Mon, 30 May 2011 18:58:20 +0300 Fixed doxygen warnings
Markus Kauppila <markus.kauppila@gmail.com> [Mon, 30 May 2011 18:58:20 +0300] rev 5673
Fixed doxygen warnings
Mon, 30 May 2011 12:55:40 +0300 Refactoring the code (runner.c).
Markus Kauppila <markus.kauppila@gmail.com> [Mon, 30 May 2011 12:55:40 +0300] rev 5672
Refactoring the code (runner.c). Adding support for executing tests in-proc.
Mon, 30 May 2011 11:53:59 +0300 Added doxygen-compatible comments
Markus Kauppila <markus.kauppila@gmail.com> [Mon, 30 May 2011 11:53:59 +0300] rev 5671
Added doxygen-compatible comments
Thu, 26 May 2011 20:13:49 -0700 Fixed global suite declaration segfault via external linkage declaration
Andreas Schiffler <aschiffler@ferzkopp.net> [Thu, 26 May 2011 20:13:49 -0700] rev 5670
Fixed global suite declaration segfault via external linkage declaration
Thu, 26 May 2011 19:57:03 +0300 Little fixes here and there.
Markus Kauppila <markus.kauppila@gmail.com> [Thu, 26 May 2011 19:57:03 +0300] rev 5669
Little fixes here and there.
Thu, 26 May 2011 19:19:46 +0300 Added TestCaseReference structure.
Markus Kauppila <markus.kauppila@gmail.com> [Thu, 26 May 2011 19:19:46 +0300] rev 5668
Added TestCaseReference structure.
Thu, 26 May 2011 18:38:56 +0300 Refactoring the massive main() to smaller functions.
Markus Kauppila <markus.kauppila@gmail.com> [Thu, 26 May 2011 18:38:56 +0300] rev 5667
Refactoring the massive main() to smaller functions.
Wed, 25 May 2011 09:45:03 -0700 Some fixes for Linux compatibility.
Markus Kauppila <markus.kauppila@gmail.com> [Wed, 25 May 2011 09:45:03 -0700] rev 5666
Some fixes for Linux compatibility.
Wed, 25 May 2011 19:02:43 +0300 Fixed an error from make target: install
Markus Kauppila <markus.kauppila@gmail.com> [Wed, 25 May 2011 19:02:43 +0300] rev 5665
Fixed an error from make target: install
Wed, 25 May 2011 18:53:48 +0300 New automake-based build process.
Markus Kauppila <markus.kauppila@gmail.com> [Wed, 25 May 2011 18:53:48 +0300] rev 5664
New automake-based build process.
Tue, 24 May 2011 10:25:25 +0300 Simplifying
Markus Kauppila <markus.kauppila@gmail.com> [Tue, 24 May 2011 10:25:25 +0300] rev 5663
Simplifying
Mon, 23 May 2011 17:49:06 +0300 Tiny changes to runner
Markus Kauppila <markus.kauppila@gmail.com> [Mon, 23 May 2011 17:49:06 +0300] rev 5662
Tiny changes to runner
Mon, 23 May 2011 13:14:09 +0300 Added assertEquals(Uint32, Uint32) function
Markus Kauppila <markus.kauppila@gmail.com> [Mon, 23 May 2011 13:14:09 +0300] rev 5661
Added assertEquals(Uint32, Uint32) function
Mon, 23 May 2011 10:43:49 +0300 Tiny Makefile.in fixes
Markus Kauppila <markus.kauppila@gmail.com> [Mon, 23 May 2011 10:43:49 +0300] rev 5660
Tiny Makefile.in fixes
Fri, 20 May 2011 13:50:52 +0300 Bootstrapping build process using proof-of-concept test runner.
Markus Kauppila <markus.kauppila@gmail.com> [Fri, 20 May 2011 13:50:52 +0300] rev 5659
Bootstrapping build process using proof-of-concept test runner.
Mon, 29 Aug 2011 00:27:43 -0400 Fixed missing audio on iOS.
Ryan C. Gordon <icculus@icculus.org> [Mon, 29 Aug 2011 00:27:43 -0400] rev 5658
Fixed missing audio on iOS.
