Mike Gorchak <lestat@i.com.ua> [Fri, 20 Nov 2009 14:42:40 +0000] rev 3465
Support for UTF-8 text input has been added.
Mike Gorchak <lestat@i.com.ua> [Fri, 20 Nov 2009 07:11:29 +0000] rev 3464
1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
2. After each renderer test window recreation has been added.
Mike Gorchak <lestat@i.com.ua> [Fri, 20 Nov 2009 07:08:28 +0000] rev 3463
Output last SDL error in case of test was failed.
Mike Gorchak <lestat@i.com.ua> [Fri, 20 Nov 2009 07:07:41 +0000] rev 3462
RenderReadPixels and RenderWritePixels now work properly.
Mike Gorchak <lestat@i.com.ua> [Fri, 20 Nov 2009 07:06:50 +0000] rev 3461
Deinitialization fixes, in case if QNXGF driver is not initialized properly.
Mike Gorchak <lestat@i.com.ua> [Thu, 19 Nov 2009 09:07:09 +0000] rev 3460
Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().
Mike Gorchak <lestat@i.com.ua> [Thu, 19 Nov 2009 08:44:07 +0000] rev 3459
Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.
Sam Lantinga <slouken@libsdl.org> [Thu, 19 Nov 2009 08:02:00 +0000] rev 3458
Mike Gorchak to Sam
Hello Sam!
You have reverted back my patches for OpenGL renderer :)
To reproduce an issue, compare graphics output while running these tests:
testdraw2 --renderer opengl --blend mask --cyclealpha
and
testdraw2 --renderer software --blend mask --cyclealpha
You will see, that software renderer output is different from opengl renderer output.
Thanks!
Sam Lantinga <slouken@libsdl.org> [Thu, 19 Nov 2009 05:33:41 +0000] rev 3457
Found a way to implement mask semantics in OpenGL
Sam Lantinga <slouken@libsdl.org> [Thu, 19 Nov 2009 05:06:01 +0000] rev 3456
Allow some variation in the pixel values to account for blending accuracy differences.