02, by Ryan C. Gordon
Add new controller mappings for Windows.
2013-04-02, by Jørgen P. Tjernø
Add input validation and null checking to SDL_Get/SetWindowData [reported by Joseph T.]
2013-04-02, by Andreas Schiffler
Fixed bug 1780 - SDL_RWFromFile() sets an error on Android although a valid SDL_RWops pointer is returned.
2013-04-02, by Sam Lantinga
Fixed bug 1779 - SDL's Android project template has old default icons from Android.
2013-04-02, by Sam Lantinga
Fixed bug 1781 - SDL sets an error for the initial touch on Android.
2013-04-02, by Sam Lantinga
Fixed bug 1782 - SDL_opengl.h header disabled on FreeBSD
2013-04-01, by Sam Lantinga
Backed out changeset: a500a9dbfb41
2013-04-01, by Gabriel Jacobo
Backed out changeset: a713101e1d25
2013-04-01, by Gabriel Jacobo
Backed out changeset: 9cef1005df5f
2013-04-01, by Gabriel Jacobo
Changed audio subsystem's OpenDevice interface to return -1 on error.
2013-03-31, by Ryan C. Gordon
Make SDL_SetError and friends unconditionally return -1.
2013-03-31, by Ryan C. Gordon
Corrected function signature on SDL_strtod_inline() (thanks, Axel!).
2013-03-29, by Ryan C. Gordon
Haiku no longer #defines __BEOS__, so check for it too (thanks, Axel!).
2013-03-29, by Ryan C. Gordon
Patched test apps to compile with C89 compilers (thanks, Axel!).
2013-03-29, by Ryan C. Gordon
Don't use __builtin_clz() on gcc2. (thanks, Axel!)
2013-03-29, by Ryan C. Gordon
Fixed compiler warnings with SDL_FORCE_INLINE on gcc2. (Thanks, Axel!)
2013-03-29, by Ryan C. Gordon
The Haiku port is being actively maintained by Axel Dörfler
2013-03-26, by Sam Lantinga
Fixed compiler error with Cygwin
2013-03-26, by Sam Lantinga
Fixed compiler warning with Cygwin
2013-03-26, by Sam Lantinga
SDL message box improvements from Dan Thompson
2013-03-26, by Sam Lantinga
Added support for the GameStop Gamepad
2013-03-25, by Sam Lantinga
Added GUIDs for Bluetooth devices, using the same algorithm as the Linux code.
2013-03-25, by Sam Lantinga
Make sure we bump the palette version when we modify it.
2013-03-24, by Sam Lantinga
We're using the alpha component of the palette entries, let's name it appropriately.
2013-03-24, by Sam Lantinga
The palette unused value is treated as alpha and updated when setting the colorkey.
2013-03-24, by Sam Lantinga
Updated the license listed in the header, fixing bug 1768
2013-03-23, by Sam Lantinga
Make SDL support the X11 clipboard TARGETS protocol, which advertises what formats text is available in from the application. This is necessary for many Linux programs to interact well with the clipboard.
2013-03-22, by Sam Lantinga
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