Sun, 28 Aug 2011 19:51:27 +0200 Use proper m68k defines from gcc SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Sun, 28 Aug 2011 19:51:27 +0200] rev 5657
Use proper m68k defines from gcc
Sun, 28 Aug 2011 19:33:40 +0200 Remove more values now defined in mintlib SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Sun, 28 Aug 2011 19:33:40 +0200] rev 5656
Remove more values now defined in mintlib
Sun, 28 Aug 2011 19:28:24 +0200 Remove more values now defined in mintlibsrc/video/xbios/SDL_xbios_centscreen.h SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Sun, 28 Aug 2011 19:28:24 +0200] rev 5655
Remove more values now defined in mintlibsrc/video/xbios/SDL_xbios_centscreen.h
Sun, 28 Aug 2011 19:19:03 +0200 Remove more values now defined in mintlib SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Sun, 28 Aug 2011 19:19:03 +0200] rev 5654
Remove more values now defined in mintlib
Sun, 28 Aug 2011 17:20:12 +0200 Fix more compilation warnings SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Sun, 28 Aug 2011 17:20:12 +0200] rev 5653
Fix more compilation warnings
Sun, 28 Aug 2011 17:19:32 +0200 Fix more compilation warnings SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Sun, 28 Aug 2011 17:19:32 +0200] rev 5652
Fix more compilation warnings
Fri, 26 Aug 2011 19:56:08 +0200 Update for latest mintlib, and remove duplicated defines SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Fri, 26 Aug 2011 19:56:08 +0200] rev 5651
Update for latest mintlib, and remove duplicated defines
Fri, 26 Aug 2011 13:11:53 +0100 * Fix many memory leaks in Android FS code
Tim Angus <tim@blackcompanystudios.co.uk> [Fri, 26 Aug 2011 13:11:53 +0100] rev 5650
* Fix many memory leaks in Android FS code * Set SDL error string with Java exception details when one occurs * Fix tabulation of SDLActivity::getContext
Fri, 26 Aug 2011 14:37:39 +0200 Fix various warnings for uninitialized or unused variables and functions SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Fri, 26 Aug 2011 14:37:39 +0200] rev 5649
Fix various warnings for uninitialized or unused variables and functions
Fri, 26 Aug 2011 03:39:54 -0400 Fixed the Apple SDL_opengl.h conflict in the 1.2 branch. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Fri, 26 Aug 2011 03:39:54 -0400] rev 5648
Fixed the Apple SDL_opengl.h conflict in the 1.2 branch.
Fri, 26 Aug 2011 03:38:46 -0400 Fix another Apple conflict in SDL_opengl.h
Ryan C. Gordon <icculus@icculus.org> [Fri, 26 Aug 2011 03:38:46 -0400] rev 5647
Fix another Apple conflict in SDL_opengl.h
Thu, 25 Aug 2011 03:11:28 -0400 Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.
Ryan C. Gordon <icculus@icculus.org> [Thu, 25 Aug 2011 03:11:28 -0400] rev 5646
Removed the MAC_OS_X_VERSION_10_x macros from the 1.3 branch.
Thu, 25 Aug 2011 03:04:24 -0400 Remove use of MAC_OS_X_VERSION_10_x macro. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 25 Aug 2011 03:04:24 -0400] rev 5645
Remove use of MAC_OS_X_VERSION_10_x macro. If you look for MAC_OS_X_VERSION_10_6 in the 10.4 SDK (for example), it'll fail to do the right thing in the preprocessor.
Tue, 23 Aug 2011 16:47:22 -0400 Patched to compile on Windows.
Ryan C. Gordon <icculus@icculus.org> [Tue, 23 Aug 2011 16:47:22 -0400] rev 5644
Patched to compile on Windows.
Tue, 23 Aug 2011 15:17:44 -0400 Cleaned out functions deprecated in Mac OS X 10.6 SDK.
Ryan C. Gordon <icculus@icculus.org> [Tue, 23 Aug 2011 15:17:44 -0400] rev 5643
Cleaned out functions deprecated in Mac OS X 10.6 SDK.
Tue, 23 Aug 2011 06:28:28 -0400 Added more test programs to .hgignore
Ryan C. Gordon <icculus@icculus.org> [Tue, 23 Aug 2011 06:28:28 -0400] rev 5642
Added more test programs to .hgignore
Tue, 23 Aug 2011 06:27:04 -0400 Fixed wrong datatype for shaders and programs.
