Wed, 05 Jun 2013 22:33:10 -0700 Added testautomation to the Visual Studio 2008 project.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 22:33:10 -0700] rev 7286
Added testautomation to the Visual Studio 2008 project.
Wed, 05 Jun 2013 21:48:53 -0700 Fixed compile errors on iOS
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:48:53 -0700] rev 7285
Fixed compile errors on iOS
Wed, 05 Jun 2013 21:47:49 -0700 The jump hack is no longer used.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:47:49 -0700] rev 7284
The jump hack is no longer used. Cheers!
Wed, 05 Jun 2013 21:38:54 -0700 Need to include SDL_main.h when we call SDL_main()
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:38:54 -0700] rev 7283
Need to include SDL_main.h when we call SDL_main()
Wed, 05 Jun 2013 21:31:22 -0700 This patch isn't needed because you have the window and can do [nswindow contentView] yourself.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:31:22 -0700] rev 7282
This patch isn't needed because you have the window and can do [nswindow contentView] yourself. I'm rolling this back so we minimize the things exposed that we have to keep consistent in the API.
Wed, 05 Jun 2013 21:23:59 -0700 Added some extra protection to notify the developer if they haven't initialized the application properly.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:23:59 -0700] rev 7281
Added some extra protection to notify the developer if they haven't initialized the application properly. This will help reduce issues like that reported in bug 1819: Wouter van Oortmerssen 2013-04-23 20:12:07 EDT #0 0x01d1e881 in __HALT () #1 0x01c58971 in _CFRuntimeCreateInstance () #2 0x02e4acc1 in GSFontCreateWithName () #3 0x00adc0e1 in UINewFont () #4 0x00adc24c in +[UIFont systemFontOfSize:traits:] () #5 0x00adc298 in +[UIFont systemFontOfSize:] () #6 0x009fb5d9 in +[UITextFieldLabel defaultFont] () #7 0x00a8ccd5 in -[UILabel _commonInit] () #8 0x00a8ce14 in -[UILabel initWithFrame:] () #9 0x00a052eb in -[UITextField createTextLabelWithTextColor:] () #10 0x009fbede in -[UITextField initWithFrame:] () #11 0x00152ead in -[SDL_uikitview initializeKeyboard] at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/uikit/SDL_uikitview.m:208 #12 0x0015290c in -[SDL_uikitview initWithFrame:] at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/uikit/SDL_uikitview.m:50 #13 0x00153b5b in -[SDL_uikitopenglview initWithFrame:scale:retainBacking:rBits:gBits:bBits:aBits:depthBits:stencilBits:majorVersion:] at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/uikit/SDL_uikitopenglview.m:53 #14 0x001524ff in UIKit_GL_CreateContext at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/uikit/SDL_uikitopengles.m:114 #15 0x0015078f in SDL_GL_CreateContext at /Users/aardappel/lobster/external/SDL-2.0.0-7046/Xcode-iOS/SDL/../../src/video/SDL_video.c:2666 #16 0x000d8c5c in SDLInit(char const*, vec<int, 2>&) at /Users/aardappel/lobster/dev/xcode/lobster/../../src/sdlsystem.cpp:193
Wed, 05 Jun 2013 21:14:26 -0700 We already link SDL2_test by default now.
Sam Lantinga <slouken@libsdl.org> [Wed, 05 Jun 2013 21:14:26 -0700] rev 7280
We already link SDL2_test by default now.
Wed, 05 Jun 2013 15:11:38 -0700 Joystick: Only send joy events when focused.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 15:11:38 -0700] rev 7279
Joystick: Only send joy events when focused. This changes makes it so that you only receive joystick (and implicitly gamecontroller) input events when your application has keyboard focus. If you'd like to still receive events when your application is in the background, set the SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS hint to "1". This fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1892
Wed, 05 Jun 2013 23:33:15 +0200 Fixed doxygen warnings and corrected documentation in header files.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Wed, 05 Jun 2013 23:33:15 +0200] rev 7278
Fixed doxygen warnings and corrected documentation in header files.
