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Patched to compile.
2011-08-15, by Ryan C. Gordon
Don't lose the icon surface if it's freed immediately after SDL_WM_SetIcon()
2011-08-14, by Sam Lantinga
Removed some extra ppc scaffolding
2011-08-14, by Sam Lantinga
Removed some extra ppc scaffolding
SDL-1.2
2011-08-14, by Sam Lantinga
Fat build doesn't support PPC anymore.
2011-08-14, by Sam Lantinga
Fat build doesn't support PPC anymore.
SDL-1.2
2011-08-14, by Sam Lantinga
Fix typo
SDL-1.2
2011-08-11, by Patrice Mandin
Fixed SDL 1.2 fullscreen OpenGL on Mac OS X 10.7.
SDL-1.2
2011-08-10, by Ryan C. Gordon
Patched to compile on Mac OS X.
2011-08-06, by Ryan C. Gordon
Updated configure for new changes in configure.in
2011-08-06, by Sam Lantinga
X11 touch handling fixed for one device (LPC32xx Touchscreen).
2011-08-05, by Ryan C. Gordon
More patches to compile.
2011-08-05, by Ryan C. Gordon
Patched to compile on Linux.
2011-08-05, by Ryan C. Gordon
Patched to compile.
2011-08-04, by Ryan C. Gordon
Fixes for OpenGL on Haiku.
SDL-1.2
2011-08-04, by Ryan C. Gordon
Removed some Windows endlines.
2011-08-04, by Ryan C. Gordon
testmultiaudio.c needs to #include <stdio.h>.
2011-08-03, by Ryan C. Gordon
Merged Mac OS X and iOS audio targets.
2011-08-04, by Ryan C. Gordon
Removed no-op Deinitialize methods in audio drivers.
2011-07-26, by Ryan C. Gordon
Removed needless macros in various audio targets.
2011-07-26, by Ryan C. Gordon
Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
2011-08-04, by Ryan C. Gordon
Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
2011-08-04, by Ryan C. Gordon
Cleaned up CoInitialize() politics on Windows.
2011-08-03, by Ryan C. Gordon
Added some FIXMEs.
2011-08-04, by Ryan C. Gordon
Took out some more bitfields in the audio subsystem.
2011-07-22, by Ryan C. Gordon
Reworked Windows waveOut code.
2011-08-04, by Ryan C. Gordon
Reworked Windows DirectSound code.
2011-08-04, by Ryan C. Gordon
Removed /dev/dsp DMA audio target.
2011-07-24, by Ryan C. Gordon
Removed VisualCE project files.
2011-07-23, by Ryan C. Gordon
Mark some QSA audio driver functions as static.
2011-07-26, by Ryan C. Gordon
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