Ryan C. Gordon <icculus@icculus.org> [Tue, 23 Aug 2011 06:27:04 -0400] rev 5641
Fixed wrong datatype for shaders and programs. This is a pointer on Mac OS X, so it risked losing data in 64-bit builds.
Wed, 17 Aug 2011 23:26:58 +0200 Split off SDL_uikitviewcontroller in its own module
Kees Bakker <kees@tweeler.com> [Wed, 17 Aug 2011 23:26:58 +0200] rev 5640
Split off SDL_uikitviewcontroller in its own module
Tue, 23 Aug 2011 06:04:54 -0400 Cleaned up Snow Leopard display mode rework. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Tue, 23 Aug 2011 06:04:54 -0400] rev 5639
Cleaned up Snow Leopard display mode rework.
Tue, 23 Aug 2011 03:12:27 -0400 Fixed another printf() compiler warning, this time in the 1.3 branch.
Ryan C. Gordon <icculus@icculus.org> [Tue, 23 Aug 2011 03:12:27 -0400] rev 5638
Fixed another printf() compiler warning, this time in the 1.3 branch.
Tue, 23 Aug 2011 02:57:36 -0400 Fixed some printf() compiler warnings in test/testplatform.c SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Tue, 23 Aug 2011 02:57:36 -0400] rev 5637
Fixed some printf() compiler warnings in test/testplatform.c
Mon, 22 Aug 2011 14:56:46 -0400 Further XAudio2 build test cleanups.
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2011 14:56:46 -0400] rev 5636
Further XAudio2 build test cleanups.
Mon, 22 Aug 2011 14:37:45 -0400 Removed SDL_xaudio2.h ... no real need for this to be separate.
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2011 14:37:45 -0400] rev 5635
Removed SDL_xaudio2.h ... no real need for this to be separate.
Mon, 22 Aug 2011 14:30:49 -0400 Let XAudio2 target be removed from the build by removing it from SDL_config.h
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2011 14:30:49 -0400] rev 5634
Let XAudio2 target be removed from the build by removing it from SDL_config.h
Mon, 22 Aug 2011 14:25:11 -0400 Apple's C runtime has the non-const iconv(), too.
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2011 14:25:11 -0400] rev 5633
Apple's C runtime has the non-const iconv(), too.
Mon, 22 Aug 2011 13:41:35 -0400 Fixed compiler warning on 64-bit builds.
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2011 13:41:35 -0400] rev 5632
Fixed compiler warning on 64-bit builds.
Mon, 22 Aug 2011 13:34:58 -0400 RLE: Don't trash alpha channel in copy_32().
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2011 13:34:58 -0400] rev 5631
RLE: Don't trash alpha channel in copy_32(). It was being set to (mask|value) instead of (value). Thanks to li zhuo for the bug report!
Mon, 22 Aug 2011 02:26:11 -0400 Apparently glXSwapIntervalEXT() _does_ return a value.
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2011 02:26:11 -0400] rev 5630
Apparently glXSwapIntervalEXT() _does_ return a value. Revision 6 of the GLX_EXT_swap_control spec has a typo; the function signature they list is void, but the docs talk about a return value, and the glxext.h headers list "int".
Mon, 22 Aug 2011 02:11:56 -0400 Added GLX_EXT_swap_control support for 1.2 x11 video target. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 22 Aug 2011 02:11:56 -0400] rev 5629
Added GLX_EXT_swap_control support for 1.2 x11 video target.
Sun, 21 Aug 2011 23:38:35 -0400 Cleaned out all the deprecated stuff in Mac OS X 10.6 SDK. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 23:38:35 -0400] rev 5628
Cleaned out all the deprecated stuff in Mac OS X 10.6 SDK.
Sun, 21 Aug 2011 21:29:12 -0400 Fixed compiler warning that happens on some platforms (x86 Mac OS X, etc). SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 21:29:12 -0400] rev 5627
Fixed compiler warning that happens on some platforms (x86 Mac OS X, etc).
Thu, 04 Aug 2011 00:46:27 -0400 Apple uses a void* for GLhandleARB, not an unsigned int. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 00:46:27 -0400] rev 5626
Apple uses a void* for GLhandleARB, not an unsigned int. (transplanted from 68eb59d8baedbcfa99294f833611581860c37258)
Sun, 21 Aug 2011 12:36:55 -0400 Fixed -pedantic warning in SDL_assert.h.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 12:36:55 -0400] rev 5625
Fixed -pedantic warning in SDL_assert.h. Fixes Bugzilla #1282.