Wed, 05 Jun 2013 12:48:44 -0700 Mac: Fix invalid PS3 controller mapping.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:48:44 -0700] rev 7277
Mac: Fix invalid PS3 controller mapping. PS3 controller had swapped D-Pad down & left buttons, as well as X & Y buttons. Thanks to Alex Szpakowski for the bug report and fix. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1891
Wed, 05 Jun 2013 12:00:18 -0700 Win32: Fix issue with SetCapture & negative values.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:00:18 -0700] rev 7276
Win32: Fix issue with SetCapture & negative values. This fixes an issue where we were using the wrong macros to extract the position from WM_MOUSEMOVE, so negative values were behaving incorrectly. These would be generated in multimon situations, or if you use SetCapture. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1175
Wed, 05 Jun 2013 12:00:15 -0700 Win32: Ignore WM_MOUSELEAVE in relative mode.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Wed, 05 Jun 2013 12:00:15 -0700] rev 7275
Win32: Ignore WM_MOUSELEAVE in relative mode. We get an WM_MOUSELEAVE when we switch to relative mode, even though the cursor is still in the window. Ignoring this event to not end up with a NULL mouse focus. This fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1861
Wed, 05 Jun 2013 07:22:45 -0700 Update SDL_LogOutput for WIN32 so it writes to the console
Andreas Schiffler <aschiffler@ferzkopp.net> [Wed, 05 Jun 2013 07:22:45 -0700] rev 7274
Update SDL_LogOutput for WIN32 so it writes to the console
Tue, 04 Jun 2013 22:13:06 -0700 Updated configure with Ryan's cygwin workaround
Sam Lantinga <slouken@libsdl.org> [Tue, 04 Jun 2013 22:13:06 -0700] rev 7273
Updated configure with Ryan's cygwin workaround
Wed, 05 Jun 2013 00:42:39 -0400 Fixed build on newer Cygwin installs.
Ryan C. Gordon <icculus@icculus.org> [Wed, 05 Jun 2013 00:42:39 -0400] rev 7272
Fixed build on newer Cygwin installs.
Tue, 04 Jun 2013 14:54:49 -0700 Mac: Fix incorrect relative jump on focus / start.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 04 Jun 2013 14:54:49 -0700] rev 7271
Mac: Fix incorrect relative jump on focus / start. We should no longer send huge jumps on relative mode focus changes if the cursor was moved around, or on initial start. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1836
Tue, 04 Jun 2013 13:53:55 -0700 Mac: Hide cursor in relative mode.
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 04 Jun 2013 13:53:55 -0700] rev 7270
Mac: Hide cursor in relative mode. This hides the cursor when you SDL_SetRelativeMouseMode, as intended. Fixes http://bugzilla.libsdl.org/show_bug.cgi?id=1860
Tue, 04 Jun 2013 13:47:51 -0700 - fix misleading hint about minimising on focus loss
Jørgen P. Tjernø <jorgen@valvesoftware.com> [Tue, 04 Jun 2013 13:47:51 -0700] rev 7269
- fix misleading hint about minimising on focus loss
Mon, 03 Jun 2013 19:24:18 -0700 Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 03 Jun 2013 19:24:18 -0700] rev 7268
Add missing VS2012 test projects; update VS2010 and VS2012 solutions; update keybord suite for VS compiler warnings
Mon, 03 Jun 2013 07:28:55 -0700 Remove deprecated/deleted VS test projects
Andreas Schiffler <aschiffler@ferzkopp.net> [Mon, 03 Jun 2013 07:28:55 -0700] rev 7267
Remove deprecated/deleted VS test projects
Sun, 02 Jun 2013 20:20:18 +0600 Fix compilation with libX11 >= 1.5.99.902.
Azamat H. Hackimov <azamat.hackimov@gmail.com> [Sun, 02 Jun 2013 20:20:18 +0600] rev 7266
Fix compilation with libX11 >= 1.5.99.902. These changes fixes bug #1769 for SDL2 (http://bugzilla.libsdl.org/show_bug.cgi?id=1769).
