Sat, 15 Oct 2011 14:25:00 -0700 Bumped default Android API target to 5 (Android 2.0, up from 1.6).
Ryan C. Gordon <icculus@icculus.org> [Sat, 15 Oct 2011 14:25:00 -0700] rev 5995
Bumped default Android API target to 5 (Android 2.0, up from 1.6). We need this for GLES2 support.
Sat, 15 Oct 2011 14:16:29 -0700 Removed STL dependency in Android code.
Ryan C. Gordon <icculus@icculus.org> [Sat, 15 Oct 2011 14:16:29 -0700] rev 5994
Removed STL dependency in Android code.
Fri, 14 Oct 2011 17:29:49 +0100 * Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer
Tim Angus <tim@blackcompanystudios.co.uk> [Fri, 14 Oct 2011 17:29:49 +0100] rev 5993
* Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer
Thu, 13 Oct 2011 01:30:01 -0400 Implement GL_GetProcAddress() for Android.
Ryan C. Gordon <icculus@icculus.org> [Thu, 13 Oct 2011 01:30:01 -0400] rev 5992
Implement GL_GetProcAddress() for Android. Fixes Bugzilla #1290. Thanks to Gabriel Jacobo for the patch!
Fri, 14 Oct 2011 00:20:44 -0400 Specify joystick (accelerometer) support for iOS in the config header.
Ryan C. Gordon <icculus@icculus.org> [Fri, 14 Oct 2011 00:20:44 -0400] rev 5991
Specify joystick (accelerometer) support for iOS in the config header. Fixes Bugzilla #1292. Thanks to Vittorio Giovara for the patch!
Fri, 26 Aug 2011 13:15:05 +0100 * Support OpenGL ES 2 on Android
Tim Angus <tim@blackcompanystudios.co.uk> [Fri, 26 Aug 2011 13:15:05 +0100] rev 5990
* Support OpenGL ES 2 on Android
Thu, 13 Oct 2011 16:35:25 -0400 Don't warn about multichar characters on BeOS/Haiku.
Ryan C. Gordon <icculus@icculus.org> [Thu, 13 Oct 2011 16:35:25 -0400] rev 5989
Don't warn about multichar characters on BeOS/Haiku. The system headers use them generously. (transplanted from 825e1072eac6c950ca4f6e879a91ea199a282b2c)
Thu, 13 Oct 2011 16:38:05 -0400 Fixed a bunch more compiler warnings in the 1.2 branch. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 13 Oct 2011 16:38:05 -0400] rev 5988
Fixed a bunch more compiler warnings in the 1.2 branch.
Thu, 13 Oct 2011 16:35:25 -0400 Don't warn about multichar characters on BeOS/Haiku. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 13 Oct 2011 16:35:25 -0400] rev 5987
Don't warn about multichar characters on BeOS/Haiku. The system headers use them generously.
Thu, 13 Oct 2011 14:50:47 -0400 Quartz: Only use ShowMenuBar()/HideMenuBar() for legacy OS releases. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 13 Oct 2011 14:50:47 -0400] rev 5986
Quartz: Only use ShowMenuBar()/HideMenuBar() for legacy OS releases.
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