Sun, 21 Aug 2011 12:24:27 -0400 Fix SDL_GL_ACCELERATED_VISUAL on Windows in the 1.3 branch.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 12:24:27 -0400] rev 5624
Fix SDL_GL_ACCELERATED_VISUAL on Windows in the 1.3 branch. Fixes Bugzilla #1254. Thanks to Thilo Schulz for the patch!
Sun, 21 Aug 2011 12:21:01 -0400 Fix SDL_GL_ACCELERATED_VISUAL on Windows in the 1.2 branch. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 12:21:01 -0400] rev 5623
Fix SDL_GL_ACCELERATED_VISUAL on Windows in the 1.2 branch. Fixes Bugzilla #1254. Thanks to Thilo Schulz for the patch!
Sun, 21 Aug 2011 11:52:21 -0400 Ported ALSA minimum-sample-count fix from 1.2 branch to 1.3.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 11:52:21 -0400] rev 5622
Ported ALSA minimum-sample-count fix from 1.2 branch to 1.3.
Sun, 21 Aug 2011 11:42:47 -0400 Set a minimum sample count in ALSA target. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 11:42:47 -0400] rev 5621
Set a minimum sample count in ALSA target. This should reduce unnecessary hardware interrupts. Apparently improves the ALSA target on some systems. Fixes Bugzilla #1170. Thanks to Paul Cercueil for the patch!
Sun, 21 Aug 2011 11:27:37 -0400 Ignore old ConfigureNotify events during X11 window resize. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 11:27:37 -0400] rev 5620
Ignore old ConfigureNotify events during X11 window resize. Fixes Bugzilla #1049. Thanks to Andrew Church for the patch!
Sun, 21 Aug 2011 10:10:42 -0400 Don't allocate a new NSGraphicsContext on every call to QZ_UpdateRects(). SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 10:10:42 -0400] rev 5619
Don't allocate a new NSGraphicsContext on every call to QZ_UpdateRects().
Sun, 21 Aug 2011 09:47:43 -0400 Remove src/joystick/darwin/10.3.9-FIX dir. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 09:47:43 -0400] rev 5618
Remove src/joystick/darwin/10.3.9-FIX dir. The license on IOHIDLib.h says we have to distribute a copy of the APSL with every copy of SDL, and include a "prominent notice" in the documentation, and that's annoying for something that's only there because Apple forgot to copy a file in an ancient SDK.
Sun, 21 Aug 2011 09:26:56 -0400 Optionally don't clear the fbcon framebuffer on shutdown. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 09:26:56 -0400] rev 5617
Optionally don't clear the fbcon framebuffer on shutdown. The new behavior is triggered by setting the environment variable SDL_FBCON_DONT_CLEAR. This is useful in certain circumstances (specifically: a game launcher on an embedded device can leave a "now loading!" screen on the framebuffer while another process is starting up). Fixes Bugzilla #1251. Thanks to Paul Cercueil for the patch!
Sun, 21 Aug 2011 02:52:15 -0400 Don't force nasm to use a.out on OpenBSD. They've been on ELF for a long time. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 02:52:15 -0400] rev 5616
Don't force nasm to use a.out on OpenBSD. They've been on ELF for a long time. Fixes Bugzilla #538. Thanks to Brad Smith for the patch!
Sun, 21 Aug 2011 02:35:13 -0400 Make sure XAudio2 is supported by the DirectX headers at compile time.
Ryan C. Gordon <icculus@icculus.org> [Sun, 21 Aug 2011 02:35:13 -0400] rev 5615
Make sure XAudio2 is supported by the DirectX headers at compile time.
Thu, 18 Aug 2011 22:43:37 +0200 Convert a few TABs into spaces
Kees Bakker <kees@tweeler.com> [Thu, 18 Aug 2011 22:43:37 +0200] rev 5614
Convert a few TABs into spaces
Mon, 15 Aug 2011 02:51:13 -0400 Patched to compile.
Ryan C. Gordon <icculus@icculus.org> [Mon, 15 Aug 2011 02:51:13 -0400] rev 5613
Patched to compile.
