Fri, 20 Mar 2015 19:47:03 +0000 Fix DBus error message if IBus couldn't be initialized.
Alex Baines <alex@abaines.me.uk> [Fri, 20 Mar 2015 19:47:03 +0000] rev 9462
Fix DBus error message if IBus couldn't be initialized.
Mon, 06 Apr 2015 18:26:13 -0400 Refuse to make a window that's too large. Some systems (x11) freak out at this.
Ryan C. Gordon <icculus@icculus.org> [Mon, 06 Apr 2015 18:26:13 -0400] rev 9461
Refuse to make a window that's too large. Some systems (x11) freak out at this. Fixes Bugzilla #2255.
Tue, 10 Feb 2015 16:28:56 -0500 the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here.
Edward Rudd <urkle@outoforder.cc> [Tue, 10 Feb 2015 16:28:56 -0500] rev 9460
the last parameter of XChangeProperty is the number of elements.. and when the element format is 32.. the element is "long" so we have 5 long elements here. Yes this seems confusing as on mac+linux Long is either 32 or 64bits depending on the architecture, but this is how the X11 protocol is defined. Thus 5 is the correct value for the nelts here. Not 5 or 10 depending on the architecture. More info on the confusion https://bugs.freedesktop.org/show_bug.cgi?id=16802
Mon, 06 Apr 2015 00:11:58 -0400 X11: Always specify "True" if setting GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB.
Ryan C. Gordon <icculus@icculus.org> [Mon, 06 Apr 2015 00:11:58 -0400] rev 9459
X11: Always specify "True" if setting GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB. Fixes Bugzilla #2897.
Mon, 06 Apr 2015 00:10:54 -0400 This function can be static.
Ryan C. Gordon <icculus@icculus.org> [Mon, 06 Apr 2015 00:10:54 -0400] rev 9458
This function can be static.
Sun, 05 Apr 2015 18:59:52 -0400 Make loading/saving dollar gesture templates endian clean (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Sun, 05 Apr 2015 18:59:52 -0400] rev 9457
Make loading/saving dollar gesture templates endian clean (thanks, Martin!). Fixes Bugzilla #2674.
Sun, 05 Apr 2015 18:44:24 -0400 Add some SDL_SetError() calls to the dollar gesture code (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Sun, 05 Apr 2015 18:44:24 -0400] rev 9456
Add some SDL_SetError() calls to the dollar gesture code (thanks, Martin!). Fixes Bugzilla #2673.
Sun, 05 Apr 2015 15:52:37 -0400 Patched to compile on Android when audio subsystem is disabled (thanks, Jonas!)
Ryan C. Gordon <icculus@icculus.org> [Sun, 05 Apr 2015 15:52:37 -0400] rev 9455
Patched to compile on Android when audio subsystem is disabled (thanks, Jonas!) Fixes Bugzilla #2797.
Wed, 01 Apr 2015 19:18:56 -0700 Fixed detecting the NVIDIA controller which shows up as both a mouse and a game controller
Sam Lantinga <slouken@libsdl.org> [Wed, 01 Apr 2015 19:18:56 -0700] rev 9454
Fixed detecting the NVIDIA controller which shows up as both a mouse and a game controller
Thu, 02 Apr 2015 00:55:45 +0200 Cast the result of calling getButtonState to an Integer
Joseba García Etxebarria <joseba.gar@gmail.com> [Thu, 02 Apr 2015 00:55:45 +0200] rev 9453
Cast the result of calling getButtonState to an Integer
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