src/core/android/SDL_android.cpp
Sun, 07 Jul 2013 16:11:29 +0200 Philipp Wiesemann Fixed SDL_RWread() returning -1 as unsigned instead of 0 if error on Android.
Thu, 30 May 2013 23:25:03 +0200 Philipp Wiesemann Moved prototype for static function out of header file to prevent warnings.
Sat, 18 May 2013 14:17:52 -0700 Sam Lantinga File style cleanup for the SDL 2.0 release
Sat, 18 May 2013 12:48:50 -0700 Sam Lantinga Added mobile application events, with implementations for iOS and Android
Sun, 05 May 2013 15:54:56 +0200 Philipp Wiesemann Changed signatures of methods in Java file to return boolean, adapted C++ file.
Mon, 29 Apr 2013 23:54:22 +0200 Philipp Wiesemann Removed unused variables from C source files.
Tue, 23 Apr 2013 16:44:54 -0300 Gabriel Jacobo Moved warning about SDL_AndroidGetActivity to SDL_system.h
Mon, 22 Apr 2013 11:18:45 -0300 Gabriel Jacobo Fixes #1815, don't release the LocalRef returned by SDL_AndroidGetActivity
Tue, 02 Apr 2013 07:57:37 -0700 Sam Lantinga Fixed bug 1780 - SDL_RWFromFile() sets an error on Android although a valid SDL_RWops pointer is returned.
Mon, 01 Apr 2013 13:20:22 -0300 Gabriel Jacobo Backed out changeset: 9cef1005df5f
Sun, 31 Mar 2013 12:48:50 -0400 Ryan C. Gordon Make SDL_SetError and friends unconditionally return -1.
Tue, 19 Mar 2013 23:03:57 -0700 Sam Lantinga Fixed bug 1700 - Joysticks not supported in Android
Fri, 15 Feb 2013 08:47:44 -0800 Sam Lantinga Happy New Year!
Tue, 12 Feb 2013 13:59:04 -0300 Gabriel Jacobo Bug 1703 - SDL calls a wrong JNI function on Android by Philipp Wiesemann
Sun, 27 Jan 2013 21:43:20 -0300 Gabriel Jacobo Fixes potential global reference leak on Android, by Philipp Wiesemann
Mon, 14 Jan 2013 20:20:33 -0300 Gabriel Jacobo Fixes bug 1696, thanks Paul Geerts!
Tue, 08 Jan 2013 09:30:53 -0300 Gabriel Jacobo Android: Access APK files using AssetFileDescriptor
Mon, 07 Jan 2013 12:22:26 -0300 Gabriel Jacobo Fix Audio Buffer allocation on Android >= 4.2
Mon, 31 Dec 2012 14:57:36 -0800 Sam Lantinga Fixed bug 1616 - SDL does not use values set with SDL_GL_SetAttribute on Android
Sun, 04 Nov 2012 21:53:28 -0800 Sam Lantinga Synchronized the on-screen keyboard state with whether we are accepting text input.
Sun, 04 Nov 2012 20:20:53 -0800 Sam Lantinga Whitespace cleanup
Sun, 04 Nov 2012 13:49:32 -0800 Sam Lantinga Added information on running valgrind on Android
Sat, 03 Nov 2012 18:43:36 -0700 Sam Lantinga Added an API to get the size of a file - WARNING! ABI CHANGE!
Fri, 02 Nov 2012 02:22:32 -0700 Sam Lantinga Added some platform specific API functions for Android:
Wed, 03 Oct 2012 20:49:16 -0700 Sam Lantinga Fixed bug 1614 - SDL for Android does not implement TextInput API
Wed, 26 Sep 2012 20:14:37 -0700 Sam Lantinga Fixed bug 1573 - SDL does not support system clipboard on Android.
Sun, 23 Sep 2012 01:37:44 -0700 Sam Lantinga Fixed bug 1606 - SDL does not implement SDL_GetPowerInfo() for Android.
Sat, 11 Aug 2012 10:15:59 -0700 Sam Lantinga Fixed bug 1564 - SDL has no function to open a screen keyboard on Android.
Fri, 20 Jul 2012 15:22:48 -0300 Gabriel Jacobo Fixes Android_JNI_FileRead behaviour where reading past the end of a file returns zero instead of the number of bytes read.
Mon, 09 Jul 2012 18:08:06 -0300 Gabriel Jacobo Fixes #1422, removes global JNI Env, uses per thread copies, adds thread auto detaching.
Wed, 20 Jun 2012 11:25:40 -0300 Gabriel Jacobo Fixes #1519, adds initialization to Android RWops internal variables.
Tue, 19 Jun 2012 13:57:42 -0300 Gabriel Jacobo Fixes #1422, restores GL context automatically under Android
Fri, 25 May 2012 15:35:41 -0300 Gabriel Jacobo Fixes issue #1500 "SDL_RWops fails under Android 4" by removing stale Local Refs
Fri, 25 May 2012 15:10:13 -0300 Gabriel Jacobo Fix for issue #1465, Leak in Android_JNI_SetActivityTitle (SDL_SetWindowTitle)
Sun, 12 Feb 2012 20:57:32 -0500 Sam Lantinga Fixed bug 1417 - Android_JNI_FileClose local reference bug
Fri, 13 Jan 2012 20:57:35 -0500 Sam Lantinga Fixed bug 1368 - Enabling joystick subsystem cause an infinite loop
Sun, 08 Jan 2012 13:42:03 -0500 Sam Lantinga Made the application activity events consistent between iOS and Android
Fri, 26 Aug 2011 13:23:40 +0100 Tim Angus * Take a global reference to the activity to prevent the reference being GCed
Sun, 08 Jan 2012 01:05:25 -0500 Sam Lantinga Fixed bug 1293 - [Android] Support Pause/Resume
Sat, 31 Dec 2011 09:28:07 -0500 Sam Lantinga Happy New Year!
Mon, 31 Oct 2011 05:56:58 -0400 Sam Lantinga Lots of fixes importing SDL source wholesale into a new iOS project
Sat, 15 Oct 2011 23:50:06 -0700 Ryan C. Gordon Don't use a global JNIEnv across threads; it's not thread safe.
Sat, 15 Oct 2011 14:16:29 -0700 Ryan C. Gordon Removed STL dependency in Android code.
Fri, 14 Oct 2011 17:29:49 +0100 Tim Angus * Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer
Thu, 13 Oct 2011 01:21:35 -0400 Ryan C. Gordon Added support for multitouch on Android.
Thu, 01 Sep 2011 04:42:09 -0400 Ryan C. Gordon Called method on wrong object in Android exception handler.
Fri, 26 Aug 2011 13:11:53 +0100 Tim Angus * Fix many memory leaks in Android FS code
Fri, 29 Jul 2011 16:51:25 -0400 Ryan C. Gordon Allow Android platforms to read from .apk files via the RWOPS interface.
Fri, 08 Apr 2011 13:03:26 -0700 Sam Lantinga SDL 1.3 is now under the zlib license.
Fri, 11 Feb 2011 22:37:15 -0800 Sam Lantinga Happy 2011! :)
Mon, 07 Feb 2011 17:44:07 -0800 Sam Lantinga Try to create an OpenGL ES 2.0 context on Android and successfully fall back to OpenGL ES 1.1 if that fails.
Mon, 24 Jan 2011 21:31:32 -0800 Sam Lantinga Fixed Android build
Mon, 24 Jan 2011 21:20:30 -0800 Sam Lantinga Include windows.h in a single point in the source, so we can be consistent about the definition of UNICODE and have core utility functions for Windows that all modules can share.
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