Sun, 14 Aug 2011 21:57:50 -0400 Don't lose the icon surface if it's freed immediately after SDL_WM_SetIcon()
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 21:57:50 -0400] rev 5612
Don't lose the icon surface if it's freed immediately after SDL_WM_SetIcon() This is a memory leak, but we don't have a good place to free the icon surface a the moment.
Sun, 14 Aug 2011 17:21:21 -0400 Removed some extra ppc scaffolding
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 17:21:21 -0400] rev 5611
Removed some extra ppc scaffolding
Sun, 14 Aug 2011 17:21:12 -0400 Removed some extra ppc scaffolding SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 17:21:12 -0400] rev 5610
Removed some extra ppc scaffolding
Sun, 14 Aug 2011 17:17:34 -0400 Fat build doesn't support PPC anymore.
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 17:17:34 -0400] rev 5609
Fat build doesn't support PPC anymore.
Sun, 14 Aug 2011 17:17:17 -0400 Fat build doesn't support PPC anymore. SDL-1.2
Sam Lantinga <slouken@libsdl.org> [Sun, 14 Aug 2011 17:17:17 -0400] rev 5608
Fat build doesn't support PPC anymore.
Thu, 11 Aug 2011 18:50:45 +0200 Fix typo SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Thu, 11 Aug 2011 18:50:45 +0200] rev 5607
Fix typo
Wed, 10 Aug 2011 01:25:00 -0400 Fixed SDL 1.2 fullscreen OpenGL on Mac OS X 10.7. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 10 Aug 2011 01:25:00 -0400] rev 5606
Fixed SDL 1.2 fullscreen OpenGL on Mac OS X 10.7. I'm not sure if there was a way to make CGLSetFullScreen() work, but the Cocoa path works fine on all Intel Macs. Please note that the "official" way to do fullscreen in 10.7 is just to make a window the size of the display mode, and OS X is now smart enough to recognize this as "fullscreen", but this helps earlier versions of the OS in any case.
Sat, 06 Aug 2011 02:15:23 -0400 Patched to compile on Mac OS X.
Ryan C. Gordon <icculus@icculus.org> [Sat, 06 Aug 2011 02:15:23 -0400] rev 5605
Patched to compile on Mac OS X.
Sat, 06 Aug 2011 01:21:24 -0400 Updated configure for new changes in configure.in
Sam Lantinga <slouken@libsdl.org> [Sat, 06 Aug 2011 01:21:24 -0400] rev 5604
Updated configure for new changes in configure.in
Fri, 05 Aug 2011 00:55:29 -0400 X11 touch handling fixed for one device (LPC32xx Touchscreen).
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Aug 2011 00:55:29 -0400] rev 5603
X11 touch handling fixed for one device (LPC32xx Touchscreen).
Fri, 05 Aug 2011 00:49:31 -0400 More patches to compile.
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Aug 2011 00:49:31 -0400] rev 5602
More patches to compile.
Fri, 05 Aug 2011 00:48:56 -0400 Patched to compile on Linux.
Ryan C. Gordon <icculus@icculus.org> [Fri, 05 Aug 2011 00:48:56 -0400] rev 5601
Patched to compile on Linux. (Grumble grumble, should have tested better after all the history editing...)
Thu, 04 Aug 2011 19:33:45 -0400 Patched to compile.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 19:33:45 -0400] rev 5600
Patched to compile.
Thu, 04 Aug 2011 01:44:32 -0400 Fixes for OpenGL on Haiku. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 01:44:32 -0400] rev 5599
Fixes for OpenGL on Haiku. testgl now passes when this patch is used. This patch was originally from Urias McCullough (umccullough).
Thu, 04 Aug 2011 01:36:23 -0400 Removed some Windows endlines.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 01:36:23 -0400] rev 5598
Removed some Windows endlines.
Wed, 03 Aug 2011 03:12:07 -0400 testmultiaudio.c needs to #include <stdio.h>.
Ryan C. Gordon <icculus@icculus.org> [Wed, 03 Aug 2011 03:12:07 -0400] rev 5597
testmultiaudio.c needs to #include <stdio.h>.
Thu, 04 Aug 2011 00:45:09 -0400 Merged Mac OS X and iOS audio targets.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 00:45:09 -0400] rev 5596
Merged Mac OS X and iOS audio targets.
Tue, 26 Jul 2011 14:20:22 -0700 Removed no-op Deinitialize methods in audio drivers.
