Tue, 29 Dec 2015 19:13:56 +0100 Fixed a crash if creating accelerated renderer after accessing window surface.
Philipp Wiesemann <philipp.wiesemann@arcor.de> [Tue, 29 Dec 2015 19:13:56 +0100] rev 9988
Fixed a crash if creating accelerated renderer after accessing window surface. Partially fixes Bugzilla #3196.
Tue, 29 Dec 2015 02:32:47 -0500 NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:32:47 -0500] rev 9987
NetBSD: fixed issues with cpuinfo and pthread_setname_np (thanks, Thomas!). Fixes Bugzilla #3176.
Tue, 29 Dec 2015 02:29:56 -0500 NetBSD: improved joystick support (thanks, Thomas!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:29:56 -0500] rev 9986
NetBSD: improved joystick support (thanks, Thomas!). This patch skips non-joystick HID devices and gives joysticks on NetBSD a human readable name. Fixes Bugzilla #3178.
Tue, 29 Dec 2015 02:27:02 -0500 Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:27:02 -0500] rev 9985
Added support for building for NetBSD on the Raspberry Pi (thanks, Jared!). Fixes Bugzilla #3179.
Tue, 29 Dec 2015 02:16:14 -0500 XRandR: fixed primary output detection logic (thanks, "winterknight"!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 02:16:14 -0500] rev 9984
XRandR: fixed primary output detection logic (thanks, "winterknight"!). Fixes Bugzilla #3185.
Tue, 29 Dec 2015 01:09:58 -0500 Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 01:09:58 -0500] rev 9983
Mac: don't ignore mouse clicks on the top pixel of a window (thanks, Joshua!). Fixes Bugzilla #3190.
Tue, 29 Dec 2015 00:57:24 -0500 CMake: Changes to get CMake project to work with Android (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:57:24 -0500] rev 9982
CMake: Changes to get CMake project to work with Android (thanks, Martin!). Fixes Bugzilla #3194. (but note that Bugzilla #3200 still needs to be resolved to get this really going on Android, at a minimum.)
Tue, 29 Dec 2015 00:36:03 -0500 CMake: fixed a failure to reset CMAKE_REQUIRED_FLAGS (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:36:03 -0500] rev 9981
CMake: fixed a failure to reset CMAKE_REQUIRED_FLAGS (thanks, Martin!). This would break Emscripten builds with the CMake project files (etc). Fixes Bugzilla #3197.
Tue, 29 Dec 2015 00:24:37 -0500 CMake: don't try to use the Linux joystick code on Android (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:24:37 -0500] rev 9980
CMake: don't try to use the Linux joystick code on Android (thanks, Martin!). Fixes Bugzilla #3201.
Tue, 29 Dec 2015 00:02:43 -0500 CMake: Fixed to work on Windows 8 SDK (thanks, Martin!).
Ryan C. Gordon <icculus@icculus.org> [Tue, 29 Dec 2015 00:02:43 -0500] rev 9979
CMake: Fixed to work on Windows 8 SDK (thanks, Martin!). Fixes Bugzilla #3207.
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