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SDL_GL_DeleteContext would leave an invalid current_glctx.
2013-04-22, by Jørgen P. Tjernø
Forgot to add this file to Mac crash fix.
2013-04-22, by Jørgen P. Tjernø
Send mouse leave updates for Windows and X11.
2013-04-22, by Jørgen P. Tjernø
Make Cocoa_ShowMessageBox work in background threads.
2013-04-22, by Jørgen P. Tjernø
Fix Mac crash when creating fullscreen window introduced in 9d43403e9fc5.
2013-04-22, by Jørgen P. Tjernø
- make sure to send a joy removed event even if the joystick wasn't opened under OSX
2013-04-22, by VALVE\alfred
Mac no longer loses OpenGL context when window is hidden.
2013-04-22, by Jørgen P. Tjernø
Properly reflect hidden/shown windows on OSX.
2013-04-22, by Jørgen P. Tjernø
Fixes #1815, don't release the LocalRef returned by SDL_AndroidGetActivity
2013-04-22, by Gabriel Jacobo
future-proofing for Microsoft's C++/CX extensions, whereby "generic" is a reserved keyword
2013-04-20, by David Ludwig
Fix overflow in recent gamecontroller trigger change.
2013-04-19, by Jørgen P. Tjernø
Make gamecontroller triggers have values in 0 - 32767.
2013-04-19, by Jørgen P. Tjernø
Fix for bug #1776 by Jonathan Dearborn
2013-04-19, by Gabriel Jacobo
Fixes bug #1709, pthread tests fixes for CMake (Thanks Scott Percival!)
2013-04-19, by Gabriel Jacobo
Fixed using the event queue lock before the mutex was created.
2013-04-19, by Ryan C. Gordon
Cleaned up the const_cast mess a little.
2013-04-16, by Ryan C. Gordon
Don't use glDisable(GL_TEXTURE_2D) in GLES2 renderer.
2013-04-17, by Ryan C. Gordon
Fix bug 1789: SDL_IntersectRect intersection with empty rect does not set result to empty; add test coverage to Rect suite
2013-04-17, by Andreas Schiffler
Fix bug 1764: incorrect variable assignment in RenderDrawLinesWithRects
2013-04-17, by Andreas Schiffler
Fixed bug 1805 - Memory Leak issue in src/video/x11/edid-parse.c file
2013-04-17, by Sam Lantinga
Fixed bug 1804 - Memory leak issue in src/video/x11/SDL_x11mouse.c
2013-04-17, by Sam Lantinga
Fixed bug 1802 - NULL pointer dereference in SDL_AllocRW() if out of memory.
2013-04-17, by Sam Lantinga
Fixed crash in Quartz gamma ramp code
SDL-1.2
2013-04-17, by Sam Lantinga
BMP files don't contain alpha information in the palette, the fourth element is reserved and must be zero.
2013-04-16, by Sam Lantinga
Removed C++-style single-line comments from a public header (thanks, Martin!).
2013-04-16, by Ryan C. Gordon
Maybe actually fix compiler warning this time.
2013-04-16, by Ryan C. Gordon
Fixed a compiler warning on Visual Studio.
2013-04-15, by Ryan C. Gordon
Make the new SDL_RWops::hidden::unknown::data2 field a void*, not an int.
2013-04-14, by Ryan C. Gordon
Added a data2 field to the SDL_RWops::hidden::unknown.
2013-04-13, by Ryan C. Gordon
Add test coverage for SDL_SetWindowData and SDL_GetWindowData to Video suite
2013-04-13, by Andreas Schiffler
Fixed a typo (thanks, Ethan!).
2013-04-10, by Ryan C. Gordon
Numlock & pause fix from Alfred.
2013-04-10, by Jørgen P. Tjernø
More const_cast fixes for C++ apps using the public headers (thanks, Martin!).
2013-04-08, by Ryan C. Gordon
Fixed another infinite recursion accident in stdlib.
2013-04-05, by Ryan C. Gordon
Corrected some stdinc inline functions (thanks, Martin!).
2013-04-04, by Ryan C. Gordon
Improve testgamecontroller output & robustness.
2013-04-03, by Jørgen P. Tjernø
Add 3 Logitech gamecontroller mappings for Mac OS X.
2013-04-03, by Jørgen P. Tjernø
Fixed compiler warnings in Mac Xcode builds.
2013-04-03, by Ryan C. Gordon
Another attempt at fixing compiler warnings for SDLTest_SurfaceImage_t.
2013-04-03, by Ryan C. Gordon
Compiler warning fixes for Windows message box code.
2013-04-03, by Ryan C. Gordon
Possibly fix compiler warnings, simplify SDLTest_SurfaceImage_t definition.
2013-04-03, by Ryan C. Gordon
Fixed compiler warnings. "leftFingerDown" doesn't need to be an SDL_FingerID.
2013-04-03, by Ryan C. Gordon
Fixed infinite recursion (thanks, Rainer!).
2013-04-03, by Ryan C. Gordon
Check for a NULL pointer dereference.
2013-04-02, by Ryan C. Gordon
Add new controller mappings for Windows.
2013-04-02, by Jørgen P. Tjernø
Add input validation and null checking to SDL_Get/SetWindowData [reported by Joseph T.]
2013-04-02, by Andreas Schiffler
Fixed bug 1780 - SDL_RWFromFile() sets an error on Android although a valid SDL_RWops pointer is returned.
2013-04-02, by Sam Lantinga
Fixed bug 1779 - SDL's Android project template has old default icons from Android.
2013-04-02, by Sam Lantinga
Fixed bug 1781 - SDL sets an error for the initial touch on Android.
2013-04-02, by Sam Lantinga
Fixed bug 1782 - SDL_opengl.h header disabled on FreeBSD
2013-04-01, by Sam Lantinga
Backed out changeset: a500a9dbfb41
2013-04-01, by Gabriel Jacobo
Backed out changeset: a713101e1d25
2013-04-01, by Gabriel Jacobo
Backed out changeset: 9cef1005df5f
2013-04-01, by Gabriel Jacobo
Changed audio subsystem's OpenDevice interface to return -1 on error.
2013-03-31, by Ryan C. Gordon
Make SDL_SetError and friends unconditionally return -1.
2013-03-31, by Ryan C. Gordon
Corrected function signature on SDL_strtod_inline() (thanks, Axel!).
2013-03-29, by Ryan C. Gordon
Haiku no longer #defines __BEOS__, so check for it too (thanks, Axel!).
2013-03-29, by Ryan C. Gordon
Patched test apps to compile with C89 compilers (thanks, Axel!).
2013-03-29, by Ryan C. Gordon
Don't use __builtin_clz() on gcc2. (thanks, Axel!)
2013-03-29, by Ryan C. Gordon
Fixed compiler warnings with SDL_FORCE_INLINE on gcc2. (Thanks, Axel!)
2013-03-29, by Ryan C. Gordon
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