Sun, 02 Jun 2013 08:48:52 -0700 Hopefully fixed mingw32 build
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 08:48:52 -0700] rev 7265
Hopefully fixed mingw32 build
Sun, 02 Jun 2013 14:27:54 +0200 Changed documentation in header because LocalReferenceHolder not public API.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 02 Jun 2013 14:27:54 +0200] rev 7264
Changed documentation in header because LocalReferenceHolder not public API.
Sun, 02 Jun 2013 14:18:26 +0200 Changed haptic test program to use announced effect type.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 02 Jun 2013 14:18:26 +0200] rev 7263
Changed haptic test program to use announced effect type.
Sun, 02 Jun 2013 14:13:21 +0200 Fixed implicit function declaration for SDL_AndroidGetInternalStoragePath().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 02 Jun 2013 14:13:21 +0200] rev 7262
Fixed implicit function declaration for SDL_AndroidGetInternalStoragePath().
Sun, 02 Jun 2013 14:11:04 +0200 Fixed implicit function declaration and warning for SDL_Log().
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sun, 02 Jun 2013 14:11:04 +0200] rev 7261
Fixed implicit function declaration and warning for SDL_Log().
Sun, 02 Jun 2013 01:35:38 -0700 Gyrations to get the code to compile with the latest version of mingw-w64 as well as Visual Studio.
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 01:35:38 -0700] rev 7260
Gyrations to get the code to compile with the latest version of mingw-w64 as well as Visual Studio. I think in this case mingw-w64 is incorrect in defining the GUID instead of declaring it like Visual Studio and the older mingw32 compilers.
Sun, 02 Jun 2013 01:12:29 -0700 Fixed bug 1881 - SDL will not compile with "SDL_THREADS" disabled.
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 01:12:29 -0700] rev 7259
Fixed bug 1881 - SDL will not compile with "SDL_THREADS" disabled. MakoEnergy02 I am attempting to compile SDL on WindowsXP 32-bit, using MinGW. The problem I am having is when I attempt to compile, when it gets to "SDL_systhread.c" it errors: C:\Repos\Mezzanine\Mezzanine\libincludes\common\sdlsrc\SDL\src\thread\generic\SDL_systhread.c|29|error: conflicting types for 'SDL_SYS_CreateThread' C:\Repos\Mezzanine\Mezzanine\libincludes\common\sdlsrc\SDL\src\thread\generic\..\SDL_systhread.h|35|note: previous declaration of 'SDL_SYS_CreateThread' was here I do have SDL_THREADS disabled in my cmake configuration as I do not want or need SDL making threads for me, I have another thread provider. It seems the generic "dummy" implementation does not account for the two extra parameters needed for the "SDL_SYS_CreateThread" method when "SDL_PASSED_BEGINTHREAD_ENDTHREAD" is defined.
Sun, 02 Jun 2013 01:09:12 -0700 Fixed bug 1882 - SDL_GetKeyboardState should return const.
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 01:09:12 -0700] rev 7258
Fixed bug 1882 - SDL_GetKeyboardState should return const. Yuri K. Schlesner The array returned by SDL_GetKeyboardState is also used internally by SDL to keep track of pressed/released keys and must not be modified, lest weird behaviour occurs. Because of this I believe it's return type should be changed to return a const pointer, which will provide a code indication of that fact.
Sun, 02 Jun 2013 01:08:14 -0700 Fixed testnative on Mac OS X, which no longer ships X11 by default.
Sam Lantinga <slouken@libsdl.org> [Sun, 02 Jun 2013 01:08:14 -0700] rev 7257
Fixed testnative on Mac OS X, which no longer ships X11 by default.
Sat, 01 Jun 2013 12:53:32 -0700 Merged changes
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jun 2013 12:53:32 -0700] rev 7256
Merged changes
Sat, 01 Jun 2013 12:53:06 -0700 The standard fat gcc scripts work well with SDL 2.0
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jun 2013 12:53:06 -0700] rev 7255
The standard fat gcc scripts work well with SDL 2.0
Sat, 01 Jun 2013 21:17:43 +0200 Fixed implicit function declarations and their warnings.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 01 Jun 2013 21:17:43 +0200] rev 7254
Fixed implicit function declarations and their warnings. For the SDL_SetMouseFocus() and SDL_SetKeyboardFocus().