Ryan C. Gordon <icculus@icculus.org> [Tue, 26 Jul 2011 14:20:22 -0700] rev 5595
Removed no-op Deinitialize methods in audio drivers.
Tue, 26 Jul 2011 14:18:00 -0700 Removed needless macros in various audio targets.
Ryan C. Gordon <icculus@icculus.org> [Tue, 26 Jul 2011 14:18:00 -0700] rev 5594
Removed needless macros in various audio targets.
Thu, 04 Aug 2011 00:31:11 -0400 Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 00:31:11 -0400] rev 5593
Cleaned up audio device detection. Cleared out a lot of cut-and-paste.
Thu, 04 Aug 2011 01:07:09 -0400 Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 01:07:09 -0400] rev 5592
Implemented XAudio2 target for Windows (and Xbox360, theoretically!).
Wed, 03 Aug 2011 04:22:47 -0400 Cleaned up CoInitialize() politics on Windows.
Ryan C. Gordon <icculus@icculus.org> [Wed, 03 Aug 2011 04:22:47 -0400] rev 5591
Cleaned up CoInitialize() politics on Windows.
Thu, 04 Aug 2011 01:07:13 -0400 Added some FIXMEs.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 01:07:13 -0400] rev 5590
Added some FIXMEs.
Fri, 22 Jul 2011 16:09:13 -0700 Took out some more bitfields in the audio subsystem.
Ryan C. Gordon <icculus@icculus.org> [Fri, 22 Jul 2011 16:09:13 -0700] rev 5589
Took out some more bitfields in the audio subsystem.
Thu, 04 Aug 2011 01:24:22 -0400 Reworked Windows waveOut code.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 01:24:22 -0400] rev 5588
Reworked Windows waveOut code. Implemented multi-device support, changed name to "winmm".
Thu, 04 Aug 2011 01:26:12 -0400 Reworked Windows DirectSound code.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 01:26:12 -0400] rev 5587
Reworked Windows DirectSound code. Now supports multiple devices, and uses DirectSound 8 instead of 5. Changed name to "directsound" and renamed source directory.
Sun, 24 Jul 2011 03:37:13 -0700 Removed /dev/dsp DMA audio target.
Ryan C. Gordon <icculus@icculus.org> [Sun, 24 Jul 2011 03:37:13 -0700] rev 5586
Removed /dev/dsp DMA audio target.
Sat, 23 Jul 2011 00:22:19 -0700 Removed VisualCE project files.
Ryan C. Gordon <icculus@icculus.org> [Sat, 23 Jul 2011 00:22:19 -0700] rev 5585
Removed VisualCE project files.
Tue, 26 Jul 2011 13:42:34 -0700 Mark some QSA audio driver functions as static.
Ryan C. Gordon <icculus@icculus.org> [Tue, 26 Jul 2011 13:42:34 -0700] rev 5584
Mark some QSA audio driver functions as static.
Thu, 04 Aug 2011 00:46:27 -0400 Apple uses a void* for GLhandleARB, not an unsigned int.
Ryan C. Gordon <icculus@icculus.org> [Thu, 04 Aug 2011 00:46:27 -0400] rev 5583
Apple uses a void* for GLhandleARB, not an unsigned int.
Fri, 29 Jul 2011 16:51:25 -0400 Allow Android platforms to read from .apk files via the RWOPS interface.
Ryan C. Gordon <icculus@icculus.org> [Fri, 29 Jul 2011 16:51:25 -0400] rev 5582
Allow Android platforms to read from .apk files via the RWOPS interface. Fixes Bugzilla #1261. Thanks to Tim Angus for the patch!
Wed, 27 Jul 2011 18:07:40 -0400 Patched to compile (I hope).
Ryan C. Gordon <icculus@icculus.org> [Wed, 27 Jul 2011 18:07:40 -0400] rev 5581
Patched to compile (I hope).
Mon, 25 Jul 2011 15:03:42 -0700 If we didn't create win32 window, restore its event procedure on destruction.
Ryan C. Gordon <icculus@icculus.org> [Mon, 25 Jul 2011 15:03:42 -0700] rev 5580
If we didn't create win32 window, restore its event procedure on destruction.
Fri, 22 Jul 2011 00:12:03 -0700 Removed comment questioning the code's correctness (the answer: it's correct).
