Sun, 16 Oct 2011 03:27:48 -0400 Check for __ARM_ARCH_5TEJ__ in spinlock atomics.
Ryan C. Gordon <icculus@icculus.org> [Sun, 16 Oct 2011 03:27:48 -0400] rev 5999
Check for __ARM_ARCH_5TEJ__ in spinlock atomics. Fixes Bugzilla #1264. Thanks to Gueniffey for the patch!
Sun, 16 Oct 2011 03:02:46 -0400 Let iOS use OSAtomicCompareAndSwap32Barrier() if nothing else is available.
Ryan C. Gordon <icculus@icculus.org> [Sun, 16 Oct 2011 03:02:46 -0400] rev 5998
Let iOS use OSAtomicCompareAndSwap32Barrier() if nothing else is available.
Fri, 14 Oct 2011 20:47:53 -0400 Fix up some retain/release issues with UIScreenMode objects.
Ryan C. Gordon <icculus@icculus.org> [Fri, 14 Oct 2011 20:47:53 -0400] rev 5997
Fix up some retain/release issues with UIScreenMode objects. Fixes Bugzilla #1191. This patch is based on work done by Vittorio Giovara.
Sat, 15 Oct 2011 23:50:06 -0700 Don't use a global JNIEnv across threads; it's not thread safe.
Ryan C. Gordon <icculus@icculus.org> [Sat, 15 Oct 2011 23:50:06 -0700] rev 5996
Don't use a global JNIEnv across threads; it's not thread safe. Obtain the correct environment in a thread-safe way when appropriate instead. Fixes Bugzilla #1312. Thanks to Bill Chenbin for the patch!
Sat, 15 Oct 2011 14:25:00 -0700 Bumped default Android API target to 5 (Android 2.0, up from 1.6).
Ryan C. Gordon <icculus@icculus.org> [Sat, 15 Oct 2011 14:25:00 -0700] rev 5995
Bumped default Android API target to 5 (Android 2.0, up from 1.6). We need this for GLES2 support.
Sat, 15 Oct 2011 14:16:29 -0700 Removed STL dependency in Android code.
Ryan C. Gordon <icculus@icculus.org> [Sat, 15 Oct 2011 14:16:29 -0700] rev 5994
Removed STL dependency in Android code.
Fri, 14 Oct 2011 17:29:49 +0100 * Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer
Tim Angus <tim@blackcompanystudios.co.uk> [Fri, 14 Oct 2011 17:29:49 +0100] rev 5993
* Android's InputStream::skip is apparently buggy, so instead read into a dummy buffer
Thu, 13 Oct 2011 01:30:01 -0400 Implement GL_GetProcAddress() for Android.
Ryan C. Gordon <icculus@icculus.org> [Thu, 13 Oct 2011 01:30:01 -0400] rev 5992
Implement GL_GetProcAddress() for Android. Fixes Bugzilla #1290. Thanks to Gabriel Jacobo for the patch!
Fri, 14 Oct 2011 00:20:44 -0400 Specify joystick (accelerometer) support for iOS in the config header.
Ryan C. Gordon <icculus@icculus.org> [Fri, 14 Oct 2011 00:20:44 -0400] rev 5991
Specify joystick (accelerometer) support for iOS in the config header. Fixes Bugzilla #1292. Thanks to Vittorio Giovara for the patch!
Fri, 26 Aug 2011 13:15:05 +0100 * Support OpenGL ES 2 on Android
Tim Angus <tim@blackcompanystudios.co.uk> [Fri, 26 Aug 2011 13:15:05 +0100] rev 5990
* Support OpenGL ES 2 on Android
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