Sun, 15 Jun 2014 13:05:30 -0700 Add controller mapping for Bluetooth DualShock 4 controllers on Linux
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jun 2014 13:05:30 -0700] rev 8865
Add controller mapping for Bluetooth DualShock 4 controllers on Linux Frank Praznik Add a gamepad mapping entry for Bluetooth DualShock 4 controllers on Linux. The button mapping is the same as the USB controller, but the GUID is different.
Sun, 15 Jun 2014 13:01:10 -0700 Fixed Android error on static lib build, if relative NDK_MODULE_PATH used
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jun 2014 13:01:10 -0700] rev 8864
Fixed Android error on static lib build, if relative NDK_MODULE_PATH used Stefan Pöschel if the variable NDK_MODULE_PATH is set to a relative path (like "../"), compiling of a static SDL lib fails with an error similar to this: make: *** No rule to make target `..//android_libs/SDL/..//android_libs/SDL/src/main/android/SDL_android_main.c', needed by `obj/local/armeabi/objs/SDL2_static/__//android_libs/SDL/src/main/android/SDL_android_main.o'. Stop. Regarding the shared lib, this is already prevented by a "subst" command in the /Android.mk, which removes all occurences of "$(LOCAL_PATH)/". The attached patch does the same with the additional "SDL_android_main.c", which is included for build the static SDL lib.
Sun, 15 Jun 2014 10:42:28 -0700 Fixed Visual Studio 2008 projects
Sam Lantinga <slouken@libsdl.org> [Sun, 15 Jun 2014 10:42:28 -0700] rev 8863
Fixed Visual Studio 2008 projects Added missing files to SDL2 project Added missing Visual Studio 2008 tests to the solution Added output paths which match the 2010+ projects Added SDL project references instead of old style project dependencies Removed post-build copy step and added data files to projects
Sun, 15 Jun 2014 11:59:16 -0400 Mac: Fixed crash when returning from a fullscreen Space on shutdown.
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Jun 2014 11:59:16 -0400] rev 8862
Mac: Fixed crash when returning from a fullscreen Space on shutdown.
Sun, 15 Jun 2014 01:19:01 -0400 Add coreaudio to the configure script's summary output.
Ryan C. Gordon <icculus@icculus.org> [Sun, 15 Jun 2014 01:19:01 -0400] rev 8861
Add coreaudio to the configure script's summary output.
Sat, 14 Jun 2014 23:31:23 -0400 Removed SDL_SYS_JoystickNeedsPolling().
Ryan C. Gordon <icculus@icculus.org> [Sat, 14 Jun 2014 23:31:23 -0400] rev 8860
Removed SDL_SYS_JoystickNeedsPolling(). It was simpler to just have the polling (actually: hotplug detection) functions return immediately if it's not an appropriate time to poll. Note that previously, if any joystick/controller was opened, we would poll every time anyhow, skipping this function.
Fri, 13 Jun 2014 14:52:26 -0400 Mac: Run the CFRunLoop in joystick mode during SDL_SYS_JoystickNeedsPolling().
Ryan C. Gordon <icculus@icculus.org> [Fri, 13 Jun 2014 14:52:26 -0400] rev 8859
Mac: Run the CFRunLoop in joystick mode during SDL_SYS_JoystickNeedsPolling(). This fixes hotplugging failing to detect devices.
Fri, 13 Jun 2014 10:50:24 -0700 - fixed crash if you removed a device twice, the deviceRef is invalid if removed from the removed device callback (added in http://hg.libsdl.org/SDL/rev/153077041e4b ).
Alfred Reynolds <alfred@valvesoftware.com> [Fri, 13 Jun 2014 10:50:24 -0700] rev 8858
- fixed crash if you removed a device twice, the deviceRef is invalid if removed from the removed device callback (added in http://hg.libsdl.org/SDL/rev/153077041e4b ).
Tue, 10 Jun 2014 19:39:33 -0400 Regenerated SDL_audiotypecvt.c with updated perl script.
Ryan C. Gordon <icculus@icculus.org> [Tue, 10 Jun 2014 19:39:33 -0400] rev 8857
Regenerated SDL_audiotypecvt.c with updated perl script.
Tue, 10 Jun 2014 19:37:59 -0400 Fix audio resampling in some cases.
Ryan C. Gordon <icculus@icculus.org> [Tue, 10 Jun 2014 19:37:59 -0400] rev 8856
Fix audio resampling in some cases. Fixes Bugzilla #2389.
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