Ryan C. Gordon <icculus@icculus.org> [Fri, 22 Jul 2011 00:12:03 -0700] rev 5579
Removed comment questioning the code's correctness (the answer: it's correct).
Fri, 22 Jul 2011 00:09:58 -0700 Don't use a bitfield for this.
Ryan C. Gordon <icculus@icculus.org> [Fri, 22 Jul 2011 00:09:58 -0700] rev 5578
Don't use a bitfield for this. It pads out to an int anyhow, but causes code bloat as the compiler tries to mask and shift for that specific bit.
Wed, 20 Jul 2011 16:35:37 -0700 Work on systems without sa_sigaction.
Ryan C. Gordon <icculus@icculus.org> [Wed, 20 Jul 2011 16:35:37 -0700] rev 5577
Work on systems without sa_sigaction.
Wed, 20 Jul 2011 16:35:04 -0700 Need to add this line for sa_sigaction check in configure to work. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 20 Jul 2011 16:35:04 -0700] rev 5576
Need to add this line for sa_sigaction check in configure to work.
Tue, 19 Jul 2011 22:10:35 -0700 Fixed minor typo in a comment. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Tue, 19 Jul 2011 22:10:35 -0700] rev 5575
Fixed minor typo in a comment.
Mon, 18 Jul 2011 20:32:40 -0700 Quartz: Don't use -[NSWindow center] on the fullscreen window. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Mon, 18 Jul 2011 20:32:40 -0700] rev 5574
Quartz: Don't use -[NSWindow center] on the fullscreen window. "Centering" is a little off-center, vertically. Apparently in non-fullscreen apps, this is more aestetically pleasing or something. Fixes positioning on fullscreen video modes on Mac OS X.
Mon, 18 Jul 2011 14:55:24 -0700 Patched to compile on older GLX headers.
Ryan C. Gordon <icculus@icculus.org> [Mon, 18 Jul 2011 14:55:24 -0700] rev 5573
Patched to compile on older GLX headers.
Mon, 18 Jul 2011 14:34:19 -0700 Added support for GLX_EXT_swap_control, and cleaned up some other extensions.
Ryan C. Gordon <icculus@icculus.org> [Mon, 18 Jul 2011 14:34:19 -0700] rev 5572
Added support for GLX_EXT_swap_control, and cleaned up some other extensions. This allows the Nvidia Linux drivers to use SDL_GL_SetSwapInterval(0).
Mon, 18 Jul 2011 14:31:37 -0700 The SwapInterval APIs should fail without a current OpenGL context.
Ryan C. Gordon <icculus@icculus.org> [Mon, 18 Jul 2011 14:31:37 -0700] rev 5571
The SwapInterval APIs should fail without a current OpenGL context.
Mon, 18 Jul 2011 14:30:46 -0700 Record the new OpenGL context as current during SDL_GL_CreateContext().
Ryan C. Gordon <icculus@icculus.org> [Mon, 18 Jul 2011 14:30:46 -0700] rev 5570
Record the new OpenGL context as current during SDL_GL_CreateContext().
Sun, 17 Jul 2011 03:08:53 -0700 Quartz: Ripped out all the legacy CoreGraphics code. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 17 Jul 2011 03:08:53 -0700] rev 5569
Quartz: Ripped out all the legacy CoreGraphics code. Mac OS X Lion (10.7) always returns NULL from CGDisplayBaseAddress(), so all the direct framebuffer access code has been replaced with something a little higher level. This also necessitated taking out the scary SDL_DOUBLEBUF codepath that was trying to time out vsync by hand. :)
Sun, 17 Jul 2011 01:03:13 -0700 Quartz: locking should only recheck CGDisplayBaseAddress() for HWSURFACEs. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Sun, 17 Jul 2011 01:03:13 -0700] rev 5568
Quartz: locking should only recheck CGDisplayBaseAddress() for HWSURFACEs.
Fri, 10 Jun 2011 12:13:06 +0300 Fixes a bug in SDL_UpdateTexture when using SDL_RENDERER_SOFTWARE and texture access is SDL_TEXTUREACCESS_STATIC
Dimitris Zenios <dimitris.zenios@gmail.com> [Fri, 10 Jun 2011 12:13:06 +0300] rev 5567
Fixes a bug in SDL_UpdateTexture when using SDL_RENDERER_SOFTWARE and texture access is SDL_TEXTUREACCESS_STATIC
Sat, 16 Jul 2011 14:59:12 -0700 Fixed memory leak in SDL_DestroyRenderer.
