Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:29:56 -0500] rev 9986
NetBSD: improved joystick support (thanks, Thomas!).
This patch skips non-joystick HID devices and gives joysticks on NetBSD
a human readable name.
Fixes Bugzilla #3178.
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:27:02 -0500] rev 9985
Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!).
Fixes Bugzilla #3179.
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:16:14 -0500] rev 9984
XRandR: fixed primary output detection logic (thanks, "winterknight"!).
Fixes Bugzilla #3185.
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 01:09:58 -0500] rev 9983
Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!).
Fixes Bugzilla #3190.
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:57:24 -0500] rev 9982
CMake: Changes to get CMake project to work with Android (thanks, Martin!).
Fixes Bugzilla #3194.
(but note that Bugzilla #3200 still needs to be resolved to get this really
going on Android, at a minimum.)
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:36:03 -0500] rev 9981
CMake: fixed a failure to reset CMAKE_REQUIRED_FLAGS (thanks, Martin!).
This would break Emscripten builds with the CMake project files (etc).
Fixes Bugzilla #3197.
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:24:37 -0500] rev 9980
CMake: don't try to use the Linux joystick code on Android (thanks, Martin!).
Fixes Bugzilla #3201.
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:02:43 -0500] rev 9979
CMake: Fixed to work on Windows 8 SDK (thanks, Martin!).
Fixes Bugzilla #3207.
Ryan C. Gordon <icculus@icculus.org> [Mon, 28 Dec 2015 23:29:11 -0500] rev 9978
Fixed typo in sdl2-config.cmake.in (thanks, Rafal!).
Partially fixes Bugzilla #3208.
Ryan C. Gordon <icculus@icculus.org> [Mon, 28 Dec 2015 15:15:58 -0500] rev 9977
OpenGL+GLES renderers: Fixed incorrect clip rectangle coords (thanks, Marcel!).
Fixes Bugzilla #2700.