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Fixed bug 2155 - automatically remap accelerometer coordinates according to screen orientation on Android
2013-10-17, by Sam Lantinga
Fixed bug 2069 - Device addition/removal queries all USB devices rather than only HID devices.
2013-10-17, by Sam Lantinga
Fixed 1598 - Mingwin build fails on src/audio/xaudio2/SDL_xaudio2.c
2013-10-17, by Sam Lantinga
Removed redundant #ifdef
2013-10-17, by Sam Lantinga
Fixed building using MinGW
2013-10-17, by Sam Lantinga
Don't supply duplicate X11 symbols inside SDL.
2013-10-18, by Ryan C. Gordon
Fix to unbreak SDL_GetSystemRAM() on FreeBSD
2013-10-17, by Sam Lantinga
Fixed compiler warning if dynamic X11 loading isn't enabled.
2013-10-17, by Sam Lantinga
Fixed using the wrong variable when reporting a missing SDL scancode mapping.
2013-10-17, by Sam Lantinga
Fixed compiling on Mac OS X, added a system RAM test
2013-10-17, by Sam Lantinga
The _SC_PHYS_PAGES method of calculating RAM works on Linux.
2013-10-17, by Sam Lantinga
Added an API to get the amount of system RAM
2013-10-17, by Sam Lantinga
Merged
2013-10-14, by Sam Lantinga
Fixed project conflict during commit
2013-10-14, by Sam Lantinga
Backed out revision d4a39491577f, the platform specific messagebox functions don't have the right prototype since they're designed to be used standalone.
2013-10-14, by Sam Lantinga
For some reason, trying to raise the window programmatically while it's alt-tabbed away will minimize it. Added a workaround for this.
2013-10-14, by Sam Lantinga
Fixed the windows message debug output so it works without HAVE_LIBC
2013-10-14, by Sam Lantinga
Adding static lib to SDL builds on Windows.
2013-10-14, by Sam Lantinga
Added support for SDL_PIXELFORMAT_UYVY surfaces on Mac OS X
2013-10-14, by Sam Lantinga
Fixed accumulating mouse wheel motion for the Microsoft Wireless Mouse 5000
2013-10-13, by Sam Lantinga
Fixed function feature test for Visual Studio 2012
2013-10-13, by Sam Lantinga
Fixed bug 2149 - Don't search for libusbhid except on BSD
2013-10-13, by Sam Lantinga
Added an assert to catch init/quit call mismatch that might bite people.
2013-10-13, by Sam Lantinga
Prevent keystrokes from leaking through to the console when using evdev.
2013-10-13, by Gabriel Jacobo
Fixes X11 video backend compilation when no GL is available
2013-10-12, by Gabriel Jacobo
added simple Drag & drop test
2013-10-12, by Edward Rudd
Updates the Raspberry Pi README
2013-10-12, by Gabriel Jacobo
Do a full sysroot for the Raspberry Pi buildbot.
2013-10-11, by Ryan C. Gordon
Fixed bug 2146 - Enable static linking of libSDL on Android
2013-10-10, by Sam Lantinga
Updated SDL to version 2.0.1
2013-10-10, by Sam Lantinga
Report joystick added/removed events even if we don't have udev.
2013-10-10, by Sam Lantinga
Mac: Better handling when someone else is the app delegate.
2013-10-07, by Jørgen P. Tjernø
Raspberry Pi build script: let caller specify final tarball name.
2013-10-10, by Ryan C. Gordon
Patched to compile in C90 mode.
2013-10-10, by Ryan C. Gordon
Fixed tarball name in Raspberry Pi build script.
2013-10-10, by Ryan C. Gordon
Added script that the buildbot will use for cross-compiling to Raspberry Pi.
2013-10-10, by Ryan C. Gordon
Adds gl_profile_mask to test framework, uses it in testgles
2013-10-10, by Gabriel Jacobo
Fixes Bug 2134 - [Android] Black screen after resume (sometimes)
2013-10-10, by Gabriel Jacobo
Fixes testgles and testgl
2013-10-09, by Gabriel Jacobo
Adds test framework to Android.mk and a simple utility to build Android projects
2013-10-09, by Gabriel Jacobo
Fix SDL_SetWindowPosition on fullscreen windows.
2013-10-07, by Jørgen P. Tjernø
Only allocate a joystick instance ID once we know it's a joystick.
2013-10-06, by Sam Lantinga
Removed unused variables (thanks Joseph!)
2013-10-06, by Sam Lantinga
Check for NULL joystick in SDL_JoystickGetGUID()
2013-10-06, by Sam Lantinga
Fixed bug where a Logitech wireless keyboard with built-in mouse touchpad didn't get recongized as both devices.
2013-10-05, by Sam Lantinga
Fixed bug 2132 - Tests may use invalid SDL_window pointers when windows are closed
2013-10-05, by Sam Lantinga
Added detection of touch devices before first touch events happen on Android.
2013-10-05, by Philipp Wiesemann
Do a 32-bit compare on RGBA values. Thsi should be inlined in optimized builds.
2013-10-05, by Sam Lantinga
Avoid redundant state changes in the GLES2 renderer.
2013-10-05, by Ryan C. Gordon
Removed "u_colorTable" uniform from the GLES2 renderer. It's not used anywhere.
2013-10-04, by Ryan C. Gordon
Fix EGL/OpenGL ES paths
2013-10-04, by Gabriel Jacobo
Report an error if creating a render target fails
2013-10-03, by Sam Lantinga
Added optional error checking for OpenGL ES 2.0 in the same style as the OpenGL renderer.
2013-10-03, by Sam Lantinga
Fixed a potential double-free bug if glGenTextures() failed.
2013-10-03, by Sam Lantinga
SDL_TEXTINPUT support for EVDEV
2013-10-03, by Gabriel Jacobo
Fixed const/non-const warning
2013-10-03, by Sam Lantinga
Added the platform specific messagebox function to the video function list
2013-07-14, by Sam Lantinga
Fixed bug 2130 - Two members of Windows WindowData not initialized
2013-10-03, by Sam Lantinga
SDLK_DELETE should probably be SDLK_BACKSPACE on iOS.
2013-10-02, by Ryan C. Gordon
Get rid of glGetError() calls in GLES2 renderer.
2013-10-02, by Ryan C. Gordon
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