Sat, 01 Jun 2013 21:11:52 +0200 Removed debug output.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 01 Jun 2013 21:11:52 +0200] rev 7253
Removed debug output.
Sat, 01 Jun 2013 21:09:36 +0200 Corrected indentation of license.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Sat, 01 Jun 2013 21:09:36 +0200] rev 7252
Corrected indentation of license.
Sat, 01 Jun 2013 08:57:17 -0700 Default the minimum required version to 2.0.0
Sam Lantinga <slouken@libsdl.org> [Sat, 01 Jun 2013 08:57:17 -0700] rev 7251
Default the minimum required version to 2.0.0
Wed, 29 May 2013 06:31:48 -0500 Re-apply texture filter when resetting direct3d renderer.
Yuri K. Schlesner <yuriks@yuriks.net> [Wed, 29 May 2013 06:31:48 -0500] rev 7250
Re-apply texture filter when resetting direct3d renderer.
Thu, 30 May 2013 20:03:56 -0700 Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings
Andreas Schiffler <aschiffler@ferzkopp.net> [Thu, 30 May 2013 20:03:56 -0700] rev 7249
Fix bug 1492: Visual Studio builds sdl.lib and sdl.dll for version 2.0 (contributed by Jan Reitz); update SDL_bool handling in test_common to fix VS compiler warnings
Thu, 30 May 2013 22:14:24 -0400 Add trigger value adjustment code to the SDL_GameControllerGetAxis code as well.
Edward Rudd <urkle@outoforder.cc> [Thu, 30 May 2013 22:14:24 -0400] rev 7248
Add trigger value adjustment code to the SDL_GameControllerGetAxis code as well. - fixes Trigger values when polling instead of using event driven
Thu, 30 May 2013 10:42:52 -0400 add in Controller configs for Logitech F510 for OS X / Linux
Edward Rudd <urkle@outoforder.cc> [Thu, 30 May 2013 10:42:52 -0400] rev 7247
add in Controller configs for Logitech F510 for OS X / Linux
Thu, 30 May 2013 23:25:03 +0200 Moved prototype for static function out of header file to prevent warnings.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 30 May 2013 23:25:03 +0200] rev 7246
Moved prototype for static function out of header file to prevent warnings.
Thu, 30 May 2013 23:08:35 +0200 Changed line comments in header file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 30 May 2013 23:08:35 +0200] rev 7245
Changed line comments in header file.
Thu, 30 May 2013 10:02:26 -0400 Add an OS X Shared library target
Edward Rudd <urkle@outoforder.cc> [Thu, 30 May 2013 10:02:26 -0400] rev 7244
Add an OS X Shared library target
Tue, 28 May 2013 16:26:44 -0400 Fixups to the main Xcode project due to renamed README files and long since removed test files.
Edward Rudd <urkle@outoforder.cc> [Tue, 28 May 2013 16:26:44 -0400] rev 7243
Fixups to the main Xcode project due to renamed README files and long since removed test files.
Thu, 30 May 2013 12:23:36 +0200 Added deactivated loading of SDL2_net to Java file.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 30 May 2013 12:23:36 +0200] rev 7242
Added deactivated loading of SDL2_net to Java file.
Thu, 30 May 2013 12:15:00 +0200 Fixed recently deleted Ms in READMEs.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Thu, 30 May 2013 12:15:00 +0200] rev 7241
Fixed recently deleted Ms in READMEs.
Wed, 29 May 2013 03:22:19 -0700 When the window is resized, the viewport is automatically reset.
Sam Lantinga <slouken@libsdl.org> [Wed, 29 May 2013 03:22:19 -0700] rev 7240
When the window is resized, the viewport is automatically reset. This resolves lots of confusion around resizable windows. Most people don't expect a viewport to be implicitly set when the renderer is created and then not to be reset to the window size if the window is resized. Added common test command line parameters --logical WxH and --scale N to test the render logical size and scaling APIs.