Ryan C. Gordon <icculus@icculus.org> [Sat, 16 Jul 2011 14:59:12 -0700] rev 5566
Fixed memory leak in SDL_DestroyRenderer. Fixes Bugzilla #1219. Thanks to Dimitris Zenios for the patch!
Thu, 14 Jul 2011 15:40:07 +0200 Check sa_sigaction member of struct sigaction SDL-1.2
Patrice Mandin <patmandin@gmail.com> [Thu, 14 Jul 2011 15:40:07 +0200] rev 5565
Check sa_sigaction member of struct sigaction
Sat, 16 Jul 2011 11:52:09 -0700 Cocoa: Update the current GL context when its window moves or resizes.
Ryan C. Gordon <icculus@icculus.org> [Sat, 16 Jul 2011 11:52:09 -0700] rev 5564
Cocoa: Update the current GL context when its window moves or resizes. According to the NSOpenGLContext docs, you need to do this, and we were previously masking the need in the SDL_GL_MakeCurrent() implementation.
Fri, 15 Jul 2011 17:05:32 -0700 Turn SDL_GL_MakeCurrent() into a no-op if setting the same context twice.
Ryan C. Gordon <icculus@icculus.org> [Fri, 15 Jul 2011 17:05:32 -0700] rev 5563
Turn SDL_GL_MakeCurrent() into a no-op if setting the same context twice.
Wed, 13 Jul 2011 17:38:09 -0700 Linux: Search a smaller set of potential joystick axes.
Ryan C. Gordon <icculus@icculus.org> [Wed, 13 Jul 2011 17:38:09 -0700] rev 5562
Linux: Search a smaller set of potential joystick axes. Newer kernels seem to report bogus axes in the higher ranges, for example with a standard PlayStation 3 controller plugged in via USB.
Wed, 13 Jul 2011 17:36:29 -0700 Linux: Search a smaller set of potential joystick axes. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Wed, 13 Jul 2011 17:36:29 -0700] rev 5561
Linux: Search a smaller set of potential joystick axes. Newer kernels seem to report bogus axes in the higher ranges, for example with a standard PlayStation 3 controller plugged in via USB.
Thu, 07 Jul 2011 11:50:30 -0700 Minor whitespace cleanup. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 07 Jul 2011 11:50:30 -0700] rev 5560
Minor whitespace cleanup.
Thu, 07 Jul 2011 11:49:46 -0700 Cleaned up compiler warnings about unchecked return values. SDL-1.2
Ryan C. Gordon <icculus@icculus.org> [Thu, 07 Jul 2011 11:49:46 -0700] rev 5559
Cleaned up compiler warnings about unchecked return values.
Tue, 05 Jul 2011 22:05:56 -0400 Properly set up default resolutions.
Ryan C. Gordon <icculus@icculus.org> [Tue, 05 Jul 2011 22:05:56 -0400] rev 5558
Properly set up default resolutions. Fixes Bugzilla #1191. Thanks to Jeremy Jurksztowicz for the fix!
Wed, 22 Jun 2011 10:33:48 +0000 Implemented pthread spinlocks.
Nathan Heisey <nathanheisey@gmail.com> [Wed, 22 Jun 2011 10:33:48 +0000] rev 5557
Implemented pthread spinlocks.
Wed, 15 Jun 2011 10:28:01 +0100 * Add missing file SDL_hints_c.h
Tim Angus <tim@blackcompanystudios.co.uk> [Wed, 15 Jun 2011 10:28:01 +0100] rev 5556
* Add missing file SDL_hints_c.h
Fri, 10 Jun 2011 14:23:36 +0100 * SDL_IOS_IDLE_TIMER_DISABLED hint
Tim Angus <tim@blackcompanystudios.co.uk> [Fri, 10 Jun 2011 14:23:36 +0100] rev 5555
* SDL_IOS_IDLE_TIMER_DISABLED hint
Fri, 10 Jun 2011 14:23:24 +0100 * SDL_IOS_ORIENTATIONS hint
Tim Angus <tim@blackcompanystudios.co.uk> [Fri, 10 Jun 2011 14:23:24 +0100] rev 5554
* SDL_IOS_ORIENTATIONS hint
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