Sat, 20 Dec 2008 06:46:37 +0000 Fixed crash when resizing YUV textures
Sam Lantinga <slouken@libsdl.org> [Sat, 20 Dec 2008 06:46:37 +0000] rev 2882
Fixed crash when resizing YUV textures
Fri, 19 Dec 2008 09:15:59 +0000 More resampling fixes.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 09:15:59 +0000] rev 2881
More resampling fixes.
Fri, 19 Dec 2008 08:30:26 +0000 Allocate SDL_AudioCVT::coeff before using it.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 08:30:26 +0000] rev 2880
Allocate SDL_AudioCVT::coeff before using it. FIXME: this is a memory leak. We don't have an SDL_FreeAudioCVT() yet.
Fri, 19 Dec 2008 06:43:41 +0000 Use SDL_zerop instead of SDL_memset.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 06:43:41 +0000] rev 2879
Use SDL_zerop instead of SDL_memset.
Fri, 19 Dec 2008 06:01:03 +0000 Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
Ryan C. Gordon <icculus@icculus.org> [Fri, 19 Dec 2008 06:01:03 +0000] rev 2878
Zero out SDL_AudioCVT struct before using it, to ensure it's all initialized.
Fri, 19 Dec 2008 04:42:18 +0000 Reminder to implement icon support
Sam Lantinga <slouken@libsdl.org> [Fri, 19 Dec 2008 04:42:18 +0000] rev 2877
Reminder to implement icon support
Wed, 17 Dec 2008 07:19:55 +0000 indent
Sam Lantinga <slouken@libsdl.org> [Wed, 17 Dec 2008 07:19:55 +0000] rev 2876
indent
Wed, 17 Dec 2008 07:17:54 +0000 * Implemented X11 fullscreen input grab
Sam Lantinga <slouken@libsdl.org> [Wed, 17 Dec 2008 07:17:54 +0000] rev 2875
* Implemented X11 fullscreen input grab * Progress towards being able to toggle in and out of fullscreen mode
Tue, 16 Dec 2008 17:44:10 +0000 indent
Sam Lantinga <slouken@libsdl.org> [Tue, 16 Dec 2008 17:44:10 +0000] rev 2874
indent
Tue, 16 Dec 2008 17:41:03 +0000 Progress on fullscreen mode switching on X11
Sam Lantinga <slouken@libsdl.org> [Tue, 16 Dec 2008 17:41:03 +0000] rev 2873
Progress on fullscreen mode switching on X11
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