Wed, 29 May 2013 03:07:55 -0700 Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend
Sam Lantinga <slouken@libsdl.org> [Wed, 29 May 2013 03:07:55 -0700] rev 7239
Fixed bug 1622 - SDL_RenderSetViewport with empty SDL_Rect raises wrong error for OpenGL rendering backend It's now legal to set an empty viewport rect - it will prevent any rendering. Also added an API to query the output size: SDL_GetRendererOutputSize()
Mon, 27 May 2013 21:44:16 -0700 Credits were truncated in a previous commit.
Sam Lantinga <slouken@libsdl.org> [Mon, 27 May 2013 21:44:16 -0700] rev 7238
Credits were truncated in a previous commit.
Mon, 27 May 2013 20:53:19 -0700 Updated supported platforms
Sam Lantinga <slouken@libsdl.org> [Mon, 27 May 2013 20:53:19 -0700] rev 7237
Updated supported platforms
Mon, 27 May 2013 16:18:11 -0700 Fixed crash with movaps instruction in SDL_memcpy(), due to unaligned Uint32* cast and -O3 vectorization optimizations with gcc 4.9.0
Sam Lantinga <slouken@libsdl.org> [Mon, 27 May 2013 16:18:11 -0700] rev 7236
Fixed crash with movaps instruction in SDL_memcpy(), due to unaligned Uint32* cast and -O3 vectorization optimizations with gcc 4.9.0
Sun, 26 May 2013 22:16:42 -0700 Better mingw32-x64 linker flag fix, which doesn't require libtool patch
Sam Lantinga <slouken@libsdl.org> [Sun, 26 May 2013 22:16:42 -0700] rev 7235
Better mingw32-x64 linker flag fix, which doesn't require libtool patch
Sun, 26 May 2013 16:29:57 -0700 Removed dependency on libgcc_s_sjlj-1.dll when building with mingw64
Sam Lantinga <slouken@libsdl.org> [Sun, 26 May 2013 16:29:57 -0700] rev 7234
Removed dependency on libgcc_s_sjlj-1.dll when building with mingw64
Sun, 26 May 2013 16:08:15 -0700 Added a comment to say why C runtime is off by default
Sam Lantinga <slouken@libsdl.org> [Sun, 26 May 2013 16:08:15 -0700] rev 7233
Added a comment to say why C runtime is off by default
Sun, 26 May 2013 16:01:40 -0700 Need to generate aclocal.m4 when rebuilding configure, but we don't need to check it in.
Sam Lantinga <slouken@libsdl.org> [Sun, 26 May 2013 16:01:40 -0700] rev 7232
Need to generate aclocal.m4 when rebuilding configure, but we don't need to check it in.
Sun, 26 May 2013 15:50:20 -0700 Don't use the C runtime library on Windows, to avoid C runtime dependencies and manifest issues.
Sam Lantinga <slouken@libsdl.org> [Sun, 26 May 2013 15:50:20 -0700] rev 7231
Don't use the C runtime library on Windows, to avoid C runtime dependencies and manifest issues.
Sun, 26 May 2013 14:37:41 -0700 Fixed Visual Studio build
Sam Lantinga <slouken@libsdl.org> [Sun, 26 May 2013 14:37:41 -0700] rev 7230
Fixed Visual Studio build
Sun, 26 May 2013 13:06:54 -0700 Updated VisualC.html for SDL 2.0
Sam Lantinga <slouken@libsdl.org> [Sun, 26 May 2013 13:06:54 -0700] rev 7229
Updated VisualC.html for SDL 2.0
Sun, 26 May 2013 12:43:03 -0700 Renamed WhatsNew so it can be easily read on Windows
Sam Lantinga <slouken@libsdl.org> [Sun, 26 May 2013 12:43:03 -0700] rev 7228
Renamed WhatsNew so it can be easily read on Windows
Sun, 26 May 2013 12:42:46 -0700 Updated the installation instructions to cover all supported platforms
Sam Lantinga <slouken@libsdl.org> [Sun, 26 May 2013 12:42:46 -0700] rev 7227
Updated the installation instructions to cover all supported platforms
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